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Part Time Animation Character Design Jobs (NOW HIRING)

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

Design character movement, timing, and responsiveness to enhance a consistent gameplay experience. * Build gameplay animation workflows for combat, locomotion, and interaction. * Collaborate with ...

Part-time Faculty Positions DePaul University invites expressions of interest for a pool of ... and Character Design concentration within DePaul's nationally ranked Animation Program in the ...

Instructor of Animation

Muncie, IN · On-site

$3.0K - $9.0K/wk

The School of Art at Ball State University invites applications for part-time instructors to teach ... Programs at the BA, BS, and BFA levels include art education, art history, graphic design ...

PT Instructor Pool - Animation

Madison, WI · On-site

$16.75 - $22/hr

School of BAA_Applied Arts Madison College is recruiting a pool of qualified part-time candidates ... Drawing Fundamentals, Design and Color 1, Intro to Animation, Intro to Digital 3D, Animation 2, ...

We are seeking a part-time freelance #animator , specializing in 2D and 3D animation, for the ... Preferred working knowledge of 3D motion design workflow, character animation workflow, and visual ...

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Part Time Animation Character Design information

What are the key skills and qualifications needed to thrive as a Part Time Animation Character Designer, and why are they important?

To thrive as a Part Time Animation Character Designer, you need strong drawing skills, a solid grasp of anatomy, color theory, and design principles, often supported by a portfolio showcasing your work. Familiarity with digital illustration tools such as Adobe Photoshop, Illustrator, and animation software like Toon Boom or TVPaint is typically required. Creativity, attention to detail, and the ability to incorporate feedback are important soft skills for excelling in this role. These abilities ensure visually compelling and consistent character designs that support storytelling and meet production needs within tight deadlines.

What are some common challenges faced by part-time animation character designers, and how can they effectively manage their workload?

Part-time animation character designers often face the challenge of juggling multiple projects or clients within limited hours. Meeting tight deadlines while maintaining high-quality and consistent character designs can be demanding. To manage workload effectively, it's important to establish clear communication with team members and clients, prioritize tasks, and use efficient design tools and workflows. Staying organized and proactively seeking feedback can also help ensure that deliverables meet expectations and timelines.

How to become a character designer for animation?

To become a character designer for animation, develop strong drawing skills and a portfolio showcasing original character concepts. Gain experience through art courses, internships, or freelance work, and become proficient with design software like Adobe Photoshop or Illustrator. Building industry connections and understanding animation production processes can also improve job prospects.

What is the difference between Part Time Animation Character Design vs Part Time 3D Modeler?

AspectPart Time Animation Character DesignPart Time 3D Modeler
Required SkillsDrawing, character concept art, animation principles3D modeling, texturing, software proficiency (e.g., Maya, Blender)
Work EnvironmentAnimation studios, freelance projects, online platformsGame studios, film production, freelance work
Industry UsageAnimation, gaming, advertisingGaming, film, virtual reality

While both roles involve digital artistry, Part Time Animation Character Design focuses on creating 2D character concepts and animations, whereas Part Time 3D Modeler specializes in building three-dimensional models for various media. Both require artistic skills and familiarity with industry-standard software, but they serve different stages of the production pipeline.

What is part time animation character design?

Part time animation character design involves creating and developing characters for animated projects, such as films, TV shows, or games, while working on a part-time schedule. Designers sketch and refine character concepts, focusing on visual style, personality, and appeal to fit the story and animation style. They may collaborate with other artists and animators to ensure characters are consistent and expressive. This role allows for flexible hours, making it ideal for students, freelancers, or those seeking work-life balance.

How much does a character designer make an hour?

A part-time animation character designer typically earns between $15 and $30 per hour, depending on experience, skill level, and project complexity. Freelance designers may set their own rates, while those working for studios often have standardized pay scales based on industry standards.

What is the job called where you design characters?

The job is called a character designer or character artist. This role involves creating visual concepts and designs for characters used in animation, video games, or other media, often requiring skills in drawing, digital illustration, and knowledge of character development processes.

Does Disney still hire 2D animators?

Disney continues to hire 2D animators, especially for projects that preserve traditional animation styles or involve legacy properties. While the industry has shifted toward 3D animation, Disney still employs 2D artists for specific productions, often requiring strong drawing skills and proficiency in animation software like Toon Boom or Adobe Animate.
What cities are hiring for Part Time Animation Character Design jobs? Cities with the most Part Time Animation Character Design job openings:
What are the most commonly searched types of Animation Character Design jobs? The most popular types of Animation Character Design jobs are:
What states have the most Part Time Animation Character Design jobs? States with the most job openings for Part Time Animation Character Design jobs include:

Mid-Level/Senior Animator

PUBG Madglory

Madison, WI • On-site, Remote

$106K - $121K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean is strongly preferred.II
The person we're looking for:
  • Understands movement not just as staging but as a gameplay element.
  • Can design the play experience through timing and responsiveness.
  • Able to communicate a character's emotions, weight, and intent through movement.
  • Defines animation direction and execution even in ambiguous situations.
  • Organizes direction and drives results through collaboration.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Is enthusiastic about mentoring more junior animators and able to give constructive feedback.
Responsibilities:
  • Design character movement, timing, and responsiveness to enhance a consistent gameplay experience.
  • Build gameplay animation workflows for combat, locomotion, and interaction.
  • Collaborate with Design, Programming, and TA to ensure animations function correctly within game systems.
  • Review animation work from team members and outsource artists and provide specific feedback.
  • Improve animation production pipelines and systems including state machines and blending systems.
  • Maintain animation production with performance and optimization in mind.
Qualifications:
  • 3+ years' experience for mid-level/5+ years' experience for senior level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing realistic, high-quality characters, locomotion, and interactions presented in-engine.
  • A strong understanding of character animation pipelines.
  • A deep understanding of core animation principles including timing, weight, and rhythm.
  • Professional experience with animation workflows in Unreal Engine or Unity-based engines.
  • A deep understanding of state machines, blending, and root motion systems.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Animation experience across a variety of genres (action, shooter, RPG, etc.).
  • Experience working on combat-focused or character-control-heavy games.
  • Experience utilizing and cleaning motion capture data.
  • Understanding of rigging and technical animation.
  • Experience designing state machines and animation systems.
  • Experience working on games developed across multiple countries.
  • Multi-platform (PC & Console) development experience.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.