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Network Animation Jobs in California (NOW HIRING)

Senior iOS Developer

San Jose, CA · On-site

$70.25 - $91/hr

Skill Animation, Architecture, Developer, Development, GIT, iOS, Networking, Objective C, PHP, UX Location San Jose, CA Total Experience 8 yrs. Max Salary Not Mentioned Employment Type Direct Jobs ...

YouTube Editor

Los Angeles, CA · On-site

$22 - $24/hr

... iconic broadcast network and both owned and third-party streaming platforms. Known for its ... Create 3D animations and motion graphics. * Collaborate closely with Producers, Writers, and on ...

IOS Developer

Los Angeles, CA · On-site

$55.75 - $76.75/hr

... Core Animation, Core Location, UI Kit. • Familiarity with RESTful APIs to connect iOS ... networking concepts. • Experience in performance and memory tuning of complex apps. • ...

Develop messaging and rollout plans for social media campaigns, and direct development of images, videos, and animations. * Represent the project in networking and fundraising activities, including ...

Develop messaging and rollout plans for social media campaigns, and direct development of images, videos, and animations. * Represent the project in networking and fundraising activities, including ...

Community Manager

Los Angeles, CA · On-site

$70K - $80K/yr

Manage relationships with our alliance network of creators - from indie animators to UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to-market strategies

Manage relationships with our alliance network of creators -- from indie animators to UGC developers * Collaborate with the marketing and content teams on YouTube rollouts and go-to-market strategies

... native animation studio. This role sits at the intersection of creative, production, and ... across shows Networking, access control, and environment isolation for multiple concurrent ...

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Network Animation information

How does a Network Animator typically collaborate with software engineers and game designers during a project?

Network Animators work closely with software engineers and game designers to ensure character movements and environmental animations synchronize seamlessly across online multiplayer environments. Collaboration often involves regular meetings to discuss animation requirements, technical constraints, and performance optimization. Network Animators may prototype new animation systems, address latency or synchronization issues, and adjust their work based on feedback from both engineering and design teams. This cross-functional teamwork is crucial for delivering smooth and immersive experiences to players.

What are the key skills and qualifications needed to thrive as a Network Animator, and why are they important?

To thrive as a Network Animator, you need a strong foundation in animation principles, character rigging, and a relevant degree or equivalent experience in animation or digital arts. Proficiency with industry-standard animation software like Autodesk Maya, Adobe After Effects, and familiarity with real-time engines or broadcast systems is often required. Creativity, collaboration, and effective communication are essential soft skills for bringing animated content to life and working within production teams. These skills and qualifications are crucial for producing high-quality visual content and meeting the technical and creative demands of network or broadcast projects.

What is network animation?

Network animation is the process of creating animated content that is specifically designed for broadcast on television networks or streaming platforms. This type of animation involves collaboration among artists, animators, writers, directors, and technical staff to produce episodes or series that meet the standards and requirements of network distribution. Network animation can include traditional hand-drawn, computer-generated, or hybrid animation styles. The work often adheres to strict deadlines and guidelines to ensure consistency and quality across multiple episodes. It is a vital part of the entertainment industry, bringing animated stories to a wide audience.

What is the difference between Network Animation vs Network Engineer?

AspectNetwork AnimationNetwork Engineer
Required CredentialsTypically a degree or certification in animation, multimedia, or related fieldsDegree in computer science, information technology, or related fields; certifications like Cisco CCNA
Work EnvironmentAnimation studios, multimedia companies, or freelance projectsIT departments, telecom companies, or network service providers
Industry UsageUsed in media, entertainment, and advertising industriesUsed in telecommunications, IT infrastructure, and enterprise networks
Common Search/ComparisonOften compared for creative roles involving visual storytellingCompared for technical roles managing network infrastructure

Network Animation focuses on creating animated visual content for media and entertainment, requiring skills in animation software and creative design. In contrast, Network Engineers design, implement, and maintain computer networks, requiring technical expertise in networking protocols and certifications. While both roles involve technology, they serve different industries and skill sets, making them distinct career paths.

What job categories do people searching Network Animation jobs in California look for? The top searched job categories for Network Animation jobs in California are:
What cities in California are hiring for Network Animation jobs? Cities in California with the most Network Animation job openings:
Infographic showing various Network Animation job openings in California as of June 2026, with employment types broken down into 1% As Needed, and 99% Full Time. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution.
Cinematic Producer - Temp (SFD / Cinematics)

Cinematic Producer - Temp (SFD / Cinematics)

Blizzard Entertainment, Inc.

Irvine, CA

$29.81 - $55.14/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 hours ago


Job description

Team Name:

CinematicsJob Title:Cinematic Producer - Temp (SFD / Cinematics)Requisition ID:R027064Job Description:

The Blizzard Animation team is looking for a Cinematic Producer with proven experience producing animation, visual effects, or game trailers. A successful candidate will have a comprehensive knowledge of a variety of animation pipelines, exhibit outstanding communication skills and have relevant experience leading a team of digital artists to successfully deliver the assigned content on time, on budget and a level of quality that Blizzard is known for.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.

This is a 6-12 month temporary position.

Responsibilities

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Handle the daily flow of communication for their given project(s) including organizing dailies, taking/distributing notes, active participation as part of show leadership, and help maintain crew and studio morale
  • Create and manage project schedules, track tasks, and deadlines as needed
  • Organize meetings that facilitate creative discussions between Blizzard Animation, Game Development Teams, and any support teams as necessary
  • Work with outsourced partners on scheduling, quality control, and any other required tasks.
  • Work with other departments to determine scope as well as schedule localization, sound, post, and marketing needs for the project(s)
  • Ensure that team members have the resources they need to complete their tasks/assignments including but not limited to assets and tools
  • Set goals for department and project deliverables and communicate progress to team members, upper management, game development, and support teams by creating weekly/monthly reports and milestone check-ins
  • Communicate goals and progress to team members, upper management, game development, and support teams by creating weekly/monthly reports and milestone check-ins

Minimum Requirements:

Experience

  • 5+ years of animation, Game or VFX linear media production in a professional environment
  • 3 years working as a Producer in a Professional Animation/VFX or Gaming Company
  • Successful track record leading creative teams

Knowledge & Skills

  • Knowledge of 2D and 3D animation production pipelines
  • Excellent written, verbal, and interpersonal communication skills
  • Excellent problem-solving skills
  • Existing knowledge of Blizzard Entertainment games, characters, or existing lore

Ket Attributes

  • Ability to work as part of a team or independently as needed
  • Ability to build and develop strong relationships across all of Blizzard
  • Ability to foresee and identify potential issues/roadblocks, then facilitate and lead discussions to minimize their impact on production
  • Able to filter, evaluate and deliver criticism on a professional level

Your Platform

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises includingCall of Duty,World of Warcraft,Overwatch,Diablo,Candy Crush andBubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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