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Opt Engineer Jobs in Seattle, WA (NOW HIRING)

CONTRACT - Sr Engineer (NTD)

Redmond, WA · On-site

$137K - $180K/yr

Delivers end-to-end complex engineering projects and proactively identifies opportunities & risks ... OPT] Develops new features, conducts performance analysis, optimizes systems, and diagnoses ...

Solutions Engineer, Remote

Tacoma, WA · On-site

$120K - $140K/yr

We are unable to sponsor H-1B, F-1 OPT, and STEM OPT extension at this time. Your Role We are seeking a motivated and technically proficient Solutions Engineer to serve as a trusted advisor to ...

Systems Engineer 2

Renton, WA · On-site

$40 - $50/hr

Our client is currently seeking a Systems Engineer 2 Position Responsibilities: * Leads work with ... Reply STOP to opt out of receiving telephone calls and text messages from Judge and HELP for help.

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Opt Engineer information

See Seattle, WA salary details

$42.1K

$99.3K

$155.3K

How much do opt engineer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for opt engineer in Seattle, WA is $99,258.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,100.00 and $111,000.00 per year, depending on experience, location, and employer.

What types of projects and teams do Opt Engineers typically work on?

Opt Engineers often collaborate on multidisciplinary teams to design, prototype, and test optical components or systems such as lenses, lasers, or imaging devices. Your daily responsibilities may involve hands-on laboratory work, simulations using specialized software, and presenting technical findings to colleagues and stakeholders. You’ll likely work with mechanical, electrical, and software engineers, and may interact with manufacturing or quality assurance teams throughout a project's lifecycle. This environment encourages ongoing learning and cross-functional problem-solving, offering opportunities to contribute to cutting-edge advancements in fields like telecommunications, healthcare, and aerospace. As you gain experience, you can move into lead engineering roles, project management, or specialized technical positions.

What are the key skills and qualifications needed to thrive in the Opt Engineer position, and why are they important?

To excel as an Opt Engineer, you need strong analytical skills, a thorough understanding of optics and photonics, and a relevant degree in physics, optical engineering, or a related field. Proficiency with optical design software (such as Zemax or Code V), laboratory equipment, and familiarity with industry standards or certifications like SPIE or OSA membership can be advantageous. Excellent problem-solving abilities, teamwork, and strong communication skills set candidates apart in this collaborative and detail-oriented field. These skills are crucial for developing precise optical systems, troubleshooting complex issues, and ensuring successful project outcomes in diverse technical environments.

What does an Opt Engineer do?

An Opt Engineer, or Optical Engineer, designs, develops, and optimizes optical systems and components used in various applications, such as telecommunications, medical devices, and imaging systems. They apply principles of optics, physics, and engineering to create high-performance optical solutions. Their responsibilities may include lens design, laser system development, fiber optics, and optical testing. Additionally, they collaborate with multidisciplinary teams to ensure integration with electronic and mechanical components.

What are the most commonly searched types of Opt Engineer jobs in Seattle, WA? The most popular types of Opt Engineer jobs in Seattle, WA are:
Infographic showing various Opt Engineer job openings in Seattle, WA as of July 2026, with employment types broken down into 92% Full Time, 4% Part Time, and 4% Contract. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $99,258 per year, or $47.7 per hour.
CONTRACT - Sr Engineer (NTD)

CONTRACT - Sr Engineer (NTD)

Nintendo

Redmond, WA • On-site

$137K - $180K/yr

Other

Posted 8 days ago


Nintendo rating

7.2

Company rating: 7.2 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

183rd of 245 rated software companies


Job description

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

SUMMARY: 
Delivers end-to-end complex engineering projects and proactively identifies opportunities & risks at a module level.  Acts as a resource and mentor for other engineers. 

DESCRIPTION OF DUTIES

  • [SW][HW] Owns one or more modules. Understands the development lifecycle and is able to own modules at any phase of the lifecycle
  • [SW][HW] Owns product quality over the entire lifecycle from conception and development to release and maintenance
  • [SW][HW] Provides documentation for owned modules and features in a timely manner
  • [SW][HW] Provides front-line support to internal and external customers and triages bug reports from them
  • Performs code reviews, technical design reviews, and test plan reviews
  • Scopes and executes delivery of modules involving multiple engineers
  • [SW][HW] Scopes and plans sprints for owned module(s). Provides technical input into overall roadmap planning
  • [SW] Prioritizes and balances new feature development vs. maintenance work
  • Communicates and presents effectively to customers, internal stakeholders, and external vendors
  • [SDET] Create Test Plans to determine strategy, test coverage, and required tooling to ensure high product quality
  • [SDET] Designs, implements, and executes Automation Frameworks, Tools, and Tests for complex systems
  • [SDET] Develops automation systems using and targeting various technology domains with respect to hardware and software modules
  • [SDET] Works with DevOps to implement Continuous Integration for test automation
  • [SDET] Drives finding root cause and resolution of defects
  • [SW] Consistently delivers high-quality and performant software solutions
  • [HW] Consistently delivers high-quality and performant hardware solutions
  • [OPT] Research complex subjects and provides expert guidance
  • [OPT] Develops new features, conducts performance analysis, optimizes systems, and diagnoses failures
  • Effectively debugs complex problems
  • Makes pragmatic design decisions identifying risks, trade-offs, and alternatives
  • Designs and implements complex systems
  • Identifies problems with requirements and helps to resolve them
  • Identifies and resolves dependencies impacting the team
  • Analyzes existing processes and technologies and makes recommendations for improvement
  • Collaborates with peer groups and other teams across Nintendo
  • Provides coaching and mentorship and acts as a resource to other engineers
  • Participates as a key contributor to the hiring process
  • Up to 10% travel; domestic and international

SUMMARY OF REQUIREMENTS

  • [SW] 5+ years of recent experience developing software
  • [HW] 5+ years of recent experience developing hardware
  • [SDET] 5+ years of recent experience testing software
  • [OPT] Comprehensive knowledge of embedded software/hardware design, application software design and emerging technologies
  • [OPT] Comprehensive knowledge of application software design and emerging technologies
  • [OPT] Comprehensive knowledge of application software design
  • [OPT] Comprehensive knowledge of system software design and emerging technologies
  • [OPT] Comprehensive knowledge of system software design
  • [OPT] Comprehensive knowledge of real-time interactive platform technologies and industry-related trends
  • [SDET] Comprehensive knowledge of software testing methodologies
  • [OPT] Highly proficient in their domain and knowledgeable in diverse technologies
  • [OPT] Highly proficient and knowledgeable in their domain
  • [SW] Strong grasp of data structure and algorithms, multithreaded programming, and OS fundamentals
  • [OPT] Experience with using graphics API such as OpenGL, Vulkan or DirectX
  • [OPT] Fluency with C, C++ or C# (or equivalent)
  • [OPT] Fluency with C++
  • BS or MS in engineering or equivalent
  • Valid passport may be required

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is onsite in Redmond, WA, and not open to remote status at this time.  


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