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No Experience Unreal Engine Jobs in Raleigh, NC (NOW HIRING)

Lead Technical Artist

Raleigh, NC · On-site

$100 - $170/hr

Deep familiarity with Unreal Engine and standard DCC tools (Maya, Blender, Houdini, Substance ... experience. AGBO participates in E-Verify - English | Spanish The in no way states or implies that ...

Video Game Design Tutor

Durham, NC · Remote

$18 - $40/hr

No commuting required. * Get matched with students best-suited to your teaching style and expertise ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

No commuting required. * Get matched with students best-suited to your teaching style and expertise ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

No commuting required. * Get matched with students best-suited to your teaching style and expertise ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

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No Experience Unreal Engine information

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How much do no experience unreal engine jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for no experience unreal engine in Raleigh, NC is $21.46, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $23.85 per hour, depending on experience, location, and employer.

What responsibilities can I expect in a no experience Unreal Engine role?

In entry-level Unreal Engine positions for those with no previous experience, you’ll typically support more experienced developers with tasks like importing assets, setting up basic scenes, testing game functionality, and troubleshooting simple bugs. You may also help with documentation, attend training sessions, and assist in quality assurance processes. Working alongside artists, designers, and programmers, you'll gain practical exposure to the Unreal Engine workflow in a real production team. Over time, you’ll have opportunities to take on more challenging assignments as your technical skills and knowledge grow.

What skills and qualifications are needed for a no experience Unreal Engine role?

To succeed in an entry-level Unreal Engine position with no prior experience, you’ll need basic computer literacy, a strong willingness to learn, and foundational problem-solving abilities. Familiarity with the Unreal Engine software, as well as introductory courses or certifications in game development or 3D environments, can be beneficial. Strong communication, teamwork, and adaptability help you integrate quickly and contribute effectively within a collaborative development team. These skills are important because they enable you to quickly build technical competence, follow guidance, and grow into increasingly complex tasks in a fast-paced digital environment.

What jobs can you get knowing Unreal Engine?

Knowing Unreal Engine can qualify you for roles such as game developer, 3D artist, environment artist, level designer, or technical artist. These positions often require skills in 3D modeling, scripting, and understanding of real-time rendering, and may involve working in game development, virtual production, or simulation environments.

What are the most commonly searched types of Unreal Engine jobs in Raleigh, NC?

The most popular types of Unreal Engine jobs in Raleigh, NC are:

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For No Experience Unreal Engine jobs in Raleigh, NC, the most frequently searched job titles are:

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Cities near Raleigh, NC with the most No Experience Unreal Engine job openings:

Lead Technical Artist

AGBO

Raleigh, NC • On-site

$100 - $170/hr

Other

Posted 17 days ago


Job description

About the Company: Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio’s projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video’s visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co‑produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard—former Chief Creative Officer at Epic Games and co‑creator of Fortnite—as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We’re building the future of storytelling—and we’re looking for bold, creative minds to help shape it. If you’re ready to help define what comes next, we’d love to meet you.

Position Summary: AGBO is looking for a Lead Technical Artist to join our Interactive team. This is a generalist hands‑on leadership role for someone who thrives at the intersection of art and engineering – equally comfortable troubleshooting a shader, optimizing a character rig, refining lighting set up or building the tools that make an entire art team faster and more effective. You will set technical direction, and establish best practice.

Key Responsibilities:

  • Serve as the lead of the Technical Artist team, providing mentorship, code/workflow review, and day-to-day guidance to other technical artists
  • Work across multiple disciplines – lighting, character, environment, VFX and animation – providing generalist technical art support wherever it’s needed
  • Design, build, and maintain shaders that balance visual fidelity with real‑time performance
  • Develop and maintain custom tools and pipelines (DCC plugins, in‑engine editor tools, asset validation/ automation) that improves artist workflows and production efficiency
  • Partner closely with engineering, art direction, and production to define technical standards, budgets, and best practices across disciplines
  • Diagnose and resolve technical artist issues related to rigging, shading, lighting, and asset optimization
  • Own the technical art pipeline end-to‑end, identifying bottlenecks and proactively building solutions before they become blockers
  • Collaborate cross‑functionally with art, engineering, and production leads to ensure technical feasibility
  • Perform all other duties as assigned

Qualifications & Skills:

  • Proven experience as as Technical Artist with a generalist background spanning lighting, character, and environment art ; Prior lead experience strongly preferred
  • Strong hands‑on shader development experience (HLSL/GLSL, node‑based shader graphs, or engine‑specific shader languages)
  • Demonstrated experience building custom tools and pipelines to support art workflows
  • Deep familiarity with Unreal Engine and standard DCC tools (Maya, Blender, Houdini, Substance, ZBrush, etc.)
  • Solid understanding of rigging, character setup, lighting workflows, and environment/asset optimization for real‑time rendering
  • Experience leading or mentoring a team of technical artists with strong communication and cross‑functional collaboration skills
  • A problem‑solving mindset with the ability to move fluidly between hands‑on production work and high‑level pipeline/tooling strategy
  • Passion for interactive storytelling and a strong eye for visual quality balanced with technical performance.

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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