1

Nvidia Robotics Engineer Jobs (NOW HIRING)

Robotics Engineer

Redmond, WA · On-site

$155K - $205K/yr

Strong proficiency in robotics hardware/software stacks (e.g., ROS/ROS2) and programming languages ... Experience utilizing constrained edge compute devices (e.g., NVIDIA Jetson) for data acquisition ...

This is a role for an engineer who wants their code running on physical robots in customer ... Work on real-time performance: perception latency, compute budgeting on embedded platforms (NVIDIA ...

This is a role for an engineer who wants their code running on physical robots in customer ... Work on real-time performance: perception latency, compute budgeting on embedded platforms (NVIDIA ...

Senior or Staff Robotics Engineer Company Overview 9 Mothers Defense develops AI-enabled systems to ... Experience with embedded platforms such as NVIDIA Jetson and camera pipelines. Skilled in managing ...

Experience with NVIDIA Jetson, Isaac SDK, Isaac Sim, Omniverse, CUDA, or GPU-accelerated robotics workloads. * Experience with Java/Spring Boot programming and development. * Background in warehouse ...

Experience with NVIDIA Jetson, Isaac SDK, Isaac Sim, Omniverse, CUDA, or GPU-accelerated robotics workloads. * Experience with Java/Spring Boot programming and development. * Background in warehouse ...

next page

Showing results 1-20

Nvidia Robotics Engineer information

See salary details

$29K

$105.6K

$169K

How much do nvidia robotics engineer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for nvidia robotics engineer in the United States is $105,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $127,000.00 per year, depending on experience, location, and employer.

What is the difference between Nvidia Robotics Engineer vs Nvidia AI Developer?

AspectNvidia Robotics EngineerNvidia AI Developer
Required CredentialsBachelor's or higher in Robotics, Computer Science, or related fields; experience with robotics systemsBachelor's or higher in Computer Science, AI, or related fields; programming skills in AI frameworks
Work EnvironmentRobotics labs, manufacturing facilities, research centersSoftware development environments, AI research labs, cloud platforms
Employer & Industry UsageRobotics companies, automation firms, tech giants like Nvidia

While both roles involve advanced technology and programming, Nvidia Robotics Engineers focus on designing and developing robotic systems, whereas Nvidia AI Developers specialize in creating AI algorithms and software. The roles often overlap in AI and machine learning skills but differ in their application areas and work environments.

How much do Nvidia robotics engineers make?

Nvidia robotics engineers typically earn between $80,000 and $150,000 annually, depending on experience, location, and specific role. Senior positions or those with specialized skills in AI, machine learning, and robotics tend to be at the higher end of this range.

What are popular job titles related to Nvidia Robotics Engineer jobs?

For Nvidia Robotics Engineer jobs, the most frequently searched job titles are:

Infographic showing various Nvidia Robotics Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 87% Full Time, 9% Part Time, and 3% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $105,605 per year, or $50.8 per hour.

Robotics Research Engineer - Robot Simulation and Evaluation

Santa Clara, CA • On-site

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Posted 23 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

In the NVIDIA Isaac team, we build tools that bring the power of the GPU to bear on one of today's grand challenges: physical AI. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in an inclusive, encouraging environment where we all work together to advance the frontiers of accelerated computing.

We're looking for a research engineer to join our team to develop simulation tools built for scientists and companies that are using machine learning to solve the future of robotics. In this role, you will drive cross-team collaboration between Isaac product engineering and NVIDIA Robotics research: translating research ideas into product-ready Isaac Lab Arena capabilities, bringing product and user feedback back into the research loop, and driving adoption with research users. You'll join a team of robotics engineers who work at the intersection of simulation and machine learning. Our goal is to build the industry's leading tool for evaluating robot foundation models in simulation. This mission builds on NVIDIA's history of creating virtual worlds using its groundbreaking technology on photorealistic rendering and physics simulation technologies.

What you'll be doing:

  • Building simulation frameworks for training and evaluating robot foundation models on top of NVIDIA's Omniverse platform.

  • Partner directly with research to design, implement, and evaluate novel algorithms for robot learning.

  • Driving technical architecture, setting evaluation standards, and cross-team leadership between Research and Product.

  • Working as part of a high-paced software engineering team: design/code reviews, testing, continuous integration, deployment.

  • Training and evaluating robot foundation models.

  • Integrating modern LLM and agentic workflows into simulation and robotics workflows.

  • Working with researchers and product engineers to translate research ideas into Isaac Lab Arena capabilities that can scale to NVIDIA's user base.

  • Keeping up to date with the state-of-the-art in robotics research.

What we need to see:

  • PhD degree in Computer Science, Robotics, or a related field (or equivalent experience).

  • 8+ years of relevant industry or post-degree research engineering experience in robotics, simulation, or robot learning, with ability to translate research prototypes into product or platform capabilities.

  • Proven track record of software design and translating research prototypes into production-ready software platforms.

  • Proficiency using Python and development experience with deep learning software stacks (Pytorch, Jax, etc.).

Ways to stand out from the crowd:

  • High-impact publications at top robotics and machine learning venues (e.g., CoRL, RSS, ICRA, NeurIPS).

  • Robot learning expertise with reinforcement learning and/or imitation learning,

  • Deep expertise in GPU-accelerated physics simulation engines (e.g., PhysX, Isaac Gym/Isaac Lab, Newton).

  • Experience with NVIDIA robotics ecosystem tools (CUDA, warp, Isaac Lab, ROS).

  • Developing and maintaining open-source projects.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 22, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US