1

Opengl Developer Jobs in California (NOW HIRING)

Senior Rendering Engineer

San Mateo, CA · On-site

$119K - $163K/yr

Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming ... Knowledge of one or more GPU APIs (OpenGL, DirectX and similar) * The ability to reason about code ...

Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming ... Knowledge of one or more GPU APIs (OpenGL, DirectX and similar) * The ability to reason about code ...

New

iOS Engineer

San Francisco, CA · On-site

$61 - $84/hr

They are looking for an iOS Engineer to develop user interfaces for their iOS platform, collaborate ... OpenGL a plus • Experience in Objective-C language and related frameworks (UIKit, AVFoundation ...

Senior iOS Developer

San Jose, CA · On-site

$70.25 - $91/hr

They are seeking a Senior iOS Developer to architect and maintain core iOS application features ... OpenGL or other advanced graphics technologies • Understanding of aviation data formats ...

Showing results 21-40

Opengl Developer information

See California salary details

$16

$52

$80

How much do opengl developer jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for opengl developer in California is $52.15, according to ZipRecruiter salary data. Most workers in this role earn between $39.86 and $63.80 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an OpenGL developer?

To thrive as an OpenGL Developer, you need a solid foundation in computer graphics programming, proficiency in C/C++ or similar languages, and a strong understanding of the OpenGL graphics API. Familiarity with development tools like Visual Studio, graphics debuggers, and shader programming, as well as relevant certifications or coursework, is often required. Creative problem-solving, strong attention to detail, and effective teamwork are important soft skills for this position. These abilities are crucial for building efficient, visually-engaging applications and collaborating with designers and engineers to deliver high-quality graphics solutions.

What is an OpenGL developer?

An OpenGL Developer is a software engineer who specializes in graphics programming using the OpenGL API. They design and implement rendering techniques for applications such as video games, simulations, and graphical user interfaces. Their responsibilities include writing shader programs, optimizing rendering performance, and ensuring compatibility across different hardware and platforms. OpenGL Developers often work with C++, GLSL, and graphics libraries to create visually appealing and high-performance applications.

What does an OpenGL developer do?

As an OpenGL Developer, your typical day involves designing and implementing graphics features using OpenGL, optimizing rendering pipelines for performance, and writing custom shaders. You may also troubleshoot visual issues, profile GPU usage, and collaborate with other developers or artists to bring 3D models and environments to life. Regular communication with cross-functional teams is common, and you’ll often participate in code reviews and update documentation to ensure project consistency. This role requires both hands-on programming and close coordination with creative and technical colleagues to achieve the project's visual objectives.

What are the most commonly searched types of Opengl Developer jobs in California? The most popular types of Opengl Developer jobs in California are:
What job categories do people searching Opengl Developer jobs in California look for? The top searched job categories for Opengl Developer jobs in California are:
Infographic showing various Opengl Developer job openings in California as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $108,466 per year, or $52.1 per hour.

Senior Engineer, Machine Learning Application Developer

Samsung Electronics

San Diego, CA

$124K - $208K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 20 days ago


Samsung Electronics rating

6.7

Company rating: 6.7 out of 10

Based on 50 frontline employees who took The Breakroom Quiz

126th of 156 rated electronics manufacturers


Job description

Position Summary

Samsung, a world leader in advanced semiconductor technology, is founded on a simple philosophy - the endless pursuit of excellence will create a better world for all. At Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL), we are building a center of excellence for Intellectual Property (IP) that is applied to high-performance computing devices (mobile, automotive, and other custom market segments) consumed by millions of people around the world. Come build with us!

Role and Responsibilities

As a Machine Learning Application Developer, you will develop neural rendering applications and machine learning (ML) software that enable efficient execution of AI workloads on Samsung's premium mobile GPUs.

In this individual contributor role, you will contribute to the development of software solutions that bridge machine learning workloads and GPU hardware capabilities. Working closely with hardware, software, and architecture teams, you will help optimize performance, efficiency, and resource utilization to support next-generation intelligent computing experiences.

  • You help developing and optimizing neural rendering applications, API-level software, and ML operator implementations, including GEMM, convolution, activations, and related workloads, using Vulkan, OpenGL, and OpenCL to enable efficient execution of ML and graphics workloads on Samsung GPU platforms.
  • You analyze software performance and hardware resource utilization to identify bottlenecks and optimize application performance, efficiency, and scalability across a variety of ML workloads.
  • You proactively seek collaborations with GPU architects, software engineers, and hardware teams to understand underlying hardware constraints and translate performance insights into optimized software solutions.
  • You leverage low-level performance analysis techniques, including assembly-level investigation when needed, to help improve execution efficiency and maximize GPU utilization.
  • You take initiatives on moderate-to-complex projects and help advance best practices and methodologies by staying current with the latest advancements in machine learning, neural rendering, and GPU technologies.

Skills and Qualifications

  • 3+ years of experience with a Bachelor's Degree in Computer Science, Computer Engineering, or comparable field, or 2+ years of experience with a Master's Degree, or Ph.D.
  • Strong programming skills in C, C++, and Python.
  • Proficiency with API-level programming using in Vulkan, OpenGL, OpenCL, and machine learning frameworks such as PyTorch and TensorFlow.
  • Understanding of GPU hardware architecture and experience with low-level performance profiling, analysis, and optimization.
  • Hands-on experience developing neural rendering applications at the API level.
  • Working knowledge of machine learning operators and workloads, including GEMM, convolution, activations, and related computational kernels.
  • Ability to analyze hardware resource constraints and bottlenecks and develop software optimizations that improve performance and efficiency.
  • Working knowledge of assembly-level analysis, debugging, or optimization is preferred.
  • Strong analytical and problem-solving skills, with the ability to identify bottlenecks and propose data-driven solutions.
  • Excellent communication and collaboration skills, with the ability to navigate ambiguity in a fast-paced, global team environment.

Our Team

The GPU Architect team delivers whole system architecture-level design for Samsung's current and next-generation mobile GPUs. Our work spans a wide range of disciplines-from early-stage architectural exploration and research in graphics and machine learning, to shaping the GPU innovation roadmap, defining new features, building models, and delivering microarchitecture design and programming. Our Xclipse GPU is the first mobile GPU with ray tracing technology that enables console-level graphics for Samsung Galaxy smartphones.

Joining our team means collaborating with talented engineers from diverse technical backgrounds across a global organization. Here you'll contribute to the roadmap for next-generation technologies, broaden your expertise, and solve impactful challenges in a supportive environment that values collaboration, continuous learning, and growth.

Total Rewards

At Samsung - SARC/ACL, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $124,000 and $208,400. Your actualbase pay will depend on variables that may includeyour educationskills, qualifications, experience, and worklocation.

Samsung employees have access to benefits including: medical, dental, vision, life insurance, 401(k), onsite lunch, employee purchase program, tuition assistance (after 6 months), paid time off, student loan program, wellness incentives, and many more. In addition, regular full-time employees (salaried or hourly) are eligible for MBO bonus compensation, based on company, division, and individual performance.

Additionally, this role might be eligible to participate in long term incentive plan and relocation.

This is an exempt position, which is not eligible for overtime pay under the Fair Labor Standards Act (FLSA).

Trade Secrets

By submitting an application, you agree not to disclose to Samsung or induce or encourage Samsung to use any confidential or proprietary information (including trade secrets) belonging to a current or former employer or other entity.

U.S. Export Control

This role may require access to information subject to U.S. export control laws. Applicants must be authorized to access such information or eligible for government authorization.

#SARC #ACL

* Please visit Samsung membership to see Privacy Policy, which defaults according to your location. You can change Country/Language at the bottom of the page. If you are European Economic Resident, please click here.

* Samsung Electronics America, Inc. and its subsidiaries are committed to employing a diverse workforce, and provide Equal Employment Opportunity for all individuals regardless of race, color, religion, gender, age, national origin, marital status, sexual orientation, gender identity, status as a protected veteran, genetic information, status as a qualified individual with a disability, or any other characteristic protected by law.


What Samsung Electronics employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom