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Paint Department Associate Jobs in Quebec (NOW HIRING)

Ensure the successful creation and execution of domains within the internal Art Department, and ... Substance Painter / Designer and PBR workflows. * Houdini, AfterEffects, Nuke or similar.

Ensure the successful creation and execution of domains within the internal Art Department, and ... Substance Painter / Designer and PBR workflows. * Houdini, AfterEffects, Nuke or similar.

Associate Director/Director/Managing Director Operations Position Summary: Responsible for ... Coordinate with Marketing department in advertising, incentives, market surveys, mystery shoppers

Associate Director/Director/Managing Director Operations Position Summary: Responsible for ... Coordinate with Marketing department in advertising, incentives, market surveys, mystery shoppers

... departments. You will be asked to use all the tools and experience at your disposal to bring our ... Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic ...

... departments. You will be asked to use all the tools and experience at your disposal to bring our ... Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic ...

Paint Department Associate information

What does a paint department associate do?

A Paint Department Associate typically works in a home improvement or hardware store, assisting customers with paint selection, color matching, and providing advice on painting supplies and techniques. They are responsible for mixing paint, restocking shelves, and keeping the paint department organized and clean. Additionally, they may help customers with product recommendations, answer questions about application methods, and ensure a positive shopping experience.

What are the key skills and qualifications needed to thrive as a paint department associate, and why are they important?

To thrive as a Paint Department Associate, you need a solid understanding of paint products, color matching, and customer service, often supported by a high school diploma or equivalent. Familiarity with paint mixing technology, point-of-sale (POS) systems, and inventory management tools is typically required. Strong communication, attention to detail, and problem-solving skills help associates assist customers and maintain an organized department. These skills are important to ensure accurate recommendations, efficient service, and a positive shopping experience for customers.

What are some common challenges faced by paint department associates, and how can they be addressed?

Paint Department Associates often encounter challenges such as helping customers choose the right paint types and colors, managing inventory with a wide variety of products, and safely handling chemicals. Staying updated on the latest paint products and application techniques can help associates offer valuable advice to customers. Additionally, effective communication with team members and maintaining an organized workspace are key to managing a fast-paced environment and ensuring customer satisfaction.

What is the difference between Paint Department Associate vs Paint Technician?

AspectPaint Department AssociatePaint Technician
CredentialsHigh school diploma or equivalent; basic knowledge of paint productsHigh school diploma; may require certifications in painting techniques or safety
Work EnvironmentRetail or warehouse setting, assisting with inventory and customer serviceIndustrial or commercial settings, performing detailed painting and surface prep
Job ResponsibilitiesStocking paint supplies, assisting customers, maintaining cleanlinessApplying paint, surface preparation, quality control

The main difference between a Paint Department Associate and a Paint Technician lies in their responsibilities and work environment. The associate typically works in retail or warehouse settings, focusing on customer service and inventory, while the technician performs hands-on painting tasks in industrial or commercial environments. Both roles may require similar certifications, but the technician's role involves more technical skills and surface preparation.

What job categories do people searching Paint Department Associate jobs in Quebec look for?

The top searched job categories for Paint Department Associate jobs in Quebec are:

What cities in Quebec are hiring for Paint Department Associate jobs?

Cities in Quebec with the most Paint Department Associate job openings:

Infographic showing various Paint Department Associate job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.

Associate Art Director

Montreal, QC • On-site

Full-time

Re-posted 5 days ago


Key responsibilities

  • Manage the creation and execution of visual domains within the Art Department and external partners, ensuring quality expectations align with the Art Vision and Production Strategy.

  • Support external development teams by translating and upholding the creative vision, providing clear briefs, reviewing work, and giving feedback.

  • Lead and mentor art team members to integrate art direction into their work, fostering creativity and ownership.


Job description

As an Associate Art Director at Cloud Chamber, you will join our talented development team to help shape the visual excellence and output of our Art Department, defining and evangelizing the realization pillars for our game visuals while managing quality expectations for both internal and external development teams. You will be responsible for managing the relationship with our co-development partner; aligning with their art team, upholding the creative vision of the project, and delivering clear, actionable briefs that translate the overarching creative vision into cohesive, actionable benchmarks for deliverables. By leading this passionate group of artists to craft breathtaking environments, characters, and effects that support the overarching Art Vision, we will bring the richly imagined world of BioShock to life. 

What You'll Do:

  • Ensure the successful creation and execution of domains within the internal Art Department, and external partners, by setting and managing quality expectations in alignment with the Art Vision and Production Strategy.
  • Support the Art Direction of external development teams; translating and upholding the creative vision, submitting clear, actionable briefs, reviewing work and giving meaningful feedback.
  • Define and evangelize the realization pillars to the team for the visuals of the game in accordance with the overarching Art Vision and Creative Direction.
  • Partner with Tech Art, Level Design, Mission Design, Narrative, and Cinematics to ensure a cohesive and holistic approach to the realization of the characters, UI, and VFX in support of the Creative Direction.Partner with Stakeholders in other art teams to ensure requirements/needs are being met to deliver on the art needs of the game.
  • Develop and maintain appropriate references and documentation to guide the team.
  • Support Art Leads and Production to plan and mandate work for the team. 
  • Participate in reviews to validate the quality of the implementation of the departments under your purview. 
  • Train and empower the Leads and ICs in your care to integrate art direction in their work to unleash their creativity and the ownership of their work. 
  • Assist in the preparation of documentation and presentations.
  • Act as a stakeholder for recruitment, hiring, and onboarding. 
  • Actively contribute to talent development, including identifying high-potential individuals, supporting succession planning, and supporting the ongoing development of skills and capabilities across the team.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • A minimum of 10 years in game development, with at least 3+ years as an Associate Art Director.
  • Shipped at least one full cycle AAA game in a Leadership capacity.
  • Had significant impact on a AAA title recognized for its high visual fidelity.
  • Bachelor's Degree in Art or equivalent work experience.
  • Previous experience leading large art teams for AAA game development.Experience working with Art Directors/Creative Directors and spearheading translation of sophisticated art vision.
  • UE5 Experience.
  • Lighting and VFX experience, working with Lumen.
  • Maya, 3ds Max, Blender and ZBrush.
  • Substance Painter / Designer and PBR workflows.
  • Houdini, AfterEffects, Nuke or similar.
  • Background in 3D Art for games. 
  • Experience working with hybrid/distributed teams and co-development.
  • Art and environmental storytelling experience.
  • Knowledge of asset creation pipelines. 
  • Focus on First-Person Shooter is a plus
  • Bilingual French/English is a plus.

Who You Are:

  • Proven leadership and mentoring skills with a track record of guiding teams.
  • Being a manager of people who work in leadership positions with the ability to model best in class management philosophies. 
  • Excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • Can build and maintain trust-based relationships across all levels of the organization, showing an ability to listen actively, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • Shows a strong ownership of tasks, drives work forward autonomously, and maintains a critical eye for detail and organization to ensure high standards of quality.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

#LI-Hybrid

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).