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Overnight Graphics Software Engineer Jobs in Texas

... software Experience in driving the completion of specifications, sign-off checklists, and reviews Excellent communication skills and ability to collaborate effectively with multiple teams Ability to ...

Graphics (GPU) Design Verification Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop ... Oriented software Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for ...

Software Engineer Location: Austin, Texas Job Title/High Level Position Summary: We are seeking an ... graphics, and mechatronic behavior. * Develop unit and integration tests and participate in formal ...

Software Engineer Location: Austin, Texas Job Title/High Level Position Summary: We are seeking an ... graphics, and mechatronic behavior. * Develop unit and integration tests and participate in formal ...

We are seeking a Flight Software Engineer to support NASA's SR-1 Freedom vehicle. Your support of ... graphics, XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer ...

We are seeking a Flight Software Engineer to support NASA's SR-1 Freedom vehicle. Your support of ... graphics, XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer ...

We are seeking a Flight Software Engineer to support NASA's SR-1 Freedom vehicle. Your support of ... graphics, XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer ...

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Infographic showing various Overnight Graphics Software Engineer job openings in Texas as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution.

Graphics (GPU) Design Verification Engineer

Austin, TX

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

$138K - $171K/yr

Full-time

Re-posted 21 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products!
Description
Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) - the central, fully programmable hub of Apple's world-class GPUs.
In this role you will:
- Develop, execute and report progress on test plans for one or more GPU features
- Coordinate the development of shared verification infrastructure with other DV teams
- Create and maintain UVM-based verification test bench components and environments
- Create and maintain Object-oriented functional models of the underlying design
- Develop comprehensive constrained random test suites
- Run simulations and debug design and test environment issues
- Create & analyze functional coverage, enhance the test environment to target coverage holes
- Work with GPU µArch & Design teams on defining features and improving design modularity
Preferred Qualifications
MS + 3 years of relevant Design Verification experience
Experience with GPU or SIMD architectures
Experience with verification methodologies like UVM/OVM
Familiarity with scripting languages such as Python, Ruby, or Perl
Expertise in debugging highly complex logic designs and Object Oriented software
Experience in driving the completion of specifications, sign-off checklists, and reviews
Excellent communication skills and ability to collaborate effectively with multiple teams
Ability to manage multiple priorities under strict schedule deadlines
Minimum Qualifications
BS + 3 years of relevant Design Verification experience
Background in CPU or GPU architectures, or equivalently complex IPs
Experience developing Object Oriented infrastructure in System Verilog or C++
Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.)

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976