Because the technical work crosses organizations by design, you will turn open technical and ... Miles, Slime, SkyRL, OpenRLHF, NeMo-Aligner, or TorchTitan Background with runtime and ...
Because the technical work crosses organizations by design, you will turn open technical and ... Miles, Slime, SkyRL, OpenRLHF, NeMo-Aligner, or TorchTitan Background with runtime and ...
Senior Developer Relations, AI - Security
OR · On-site +1
... design, code reviews, technical mentorship, and delivery of technical talks or workshops. Proven ... NeMo, or DOCA. Experience with AI/ML security, LLM application security, or applying AI to ...
Senior Developer Relations, AI - Security
OR · On-site +1
... design, code reviews, technical mentorship, and delivery of technical talks or workshops. Proven ... NeMo, or DOCA. Experience with AI/ML security, LLM application security, or applying AI to ...
Developer Relations Manager - GSI
OR · On-site +1
... design, code reviews, technical mentorship, and delivery of technical talks or workshops Shown ... Triton, NeMo, NIMs, DOCA). Track record in crafting and implementing systems for real-time ...
Developer Relations Manager - GSI
OR · On-site +1
... design, code reviews, technical mentorship, and delivery of technical talks or workshops Shown ... Triton, NeMo, NIMs, DOCA). Track record in crafting and implementing systems for real-time ...
Lead Data Scientist
OR · On-site +1
Lead the design, training, and deployment of NLP and transformer-based models for financial ... Experience with natural language processing toolkits like NLTK, spaCy, Nvidia NeMo * Knowledge of ...
Lead Data Scientist
OR · On-site +1
Lead the design, training, and deployment of NLP and transformer-based models for financial ... Experience with natural language processing toolkits like NLTK, spaCy, Nvidia NeMo * Knowledge of ...
Developer Relations Manager - GSI
OR · On-site +1
... design, code reviews, technical mentorship, and delivery of technical talks or workshops Shown ... Triton, NeMo, NIMs, DOCA, Omniverse, Physical AI solutions). Track record in crafting and ...
Developer Relations Manager - GSI
OR · On-site +1
... design, code reviews, technical mentorship, and delivery of technical talks or workshops Shown ... Triton, NeMo, NIMs, DOCA, Omniverse, Physical AI solutions). Track record in crafting and ...
Nemo Design information
See Oregon salary details
$85.1K - $94.9K
0% of jobs
$94.9K - $104.7K
0% of jobs
$104.7K - $114.5K
1% of jobs
$114.5K - $124.3K
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$124.3K - $134.1K
0% of jobs
$138.2K is the 25th percentile. Wages below this are outliers.
$134.1K - $143.9K
57% of jobs
$148.2K is the 75th percentile. Wages above this are outliers.
$143.9K - $153.7K
38% of jobs
$153.7K - $163.5K
0% of jobs
$163.5K - $173.3K
1% of jobs
$173.3K - $183.2K
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$183.2K - $193K
1% of jobs
$85.1K
$147.4K
$193K
How much do nemo design jobs pay per year?
What is Nemo Design?
What are the key skills and qualifications needed to thrive as a graphic designer, and why are they important?
What types of projects can a designer expect to work on at Nemo Design, and how does the team typically collaborate throughout the creative process?
What is the difference between Nemo Design vs Graphic Designer?
| Aspect | Nemo Design | Graphic Designer |
|---|---|---|
| Credentials | Portfolio, relevant design experience, sometimes a degree in design or related field | Degree in Graphic Design, Visual Arts, or related field; portfolio required |
| Work Environment | Creative agency, marketing firms, branding studios | Design studios, advertising agencies, corporate in-house teams |
| Industry Usage | Used in branding, marketing, digital media projects | Used across advertising, publishing, digital media, branding |
Both Nemo Design and Graphic Designer roles require a strong portfolio and relevant design credentials. Nemo Design typically refers to a specific agency known for branding and marketing projects, while a Graphic Designer is a broader role found in various industries. The work environments overlap but may differ based on company size and focus. Understanding these differences helps clarify career paths and job expectations in the creative industry.
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Full-time
Posted 6 days ago
Nvidia rating
9.6
Based on 18 frontline employees who took The Breakroom Quiz
6th of 247 rated software companies
Job description
Can you bring together globally distributed teams and the systems they build into a production-quality reinforcement learning ecosystem for researchers and model builders. Reinforcement learning post-training is where modern AI systems learn to reason, use tools, follow detailed instructions, and act as agents. Making that capability work at scale creates one of the most demanding systems problems in AI: a single RL run ties together inference, rollout, reward and critic evaluation, and training.
At frontier scale, these loops have to run reliably across GPUs, CPUs, networking, storage, and open-source runtimes. You will lead the work to build, extend, and harden the rapidly evolving pieces to compose cleanly and scale with the most ambitious RL projects on NVIDIA's platforms. To meet that challenge, NVIDIA is building an RL Frameworks engineering team for the open-source tools and infrastructure that researchers, model builders, and external partners depend on.
We are looking for a Senior Software Engineering Manager to set strategy, build the team, and convert emerging technical, customer, and partner signals into clear engineering priorities. The role spans RL frameworks such as VeRL, Miles, Slime, SkyRL, TorchTitan, and related post-training stacks, along with the systems those stacks build on and compose with: Megatron-Core, Ray, Monarch, NIXL, SGLang, Kubernetes, and NVIDIA platform libraries. Come build the ecosystem that the next generation of AI will rely on.
What you will be doing: You will own NVIDIA's RL post-training frameworks strategy: where we invest directly, where we partner upstream, and how we prioritize based on customer impact, ecosystem leverage, technical feasibility, and opportunity cost. This is senior technical leadership work: using systems depth to evaluate architecture and performance claims across training, inference, rollout, orchestration, and the NVIDIA platform. You will help expert teams converge on integrations that improve RL framework quality and user value, then turn those decisions into measurable execution plans.
The work includes benchmarking and reproducibility criteria, delivery across open-source frameworks and distributed runtimes, and close partnership with product management, research, DevRel, customer-facing teams, hardware, CUDA, networking, math libraries, compilers, and external open-source collaborators. You will also build the team: recruiting and developing managers and senior ICs, creating an effective US/APAC operating model, reviewing capacity against commitments, and setting clear ownership and decision rights. You will coach engineers to contribute credibly in open-source ecosystems and carry NVIDIA's priorities through high-quality upstream work.
Because the technical work crosses organizations by design, you will turn open technical and partner questions into concrete and measurable action, set delivery goals, and hold the quality bar. Success means validated, valuable work rather than work that merely lands, plus durable open-source improvements that make RL workloads run well on NVIDIA systems. What we need to see: MS or PhD in Computer Science, Computer Engineering, or a related field (or equivalent experience) 10+ years of software engineering experience in distributed systems, AI frameworks, ML infrastructure, high-performance computing, or systems software, with 4+ years as an engineering manager for software teams Strong technical background in distributed AI systems, including the ability to reason across training, inference, orchestration, and end-to-end performance, and challenge architecture and performance tradeoffs with senior engineers Experience defining domain-level technical strategy, making build-vs-buy or upstream-vs-internal investment decisions, and creating multi-team execution plans Ability to drive engineering work across organizational boundaries, influence without direct authority, and communicate tradeoffs clearly to senior leaders and executives Experience hiring and leading engineering teams, developing technical leaders or new managers, and creating staffing plans for constantly evolving technical domains Experience establishing workflows, success criteria, metrics, or decision gates that improve engineering execution across teams Background collaborating with open-source communities, research teams, external partners, or customer-facing teams Ways to stand out from the crowd: Hands-on experience with RL post-training frameworks or algorithms such as RLHF, PPO, GRPO, DPO, reward modeling, VeRL, Miles, Slime, SkyRL, OpenRLHF, NeMo-Aligner, or TorchTitan Background with runtime and orchestration systems such as Ray, Monarch, Kubernetes, Slurm, or comparable actor- and task-based systems Experience scaling workloads across thousands of GPUs or heterogeneous systems, including fault tolerance, elastic recovery, stragglers, resource contention, or benchmark reproducibility Familiarity with NVIDIA platform components such as CUDA, NCCL, cuDNN, TensorRT-LLM, Transformer Engine, Nsight, NeMo, or Megatron-Core Demonstrated ability to turn customer or partner needs into reusable upstream improvements rather than one-off support #LI-Hybrid Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.
The base salary range is 272,000 USD - 431,250 USD. You will also be eligible for equity and benefits. Applications for this job will be accepted at least until August 29, 2026.
This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer.
As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
About Nvidia
Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Santa Clara, CA, US