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On Call Unreal Engine Programmer Jobs (NOW HIRING)

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate ...

Senior/Principal Unreal Engineer

Austin, TX · On-site

$124K - $171K/yr

You are a developer who loves to build engrossing game experiences and mentor junior developers ... We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

You are a developer who loves to build engrossing game experiences and mentor junior developers ... We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate ...

$80 - $100/hr

We are searching for an Unreal game developer intern (Pflichtpraktikum / mandatory internship) who ... engine 5 and blueprints Integrate UI and SFX Work with animation blueprints Test the game help re ...

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How much do on call unreal engine programmer jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for on call unreal engine programmer in the United States is $39.54, according to ZipRecruiter salary data. Most workers in this role earn between $25.72 and $51.44 per hour, depending on experience, location, and employer.

What are the most commonly searched types of Unreal Engine Programmer jobs?

The most popular types of Unreal Engine Programmer jobs are:

Infographic showing various On Call Unreal Engine Programmer job openings in the United States as of August 2026, with employment types broken down into 1% Locum Tenens, 1% As Needed, 79% Full Time, 13% Part Time, and 6% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $82,234 per year, or $39.5 per hour.

Unreal Engine Rendering & Cinematics Specialist

PURPLE

Sarasota, FL • On-site

Full-time

Re-posted 6 days ago


Purple Innovation rating

7.0

Company rating: 7.0 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

26th of 52 rated furniture manufacturers


Job description

Job Summary:
Imerza is a pioneer in architectural visualization software, specializing in digital twins and real-estate marketing. They are seeking an Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences and optimized rendering pipelines for their Archviz projects.
Responsibilities:
• Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
• Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
• Leverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
• Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
• Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
• Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
• Develop and integrate automation scripts to enhance rendering and cinematics workflows.
• Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.
Qualifications:
Required:
• Bachelor’s degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
• Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
• Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
• Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
• Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
• Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
• Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.
Preferred:
• Experience in architectural visualization, digital twins, or real-estate marketing.
• Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
• Expertise in VR/AR rendering or cloud-based rendering solutions.
• Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.

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