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Oculus Jobs (NOW HIRING)

We are backed by General Catalyst, Khosla Ventures, and Greylock Partners, with a founding team from Stanford, BrainGate, Oculus, and Tesla. While we can't reveal too much just yet, our team is ...

Our team brings together founders from Oculus and Ubiquity6, alongside proven leaders from Meta, Google, and Apple, with deep expertise spanning hardware and software. Join us in shaping a future ...

About Us Advanced Vision Technologies (AVT ) is a specialized contact lens laboratory with extensive hands-on expertise in custom and specialty lens design and manufacturing. We partner with ...

About Us Advanced Vision Technologies (AVT ) is a specialized contact lens laboratory with extensive hands-on expertise in custom and specialty lens design and manufacturing. We partner with ...

Multimedia Researcher

Alexandria, VA · On-site

$70K - $120K/yr

Develop and maintain custom virtual reality content for use on the Oculus platform. This work would include developing interactive 360° video and CGI virtual reality experiences based on information ...

Oculus Keratograph 5M for specialized contact lens fittings * Marco Digital Phoropters for efficient, precise refractions All equipment is integrated with Compulink EHR , ensuring a seamless workflow ...

Our products are a part of some of the most iconic buildings around the world-from the world's tallest tower, Burj Khalifa in Dubai, to the Oculus at the World Trade Center Transit Hub in Manhattan.

We are backed by General Catalyst, Khosla Ventures, and Greylock Partners, with a founding team from Stanford, BrainGate, Oculus, and Tesla. While we can't reveal too much just yet, our team is ...

We are backed by General Catalyst, Khosla Ventures, and Greylock Partners, with a founding team from Stanford, BrainGate, Oculus, and Tesla. While we can't reveal too much just yet, our team is ...

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Oculus information

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$19

$31

$54

How much do oculus jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for oculus in the United States is $31.05, according to ZipRecruiter salary data. Most workers in this role earn between $23.80 and $32.45 per hour, depending on experience, location, and employer.

What are some common challenges faced by Oculus software engineers when developing virtual reality applications?

Oculus software engineers often encounter challenges such as optimizing performance for real-time rendering, ensuring low latency to prevent motion sickness, and troubleshooting hardware-software integration issues. Collaboration with multidisciplinary teams—including artists, designers, and hardware engineers—is essential to deliver immersive experiences. Staying up-to-date with rapidly evolving VR technologies and adhering to best practices in user experience design are also critical aspects of the role.

What are the key skills and qualifications needed to thrive as an Oculus (Virtual Reality) Developer, and why are they important?

To thrive as an Oculus Developer, you need strong proficiency in programming languages like C# or C++, experience with VR platforms, and a background in computer science or game development. Familiarity with Unity or Unreal Engine, Oculus SDKs, and VR hardware is critical, and certifications in VR development can be advantageous. Creativity, problem-solving, and effective teamwork are essential soft skills for designing immersive and user-friendly experiences. These skills ensure high-quality VR applications that leverage Oculus technology, meet user expectations, and drive innovation in the virtual reality industry.

What are Oculus jobs?

Oculus jobs refer to positions at Oculus, a division of Meta Platforms, Inc. (formerly Facebook), that focus on the development, design, and support of virtual reality (VR) hardware, software, and content. These roles can include engineers, designers, researchers, product managers, and support staff who work on products like the Oculus Quest VR headset. Employees in Oculus jobs collaborate to push the boundaries of immersive technology and bring innovative VR experiences to consumers. Working at Oculus often involves being part of a fast-paced, tech-driven environment with a focus on creativity and advancing the field of virtual reality.

What is the difference between Oculus vs Camera Technician?

AspectOculusCamera Technician
Required CredentialsTechnical certifications, experience with VR hardwareElectronics or AV certifications, technical skills
Work EnvironmentVR labs, tech companies, entertainment venuesFilm sets, broadcast stations, event productions
Industry UsageVirtual reality, gaming, tech developmentFilm, television, live events

Oculus specialists focus on VR hardware and software, often working in tech or entertainment settings. Camera Technicians handle camera equipment for filming and broadcasting. While both roles require technical skills and certifications, Oculus roles are centered around VR technology, whereas Camera Technicians work with camera systems in media production environments.

More about Oculus jobs
What cities are hiring for Oculus jobs? Cities with the most Oculus job openings:
What states have the most Oculus jobs? States with the most job openings for Oculus jobs include:
What job categories do people searching Oculus jobs look for? The top searched job categories for Oculus jobs are:
Infographic showing various Oculus job openings in the United States as of May 2026, with employment types broken down into 2% Internship, 84% Full Time, 12% Part Time, and 2% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $64,576 per year, or $31 per hour.

Unity VR Developer (Remote)

Alter-Learning Education Platform, Inc.

Nether Providence, PA • On-site

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

We're seeking a talented Unity VR Developer with a passion for educational technology to create engaging and functional VR games using Unity and the Meta XR All-in-One SDK. This role is ideal for someone who thrives in a flexible, fast-paced environment and is excited to help shape the future of immersive education. Strong teamwork experience and the ability to collaborate effectively within a multidisciplinary team are essential for this role.

Responsibilities

  • Develop and implement game features and mechanics using Unity, with a focus on VR development
  • Collaborate with designers, artists, and other developers to translate game concepts and ideas into functional and engaging gameplay.
  • Create and maintain scripts for various game systems, including gameplay mechanics, UI elements, and interactive features.
  • Participate in regular team meetings and contribute to project planning and execution.
  • Debug and troubleshoot issues related to game functionality and performance.
  • Optimize game performance and ensure a high-quality user experience across different platforms.
  • Contribute to the overall development process, from initial design through to deployment and maintenance.

Required Qualifications

  • Experience with Meta Quest / Meta XR SDK or other VR systems.
  • Experience working collaboratively within a team environment, with effective communication and teamwork skills.
  • Familiarity with version control systems (e.g., Github) and project management tools.
  • Strong problem-solving skills and the ability to troubleshoot complex issues.
  • Experience with performance profiling and optimization in Unity.

Desired Skills

  • Knowledge of VR hardware, including headsets (Oculus, HTC Vive), controllers, and tracking systems.
  • Proficiency in Unity and C# scripting.
  • Familiarity with educational game development and integrating learning objectives into gameplay.
  • Strong understanding of VR interaction mechanics.
  • Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent experience).
  • Previous involvement in projects that feature porting to VR, PC desktop games.
  • Experience with Agile development methodologies and working in a collaborative team environment.
  • Portfolio or examples of previous VR Unity projects.
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