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Nerf Engineer Jobs (NOW HIRING)

You will take up arms (Nerf guns) to defend your teammates against attackers Learner: you're not ... engineer, software engineer in test, systems administrator, site reliability engineer or any ...

Research Scientist, Neural Reconstruction

OR · On-site +1

$155K - $269K/yr

This role focuses on 3D/4D neural reconstruction and rendering, including 3DGS/NeRF, neural scene ... You have expert-level Python & PyTorch (or JAX) skills; strong software-engineering fundamentals ...

Senior Java Engineer

Fort Collins, CO · On-site

$56.50 - $72.25/hr

Software Java Engineer Description: As a software Java engineer you will join a team working on ... nerf gun battles every now and then Role: Key factors for this position are not only technical ...

THE GATHERING, DUNGEONS & DRAGONS, MONOPOLY, HASBRO GAMES, NERF, TRANSFORMERS, PLAY-DOH and PEPPA ... We are growing our Enterprise Data & Engineering team ! We're looking for a Principal Analytics ...

Research Engineer, Calibration

Pittsburgh, PA · On-site +1

$158K - $269K/yr

NeRF, 3D Splatting) to solve the calibration problem. - Understanding of sensor modelling. You know ... engineering fundamentals. You write efficient and maintainable code in a native language such as C ...

$158K - $269K/yr

NeRF, 3D Splatting) to solve the calibration problem. - Understanding of sensor modelling. You know ... engineering fundamentals. You write efficient and maintainable code in a native language such as C ...

Sr Analytics Engineer

Boston, MA · On-site

$113K - $155K/yr

THE GATHERING, DUNGEONS & DRAGONS, MONOPOLY, HASBRO GAMES, NERF, TRANSFORMERS, PLAY-DOH and PEPPA ... We are growing our Enterprise Data & Engineering team! We're looking for a Senior Analytics ...

THE GATHERING, DUNGEONS & DRAGONS, MONOPOLY, HASBRO GAMES, NERF, TRANSFORMERS, PLAY-DOH and PEPPA ... We are growing our Enterprise Data & Engineering team ! We're looking for a Principal Analytics ...

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Showing results 1-20

Nerf Engineer information

See salary details

$59K

$137.3K

$196.5K

How much do nerf engineer jobs pay per year?

As of Jun 7, 2026, the average yearly pay for nerf engineer in the United States is $137,309.00, according to ZipRecruiter salary data. Most workers in this role earn between $101,500.00 and $196,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Nerf Engineer, and why are they important?

To thrive as a Nerf Engineer, you need a solid background in mechanical engineering, product design, and materials science, often backed by a degree in engineering or a related field. Familiarity with CAD software, rapid prototyping tools, and safety testing protocols is typically required. Creativity, strong problem-solving abilities, and effective teamwork are essential soft skills for success in this innovative role. These competencies ensure the design and production of safe, fun, and high-performing Nerf products that meet both company standards and customer expectations.

What are some common challenges faced by Nerf Engineers when designing new foam dart blasters?

Nerf Engineers often face the challenge of balancing performance, safety, and cost when designing new foam dart blasters. Creating innovative mechanisms that deliver exciting play while meeting strict toy safety standards requires creative problem-solving. Additionally, engineers must work closely with marketing, manufacturing, and quality assurance teams to ensure the final product is both fun and feasible to produce. Staying ahead of competitors and responding to changing consumer preferences are also ongoing aspects of the role.

What is the difference between Nerf Engineer vs Toy Designer?

AspectNerf EngineerToy Designer
Required CredentialsEngineering degree, technical skillsDesign background, creativity
Work EnvironmentProduct development, testing labsDesign studios, concept development
Industry UsageManufacturing, toy industryEntertainment, toy industry

While both roles involve creating toys, a Nerf Engineer focuses on designing and testing foam blasters with technical expertise, whereas a Toy Designer emphasizes creative concepts and aesthetics. Nerf Engineers typically have engineering backgrounds and work in product development labs, while Toy Designers often have design degrees and work in creative studios. Both roles are essential in the toy industry but differ in their technical and creative focus.

What are Nerf Engineers?

Nerf Engineers are professionals who design, develop, and test Nerf blasters, darts, and related products for toy companies, most notably Hasbro. They combine principles of mechanical engineering, product design, and sometimes materials science to create safe, fun, and innovative foam-based toys. Their responsibilities include prototyping new concepts, ensuring products meet safety standards, and collaborating with marketing and manufacturing teams. Nerf Engineers play a key role in bringing new Nerf products from idea to market.
Infographic showing various Nerf Engineer job openings in the United States as of May 2026, with employment types broken down into 20% Internship, and 80% Full Time. Highlights an 40% In-person, and 60% Remote job distribution, with an average salary of $137,309 per year, or $66 per hour.

Development Operations Engineer

ActiveHours

Palo Alto, CA

$62 - $85/hr

Full-time

Posted 29 days ago


Job description

Company Description
Activehours is reinventing the way people get paid by giving them immediate access to the money they've earned. We're looking for passionate hackers, thinkers, and innovators to push our product even further. We celebrate victory, don't shy from failure, and are always learning.

Join our tight-knit team in a highly collaborative environment, where you'll help shape the next generation of our platform from inception to production. Your code will help people access their pay and change their financial futures. If that sounds like your dream job, we want to hear from you.



Job Description

We are looking for an experienced DevOps Engineer to lead the way in our platform automation and site reliability. Working closely with a small team, the ideal candidate will make big decisions on the future of Activehours. You will be expected to lend your experience to shaping, defining, and tweaking all of our key systems as we scale beyond hundreds of thousands of users. Based in Silicon Valley, this position reports directly to the VP of Engineering.


Qualifications

Skills & Requirements

Who you are

Smart: You have a broad skillset and learn new technologies quickly

Passionate: You're driven to build tools that impact people's lives

Collaborative: You excel working both within a team and cross-functionally with other teams

Loyal: You will take up arms (Nerf guns) to defend your teammates against attackers

Learner: you're not afraid to learn from failure and tell others about your mistakes


What you'll do

Help shape our next generation platform

Automate everything

Continuously improve our visibility into our systems and applications with advanced monitoring, metrics and log analytics

Identify root causes on critical problems throughout the platform & take steps to resolve them

Create & follow-up on site incident reports and see them through to resolution

Communicate across third party services to resolve day-to-day issues and relay updates to the team

Build and deploy tools to ensure the health and reliability of Activehours systems

Architect & manage product release workflow & live deployments with continuous delivery system

Experiment with technologies and share learnings with the team to push our tech-forward mentality


Technical qualifications

5+ years combined experience as software engineer, software engineer in test, systems administrator, site reliability engineer or any combination of roles

You are proficient at writing code and do so in order to automate infrastructure, improve system reliability and optimize continuous delivery pipelines


Additional Information

We're a group of passionate and experienced developers split between Cincinnati and Palo Alto. Our Cincinnati team has a strong background in financial services and back-end development, while our Palo Alto team is focused on mobile development, growth hacking, and data processing and analytics. We collaborate throughout the day on via Slack, FaceTime and Hangouts. We work in a very collaborative and fun environment, free drinks and snacks, lunch catered in on Fridays.