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Nvidia Hardware Jobs (NOW HIRING)

Senior LLVM Compiler Engineer

Austin, TX · On-site

$103K - $142K/yr

... NVIDIA hardware and software requirements into upstream‑viable compiler solutions • Help shape NVIDIA's long‑term open‑source LLVM strategy, balancing ecosystem health with NVIDIA's platform ...

Senior LLVM Compiler Engineer

Santa Clara, CA · On-site

$122K - $168K/yr

... NVIDIA hardware and software requirements into upstream‑viable compiler solutions • Help shape NVIDIA's long‑term open‑source LLVM strategy, balancing ecosystem health with NVIDIA's platform ...

Senior LLVM Compiler Engineer

Redmond, WA · On-site

$117K - $160K/yr

... NVIDIA hardware and software requirements into upstream‑viable compiler solutions • Help shape NVIDIA's long‑term open‑source LLVM strategy, balancing ecosystem health with NVIDIA's platform ...

NVIDIA is looking for an experienced Solutions Architect to assist customers with adoption of GPU hardware and software as well as building Machine Learning (ML), Deep Learning (DL), Data Analytics ...

Solutions Architect, AI and ML

Seattle, WA · On-site

$71.75 - $94.50/hr

NVIDIA is building the world's leading AI company, and we are looking for an experienced Cloud Solution Architect to help assist customers with adoption of GPU hardware and Software, as well as ...

At NVIDIA, we believe that inference will be driving increasing amount of compute, and as the hardware becomes more capable, it is crucial to make it easy for users to get the best performance as ...

Solutions Architect, AI and ML

Seattle, WA · On-site

$71.75 - $94.50/hr

NVIDIA is building the world's leading AI company, and we are looking for an experienced Cloud Solution Architect to help assist customers with adoption of GPU hardware and Software, as well as ...

At NVIDIA, we believe that inference will be driving increasing amount of compute, and as the hardware becomes more capable, it is crucial to make it easy for users to get the best performance as ...

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Nvidia Hardware information

See salary details

$51K

$146.2K

$196.5K

How much do nvidia hardware jobs pay per year?

As of Jun 5, 2026, the average yearly pay for nvidia hardware in the United States is $146,230.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,500.00 and $163,000.00 per year, depending on experience, location, and employer.

What are Nvidia hardware engineers?

Nvidia hardware engineers are professionals who design, develop, and test hardware components, such as graphics processing units (GPUs), system-on-chip (SoC) architectures, and related technologies used in computers, gaming consoles, and data centers. They work on creating high-performance, energy-efficient chips that power advanced graphics, artificial intelligence, and high-performance computing applications. These engineers collaborate with software teams to ensure optimal hardware-software integration and often contribute to research and development of next-generation hardware solutions.

What are some common challenges faced when working in Nvidia hardware roles, and how can candidates best prepare for them?

Professionals working in Nvidia hardware roles often encounter challenges such as keeping pace with rapidly advancing GPU technologies, troubleshooting complex hardware-software interactions, and collaborating with cross-functional teams on large-scale projects. To prepare, candidates should stay current with the latest developments in GPU architectures, hone their problem-solving skills, and gain experience in debugging and performance optimization. Strong communication and teamwork abilities are also essential, as these roles frequently require close coordination with software engineers, designers, and other stakeholders.

What are the key skills and qualifications needed to thrive as an Nvidia Hardware Engineer, and why are they important?

To thrive as an Nvidia Hardware Engineer, you need a strong background in electrical engineering, computer architecture, and circuit design, often supported by a relevant engineering degree. Familiarity with hardware description languages (such as Verilog or VHDL), simulation tools, and experience with PCB layout and validation are typically required. Strong problem-solving abilities, teamwork, and attention to detail are valuable soft skills for success in this role. These competencies are crucial for designing, testing, and optimizing high-performance hardware that meets Nvidia's rigorous standards.

What is the difference between Nvidia Hardware vs Nvidia Software Engineer?

AspectNvidia HardwareNvidia Software Engineer
Required CredentialsBachelor's in Electrical Engineering, Computer Engineering, or related fields; experience with hardware designBachelor's or higher in Computer Science, Software Engineering, or related; programming skills
Work EnvironmentDesign, test, and develop hardware components in labs or manufacturing settingsDevelop, test, and optimize software applications and drivers in office or remote settings
Industry UsageHardware manufacturing, electronics, and tech developmentSoftware development, AI, gaming, and driver support

Nvidia Hardware roles focus on designing and testing physical components like GPUs, while Nvidia Software Engineers develop software, drivers, and applications to optimize hardware performance. Both roles are essential in the tech industry but differ in skills and daily tasks.

What cities are hiring for Nvidia Hardware jobs? Cities with the most Nvidia Hardware job openings:
What states have the most Nvidia Hardware jobs? States with the most job openings for Nvidia Hardware jobs include:
Infographic showing various Nvidia Hardware job openings in the United States as of May 2026, with employment types broken down into 40% Full Time, and 60% Part Time. Highlights an 84% Physical, 8% Hybrid, and 8% Remote job distribution, with an average salary of $146,230 per year, or $70.3 per hour.
Senior LLVM Compiler Engineer

Senior LLVM Compiler Engineer

NVIDIA

Austin, TX • On-site

$103K - $142K/yr

Full-time

Posted 28 days ago


Job description

Job Summary:
NVIDIA is a leading technology company seeking an expert Senior Compiler Engineer to join their Compute Compiler Team. The role focuses on upstream engagement with the LLVM ecosystem and advancing NVIDIA’s compiler technology through collaboration with open-source communities.
Responsibilities:
• Work closely with LLVM, Clang, MLIR, and related open‑source communities to upstream compiler features, refactors, and infrastructure originating from NVIDIA’s downstream codebases
• Lead and contribute to design discussions, RFCs, and code reviews in upstream communities with an emphasis on long‑term maintainability and broad usefulness
• Refactor, adapt, and decompose downstream NVIDIA compiler code to meet upstream quality, abstraction, and API expectations
• Advocate for NVIDIA’s technical needs through credible engineering arguments, prototypes, and sustained community engagement
• Collaborate with internal compiler teams to identify which downstream capabilities are best suited for upstreaming and how to stage that work effectively
• Partner with architecture, performance, and product teams to translate NVIDIA hardware and software requirements into upstream‑viable compiler solutions
• Help shape NVIDIA’s long‑term open‑source LLVM strategy, balancing ecosystem health with NVIDIA’s platform goals
• Act as a technical ambassador for NVIDIA within the compiler open‑source community, strengthening trust and collaboration over time
Qualifications:
Required:
• B.S., M.S., or Ph.D. in Computer Science, Computer Engineering, or related field (or equivalent experience)
• 6+ years experience with LLVM, Clang, MLIR, or similar compiler infrastructures
• Excellent hands‑on C++ programming skills
• Solid understanding of compiler internals, including IR design, transformations, analyses, and code generation pipelines
• Experience engaging with open‑source development workflows, including design discussions, code reviews, and upstream contribution processes
• Ability to navigate complex technical trade‑offs while balancing upstream community expectations with internal product needs
• Strong communication skills, including technical writing, design articulation, and cross‑organizational collaboration
Preferred:
• Proven track record of upstream contributions to LLVM or related open‑source compiler projects
• Experience in successfully upstreaming non‑trivial production code from a downstream or proprietary environment
• Recognition within open‑source communities as a trusted contributor or reviewer
• Background in GPU architectures, CUDA, or parallel programming models
• Familiarity with deep learning frameworks and performance‑critical workloads on NVIDIA GPUs
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993