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Part Time Knowledge Graph Software Engineer Jobs in Vancouver, BC

... related software to create virtual reality, extended reality, augmented reality immersive ... Strong working knowledge of Unity, C#, and working with 3D models and related assets through ...

Initial workload may be part-time (10-20 hours per week), increasing as additional projects become ... Technical Knowledge Strong knowledge of applicable engineering codes and standards, including: ASME ...

We are a high-tech software company headquartered in Austin, TX, with over 4,500 worldwide ... Maintaining up-to-date knowledge of industry, technical and competitive landscape. Your Experience ...

Catastrophe Risk Specialist

Vancouver, BC · Hybrid

CA$85K - CA$115K/yr

In addition to salary, full-time and part-time permanent employees are eligible for an annual bonus ... Proficiency in catastrophe modeling software, programming languages such as R, SQL, or similar for ...

... Part-time Bookkeeper who thrives in a fast-paced, high-growth technology environment. This is a ... Experience with QuickBooks Online or similar accounting software. * Knowledge of Canadian ...

Hydraulic Data Analyst

Delta, BC · On-site

CA$63K - CA$95K/yr

... co-workers, engineers and managers. Computer Skills: 11. Competency with standard software ... Knowledge, Skills, and Abilities BA/BS in a field related to either the environment or civil ...

Hydraulic Data Analyst

Vancouver, BC · On-site

CA$63K - CA$95K/yr

... co-workers, engineers and managers. Computer Skills: 11. Competency with standard software ... Knowledge, Skills, and Abilities BA/BS in a field related to either the environment or civil ...

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Part Time Knowledge Graph Software Engineer information

What is the difference between Part Time Knowledge Graph Software Engineer vs Part Time Data Scientist?

AspectPart Time Knowledge Graph Software EngineerPart Time Data Scientist
Required CredentialsBachelor's in CS, experience with graph databases, programming skillsBachelor's in CS, statistics, or related field; programming and analytical skills
Work EnvironmentTech companies, research labs, startups focusing on data modelingData analysis firms, research institutions, tech companies
Employer & Industry UsageUsed in AI, semantic web, knowledge managementUsed in analytics, machine learning, business intelligence

The Part Time Knowledge Graph Software Engineer focuses on developing and maintaining knowledge graph systems, requiring expertise in graph databases and data modeling. In contrast, the Part Time Data Scientist analyzes data to extract insights, often using statistical and machine learning techniques. While both roles involve data handling and programming, their core responsibilities and industry applications differ significantly.

What are the most commonly searched types of Knowledge Graph Software Engineer jobs in Vancouver, BC?

The most popular types of Knowledge Graph Software Engineer jobs in Vancouver, BC are:

What cities near Vancouver, BC are hiring for Part Time Knowledge Graph Software Engineer jobs?

Cities near Vancouver, BC with the most Part Time Knowledge Graph Software Engineer job openings:

xR Developer

Vancouver, BC • On-site


Ubc
5 - 10K employees

8.6

Company rating: 8.6 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

2nd of 12 rated unions

People enjoy working here

Good employer

Recommended by students


Part-time

Posted 11 days ago


Job description

Job CategoryStudent EmployeeJob TitlexR DeveloperDepartmentVideo & Digital Media | Med IT | Faculty of MedicinePosting End DateAugust 21, 2026

Note: Applications will be accepted until 11:59 PM on the Posting End Date.

Job End DateMay 31, 2027

Please attach a cover letter with your application.

Job Summary

The duties and responsibilities of the student will include assisting with programming in Unity and other related software to create virtual reality, extended reality, augmented reality immersive educational experiences for the undergraduate medical program.

Organizational Status

The University of British Columbia is a global centre for research and teaching, consistently ranked among the top 20 public universities in the world. Since 1915, UBC's entrepreneurial spirit has embraced innovation and challenged the status quo. UBC encourages its students, staff and faculty to challenge convention, lead discovery and explore new ways of learning. At UBC, bold thinking is given a place to develop into ideas that can change the world.

Our Vision: To Transform Health for Everyone

Ranked among the world's top medical schools with the fifth-largest MD enrollment in North America, the UBC Faculty of Medicine is a leader in both the science and the practice of medicine. Across British Columbia, more than 12,000 faculty and staff are training the next generation of doctors and health care professionals, making remarkable discoveries, and helping to create the pathways to better health for our communities at home and around the world.

The Faculty-comprised of approximately 2,200 administrative support, technical/research and management and professional staff, as well approximately 650 full-time academic and over 10,000 clinical faculty members-is composed of 19 academic basic science and/or clinical departments, 3 schools, and 25 research centres and institutes. Together with its University and Health Authority partners, the Faculty delivers innovative programs and conducts research in the areas of health and life sciences. Faculty, staff and trainees are located at university campuses, clinical academic campuses in hospital settings and other regionally based centres across the province.

The UBC Vancouver Campus is located on the traditional, ancestral, and unceded territory of the xmkym (Musqueam) people. The City of Vancouver is located on Musqueam, Squamish, and Tsleil-Waututh First Nations territory.

Reports to the Senior Producer and Creative Lead, Digital Solutions Education, Faculty of Medicine. At the direction of the Senior Producer, the position may alsocollaborate with affiliated teams across UBC Faculty of Medicine and the wider campus under joint project initiatives in the development of emerging digital media such as extended reality, virtual reality and augmented reality.

Work Performed

The XR Developer will be required to implement faculty and student feedback in consultation with their supervisor and other colleagues on the team. This role requires a strong grasp of industry-standard programming practices and communication skills. The position will require a strong aptitude and proven experience in conceptualizing, developing, prototyping and maintaining Virtual Reality projects with a focus on Unity Development for interactive and immersive multiplayer experiences, and an interest in researching new media technology and emerging media technology practice. Technical and creative support will be available via the Technical and Innovation Producer, Senior Producer and affiliate groups. The Developer will follow industry standard design processes within an educational context, including researching, conceptualizing, prototyping, testing and iterating.

Supervision Received

The student will fall under the direct supervision of the Senior Producer and Creative Lead, Video and Digital Media, and under the wider supervision of the Senior Manager: Education (EdTech) portfolio of Digital Solutions within the Faculty of Medicine, andthrough the Senior Manager, receives guidance and direction from the Associate Dean, MD Undergraduate Education.

The student will work closely with the Technical and Innovation Producer to implement immersive educational projects. The student will work with the Technical and Innovation Producer to establish project requirements, feasibility, timelines, and expectations.

Qualifications

Desired Skills

Background or knowledge of computer science concepts. Experience in developing Virtual Reality, Augmented and/or other Extended Reality projects. Strong working knowledge of Unity, C#, and working with 3D models and related assets through Blender and other related software. Experience in creating, prototyping, troubleshooting and deploying multiplayer VR experiences. Strong problem-solving skills, clear communication and written skills, creative and collaborative in an interdisciplinary team-based setting.

In-Person, Remote and Flexible

The XR Developer will be expected to keep a consistent schedule within predetermined hours including consistent availability for in-person meetings. The XR Developer will also retain some flexibility in schedule and will be permitted to work from home, as determined and at the discretion of the Senior Producer.

UBC hires on the basis of merit and is committed to employment equity. All qualified persons are encouraged to apply. We especially welcome applications from members of visible minority groups, women, Aboriginal persons, persons with disabilities, persons of minority sexual orientations and gender identities, and others with the skills and knowledge to engage productively with diverse communities. Canadians and permanent residents of Canada will be given priority.



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