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Entry Level Nuke Compositing Jobs (NOW HIRING)

Entry Level Nuke Compositing information

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$5

$27

How much do entry level nuke compositing jobs pay per hour?

As of May 28, 2026, the average hourly pay for entry level nuke compositing in the United States is $26.92, according to ZipRecruiter salary data. Most workers in this role earn between $26.44 and $27.40 per hour, depending on experience, location, and employer.

What is the difference between Entry Level Nuke Compositing vs Entry Level VFX Artist?

AspectEntry Level Nuke CompositingEntry Level VFX Artist
CredentialsBasic knowledge of Nuke, compositing softwareBasic understanding of VFX tools and techniques
Work EnvironmentPost-production studios, film, TVFilm, TV, commercials, game development
Industry UsageSpecializes in compositing visual elementsBroader VFX tasks including modeling, animation, compositing

Entry Level Nuke Compositing focuses on combining visual elements using compositing software like Nuke, while Entry Level VFX Artist covers a wider range of visual effects tasks. Both roles require foundational VFX knowledge and are common entry points in the visual effects industry, but Nuke compositing is more specialized in post-production compositing tasks.

What are the most commonly searched types of Nuke Compositing jobs? The most popular types of Nuke Compositing jobs are:
What job categories do people searching Entry Level Nuke Compositing jobs look for? The top searched job categories for Entry Level Nuke Compositing jobs are:
Infographic showing various Entry Level Nuke Compositing job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 91% Full Time, 4% Part Time, 1% Temporary, and 3% Contract. Highlights an 77% Physical, and 23% Remote job distribution, with an average salary of $56,000 per year, or $26.9 per hour.
Junior Effects Technical Director (Project Hire) - ILM San Francisco

Junior Effects Technical Director (Project Hire) - ILM San Francisco

The Walt Disney Company

San Francisco, CA • On-site

$67.90K - $86.90K/yr

Full-time

Posted 12 days ago


Walt Disney Company rating

7.6

Company rating: 7.6 out of 10

Based on 124 frontline employees who took The Breakroom Quiz

6th of 47 rated entertainment


Job description

Job Posting Title:

Junior Effects Technical Director (Project Hire) - ILM San Francisco

Req ID:

10148130

Job Description:

Position Summary

Junior FX TDs work as part of a team under an FX Lead and/or FX Supervisor on shows. They will be working on basic FX shotwork involving simulation, rendering, and compositing. They will be required to use existing setups and adapt them to their shots when necessary. They will be expected to collaborate with the team to solve problems and communicate with production and artists across other departments.

What You'll Do
  • Perform entry level shot work including simulating and rendering simple/pre-canned effects (e.g. foot hits, "easy" missile trails, sparks, underwater particulates, weather passes, simple smoke) on multiple shots across a show and render tuning

  • Communicating status of shots to supervisors and Production

  • Hand off elements to other departments e.g. comp and rendering teams

  • Present shot work in dailies; attend dailies and other department meetings

  • Data management of shots including clean up

  • Special projects as needed

What We're Looking For
  • Bachelor's degree in computer graphics or related field or equivalent experience

  • 0-2 years' experience in the industry

  • Demo reel required

  • Exhibits strong teamwork and interdisciplinary thinking

  • Production pipeline experience

  • Strong, communication and follow-through

  • Ability to work under pressure and deadlines

  • Experience with Houdini required

  • Experience with Nuke (preferred) or other compositing software

  • Basic understanding of the physics of simulation

  • Nice to have:

    • Feature film/games/TV experience

    • Linux, Python, and Houdini Vex scripting preferred

    • Basic effects and simulation

    • Nuke

JoinILM

The hiring range for this position in San Francisco is $67,900 to $86,900 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Effects Design, Effects Design - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-04-15

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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