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Nintendo Hardware Engineer Jobs (NOW HIRING)

Manufacturing Engineer

Redmond, WA · On-site

$94K - $150K/yr

Nintendo of America About Nintendo of America : From the launch of the Nintendo Entertainment ... our video games, hardware systems, and collaborations with partners on a range of other ...

Sr Engineer, ML (NTD)

Redmond, WA · On-site +1

$145K - $261K/yr

... Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ... Develop and prototype new algorithms and workflows to improve developer experience. * Research ...

Sr Engineer, ML (NTD)

Redmond, WA · On-site

$145K - $261K/yr

... Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ... DESCRIPTION OF DUTIES Develop and prototype new algorithms and workflows to improve developer ...

Sr Dev Ops Engineer

Redmond, WA · Hybrid

$145K - $187K/yr

Nintendo of America About Nintendo of America : From the launch of the Nintendo Entertainment ... our video games, hardware systems, and collaborations with partners on a range of other ...

About Nintendo of America: From the launch of the Nintendo Entertainment System more than 30 years ... our video games, hardware systems, and collaborations with partners on a range of other ...

Engineer, UX (NTD)

Redmond, WA · On-site +1

$120K - $217K/yr

... Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ... SUMMARY: UX Engineer for the Nintendo Technology Development Inc. (NTD) organization who is ...

Engineer, UX (NTD)

Redmond, WA · On-site

$120K - $217K/yr

... Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its ... SUMMARY: UX Engineer for the Nintendo Technology Development Inc. (NTD) organization who is ...

About Nintendo of America: From the launch of the Nintendo Entertainment System more than 30 years ... Monitors and maintains hardware/software technology to ensure maximum access and efficient, secure ...

About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 ... our video games, hardware systems, and collaborations with partners on a range of other ...

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Nintendo Hardware Engineer information

See salary details

$51K

$146.2K

$196.5K

How much do nintendo hardware engineer jobs pay per year?

As of Jun 6, 2026, the average yearly pay for nintendo hardware engineer in the United States is $146,230.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,500.00 and $163,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Nintendo Hardware Engineer, and why are they important?

To thrive as a Nintendo Hardware Engineer, you need a solid background in electrical or computer engineering, experience with hardware design, and a relevant engineering degree. Familiarity with CAD tools, PCB design software, and hardware testing systems is typically required, along with knowledge of industry standards. Strong problem-solving abilities, creativity, and effective teamwork are valuable soft skills that set candidates apart. These skills ensure the development of innovative, reliable, and high-quality gaming hardware that meets Nintendo’s standards and user expectations.

What does a Nintendo Hardware Engineer do?

A Nintendo Hardware Engineer is responsible for designing, developing, and testing the physical components of Nintendo’s gaming consoles and accessories. Their work involves collaborating with cross-functional teams to create innovative hardware that meets performance, cost, and safety standards. They may work on projects such as controllers, handheld devices, and new console prototypes. This role combines skills in electrical engineering, mechanical design, and problem-solving to ensure Nintendo products deliver a high-quality gaming experience.

What is the difference between Nintendo Hardware Engineer vs Nintendo Software Engineer?

AspectNintendo Hardware EngineerNintendo Software Engineer
Primary FocusDesigning and developing gaming hardware components and systemsCreating and maintaining video game software and applications
Required SkillsElectrical engineering, hardware design, circuit analysisProgramming, software development, game design
Work EnvironmentHardware labs, prototyping facilitiesSoftware development environments, testing labs
Industry UsageManufacturers, hardware development teamsGame studios, software development teams

While both roles are essential in the gaming industry, Nintendo Hardware Engineers focus on creating the physical gaming devices, whereas Nintendo Software Engineers develop the games and software that run on those devices. Understanding these differences helps clarify career paths and job expectations within Nintendo's innovative environment.

What are the typical collaborative processes like for a Nintendo Hardware Engineer working on a new console project?

As a Nintendo Hardware Engineer, you’ll regularly collaborate with cross-functional teams, including industrial designers, software engineers, and game developers. Early project phases often involve brainstorming sessions and technical feasibility studies, while later stages see close coordination with manufacturing and quality assurance teams. Effective communication and adaptability are key, as hardware requirements often evolve based on feedback and testing outcomes. This collaborative environment ensures innovative solutions while maintaining Nintendo’s high standards for quality and user experience.

How much do Nintendo software engineers make?

Nintendo software engineers typically earn between $80,000 and $130,000 annually, depending on experience, location, and specific role. They often work with programming languages like C++ and may require knowledge of gaming engines and hardware development tools.
Infographic showing various Nintendo Hardware Engineer job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $146,230 per year, or $70.3 per hour.
Manufacturing Engineer

Manufacturing Engineer

Nintendo

Redmond, WA • On-site

$94K - $150K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 18 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

Nintendo of America
About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/.
DESCRIPTION OF DUTIES
  • Supports the development of documents defining product, product assembly, and packaging of retail finished goods.
  • Review capability of partner quality management system to assess product safety, compliance and quality risks.
  • Provides technical or mechanical support to internal and external teams to ensure products are manufactured and packaged in accordance to specifications.
  • Conducts production part performance evaluations following internal and industrial test standards. Provides engineering solutions based on test result analysis.
  • Performs root cause analysis in response to nonconformance. Designs corrective actions and solutions to reduce defects with minimal cost.
  • Designs, tests and implements tools to support production operations.
  • Supports management of Nintendo of America Inc. (NOA) Corrective Action Request (CAR) initiatives.
  • Provides input and recommendations for design validation testing to qualify new components and packaging materials.
  • May rely on experience with fabrication processes, equipment, and materials to tailor designs to achieve the most practical balance of quality, speed, and cost.

SUMMARY OF REQUIREMENTS
  • 3 or more years of related engineering experience.
  • Working experience within an ISO-9001 environment preferred.
  • Working experience with exposure from product specification through to production phase preferred.
  • Operational and theoretical knowledge of environmental, vibration, compression and impact stress testing methodologies preferred.
  • In-depth knowledge of packaging materials and associated performance testing protocols (Nintendo Standards, ISTA).
  • Electronics testing experience preferred.
  • Bachelor of Science in Mechanical Engineering, Manufacturing Engineering or equivalent.
  • ASQ Certified Quality Engineer certification preferred.
  • Valid passport required.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$94,250-$150,800 USD