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Nuke Compositing Jobs (NOW HIRING)

Basic knowledge of Nuke to create slapcomps for presentation and handoff to the compositing team. * Prior experience with rotomation. * Deep understanding and experience with object and face tracking ...

VFX Artist

Houston, TX

$150K - $165K/yr

Maya, Houdini, Nuke, After Effects, Cinema 4D * Experience with Unreal Engine preferred * Strong understanding of rendering, lighting, and compositing * Excellent communication and collaboration ...

Nuke) and a solid understanding of the compositing process is a plus. * Strong communication skills. Additional Information All your information will be kept confidential according to EEO guidelines.

Basic knowledge of Nuke to create slapcomps for presentation and handoff to the compositing team. * Prior experience with rotomation. * Deep understanding and experience with object and face tracking ...

Deep fluency in production VFX workflows: compositing (Nuke), 3D (Maya/Houdini), rendering, look-dev,previs/postvis, editorial handoff, and review (Shotgrid, Frame.io, or equivalent). * Working ...

Deep fluency in production VFX workflows: compositing (Nuke), 3D (Maya/Houdini), rendering, look-dev,previs/postvis, editorial handoff, and review (Shotgrid, Frame.io, or equivalent). * Working ...

Deep fluency in production VFX workflows: compositing (Nuke), 3D (Maya/Houdini), rendering, look-dev,previs/postvis, editorial handoff, and review (Shotgrid, Frame.io, or equivalent). * Working ...

Deep fluency in production VFX workflows: compositing (Nuke), 3D (Maya/Houdini), rendering, look-dev,previs/postvis, editorial handoff, and review (Shotgrid, Frame.io, or equivalent). * Working ...

This role collaborates closely with CGI Supervisors, Compositing Artists, Developers, Creative ... Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ...

Deep fluency in production VFX workflows: compositing (Nuke), 3D (Maya/Houdini), rendering, look-dev, previs/postvis, editorial handoff, and review (Shotgrid, Frame.io, or equivalent). * Working ...

This role collaborates closely with CGI Supervisors, Compositing Artists, Developers, Creative ... Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ...

Knowledge of compositing workflows and post-production tools such as Adobe After Effects or Nuke. * Experience working with consumer brands, e-commerce, advertising, or product marketing content.

VFX AI Pipeline

Manhattan, NY · On-site

$125K/yr

This role collaborates closely with CGI Supervisors, Compositing Artists, Developers, Creative ... Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ...

This role collaborates closely with CGI Supervisors, Compositing Artists, Developers, Creative ... Create integrations within Nuke, Houdini, 3ds Max, Maya, and other production applications that ...

Freelance: CG - New York

Manhattan, NY · On-site

$600 - $900/day

Nuke) and a solid understanding of the compositing process * PfTrack or 3DEqualizer experience a plus New York Employees Pay Range: Juniors (<1 year - 3 years experience): $25 - $35 per hour Mids ...

Senior CG Lighting Artist

New Orleans, LA · Hybrid

$122K - $146K/yr

Basic knowledge of compositing in Nuke to create and refine slap comps for presentation and handoff to the compositing team. * Deep understanding of visual language- color, scale, perspective ...

Nuke) and a solid understanding of the compositing process * PfTrack or 3DEqualizer experience a plus California Employees Pay Range: Juniors (<1 year - 3 years experience): $25 - $35 per hour Mids ...

Strong experience with motion graphics, rotoscoping, and basic compositing techniques * Ability to ... Exposure to Nuke or higher-level CGI software (bonus, not expected) * Strong sense of cinematic ...

Showing results 21-40

Nuke Compositing information

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How much do nuke compositing jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for nuke compositing in the United States is $26.92, according to ZipRecruiter salary data. Most workers in this role earn between $26.44 and $27.40 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Nuke compositor?

To thrive in Nuke Compositing, you need a solid understanding of visual effects (VFX), color theory, and advanced compositing techniques, usually backed by a degree in visual effects, animation, or a related field. Expertise in The Foundry's Nuke software, familiarity with other VFX tools like After Effects or Photoshop, and knowledge of scripting languages (such as Python) are commonly required. Strong problem-solving abilities, attention to detail, and effective communication skills set top professionals apart in this role. These skills ensure seamless integration of visual elements, smooth collaboration with larger VFX teams, and delivery of high-quality final imagery on demanding production timelines.

What are some common challenges Nuke compositors face on a typical project?

Nuke Compositors often encounter challenges such as matching lighting and color across disparate elements, managing complex node structures, and ensuring seamless integration of 2D and 3D assets. Tight production deadlines and frequent iterations based on client or supervisor feedback can also add pressure. Effective communication with other departments, such as 3D artists and supervisors, helps resolve integration issues and maintain consistency throughout the project. Being adaptable and detail-oriented helps compositors deliver high-quality shots even under evolving project requirements.

What is a Nuke compositor?

A Nuke Compositing job involves using the software Nuke to combine multiple visual elements into a seamless final image or shot for films, TV shows, and commercials. Nuke compositors integrate CGI, live-action footage, and other effects while adjusting colors, lighting, and overall visual consistency. They work closely with VFX supervisors and artists to ensure high-quality, photo-realistic results that align with the project’s vision. Strong technical knowledge, attention to detail, and problem-solving skills are essential for success in this role.

More about Nuke Compositing jobs
What cities are hiring for Nuke Compositing jobs? Cities with the most Nuke Compositing job openings:
What are the most commonly searched types of Nuke Compositing jobs? The most popular types of Nuke Compositing jobs are:
What states have the most Nuke Compositing jobs? States with the most job openings for Nuke Compositing jobs include:
What job categories do people searching Nuke Compositing jobs look for? The top searched job categories for Nuke Compositing jobs are:
Infographic showing various Nuke Compositing job openings in the United States as of August 2026, with employment types broken down into 64% Full Time, 6% Part Time, 18% Temporary, and 12% Contract. Highlights an 88% In-person, and 12% Remote job distribution, with an average salary of $56,000 per year, or $26.9 per hour.

3D Tracking Artist

Swaybox Studios

New Orleans, LA • On-site

Full-time

Re-posted 18 days ago


Job description

Job Summary:

Swaybox Studios is seeking a highly skilled and detail-oriented 3D Tracking / Matchmove Artist to help bridge the gap between live-action footage and CG integration. In this role, you'll be responsible for extracting motion data from filmed plates, tracking both environments and facial performance, and aligning CG elements with precise real-world movement-whether using lidar scans, measurements, or solving without them.

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such as: face, hands, legs, etc.) with a handoff to the layout, animation, and compositing teams. This person will play a hands-on role in ensuring seamless tracking blends of practical and CG, improving workflows, resolving creative challenges, and collaborating with Supervisors and Technical Directors to evolve tools that enhance production efficiency. 

This is a studio-based role working onsite in New Orleans, Louisiana.

Key Responsibilities:

  • Perform accurate 3D camera and object tracking in live-action plates with or without on-set measurements and lidar scans.
  • Implement best practices in our tracking pipeline, ensuring the environment and object tracking are seamlessly matched to the camera and puppet facial performances.
  • Hand-key and solve complex motion where automated solutions fall short.
  • Deliver clean and tight matchmove data, including STMaps, to layout, animation, and compositing departments.
  • Create rotomation of CG character rigs to match puppet movement, as needed.
  • Maintain output quality and momentum in a fast-paced environment.
  • Collaborate with the VFX and CG teams to troubleshoot tracking challenges and maintain alignment with production needs.

Required Qualifications:

  • 3+ years experience as a matchmove or tracking artist in film, episodic, or high-end VFX.
  • Expert knowledge of matchmoving principles: camera focal lengths, lens distortion, film backs, rolling shutter, parallax, and real-world camera behavior.
  • Strong proficiency in 3DEqualizer and Maya.
  • Basic knowledge of Nuke to create slapcomps for presentation and handoff to the compositing team.
  • Prior experience with rotomation.
  • Deep understanding and experience with object and face tracking using KeenTools.
  • Strong problem-solving skills, attention to detail, and the ability to adapt quickly to unique or proprietary workflows.
  • In-depth knowledge of layout, cinematic language, camera operation, and on-set data acquisition practices.
  • Proven ability to work independently and maintain accuracy under tight deadlines.
  • An artistic mindset and willingness to receive and implement constructive feedback, whether that's with draw-overs, over the shoulder adjustments, or team meetings.

Preferred Qualifications:

  • Experience using PFTrack, Syntheyes, and MMSolver.
  • Familiarity with performance capture, and Nuke for projection and compositing integration.
  • Working knowledge of rigging workflows, animation principles, and stylized performance-driven animation pipelines.
  • Scripting skills in Python, PySide, PyQT, or MEL to improve workflow or develop internal tools.