1

Narrative Designer Jobs in Austin, TX (NOW HIRING)

The Contractor - Senior Designer will work on specific projects to function as a design authority ... Assess how narrative beats and progression are supported by gameplay systems * Help teams integrate ...

Senior Project Designer

Austin, TX · On-site

$101K - $108K/yr

Austin, Texas Description The Senior Project Designer is responsible for shaping the story and design narrative of each project, overseeing the conceptualization and development of inspiring, client ...

Senior Project Designer

Austin, TX · On-site

$101K - $108K/yr

The Senior Project Designer is responsible for shaping the story and design narrative of each project, overseeing the conceptualization and development of inspiring, client-focused designs. This ...

Description The Senior Project Designer is responsible for shaping the story and design narrative of each project, overseeing the conceptualization and development of inspiring, client-focused ...

SKILLS AND REQUIREMENTS Core Creative & Narrative Skills * Scriptwriting & Concepting: Advanced ... Managing and collaborating with third-party vendors, external motion graphics designers, and ...

next page

Showing results 1-20

Narrative Designer information

See Austin, TX salary details

$35.2K

$82.4K

$109K

How much do narrative designer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for narrative designer in Austin, TX is $82,397.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,500.00 and $108,000.00 per year, depending on experience, location, and employer.

What is a narrative designer?

A Narrative Designer is responsible for shaping the story, dialogue, and overall storytelling experience in a game. They collaborate with writers, game designers, and other developers to ensure that narrative elements integrate seamlessly with gameplay. Unlike traditional writers, they focus on how story interacts with mechanics, level design, and player choices. Their work involves character development, world-building, and ensuring consistency in the game's narrative structure.

What skills and qualifications are needed to thrive as a narrative designer?

To thrive as a Narrative Designer, you need a strong background in creative writing, storytelling, and an understanding of narrative techniques, often supported by a degree in writing, game design, or a related field. Familiarity with interactive scripting tools, branching dialogue systems, and game engines such as Unity or Unreal Engine is typically required. Collaboration, adaptability, and excellent communication skills are vital for working with multidisciplinary teams and incorporating feedback. These skills ensure the creation of compelling, player-centric narratives and smooth integration of story elements within interactive media.

What are common collaborative responsibilities for a narrative designer within a game development team?

Narrative Designers regularly work alongside game designers, artists, and programmers to ensure that story elements align with gameplay mechanics and visual storytelling. They often participate in brainstorming sessions, review narrative implementation in-game, and revise scripts based on team feedback. Effective cross-department collaboration is key, as the narrative must support and enhance the overall player experience while fitting technical and design limitations. This collaborative environment requires strong communication and a willingness to iterate on ideas based on input from various team members.

How much are narrative designers paid?

Narrative designers typically earn between $50,000 and $100,000 annually, depending on experience, location, and the complexity of projects. Senior or specialized narrative designers with industry experience can earn higher salaries, often exceeding $100,000. Compensation may also include benefits such as bonuses, royalties, or profit sharing, especially in larger studios or successful projects.

How to get into narrative designer?

To become a narrative designer, develop strong storytelling skills, a background in writing or game design, and proficiency with tools like Twine or Ink. Building a portfolio of writing samples and gaining experience through internships or indie projects can also help entry into the field.

What are the most commonly searched types of Narrative Designer jobs in Austin, TX?

The most popular types of Narrative Designer jobs in Austin, TX are:

What cities near Austin, TX are hiring for Narrative Designer jobs?

Cities near Austin, TX with the most Narrative Designer job openings:

Infographic showing various Narrative Designer job openings in Austin, TX as of August 2026, with employment types broken down into 88% Full Time, and 12% Part Time. Highlights an 56% In-person, and 44% Remote job distribution, with an average salary of $82,397 per year, or $39.6 per hour.

Contractor - Senior Designer

Aspyr

Austin, TX • On-site

$100 - $125/hr

Other

Re-posted 5 days ago


Key responsibilities

  • Review and influence design decisions for assigned projects, ensuring coherence of vision, mechanics, and player experience

  • Deconstruct legacy mechanics and partner with Product Management to determine what must be preserved for authenticity and what should evolve for modern audiences

  • Provide analysis and insight into core loops, progression, pacing, and player motivation to ensure each game feels intentional and robust


Job description

**Please note that all positions posted for Aspyr Media, Inc. are in-person/in-office only; remote positions are not available.**

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold new projects to players everywhere. Since 1996, we’ve published over 200 games and our team is dedicated to bringing beloved franchises like Tomb Raider and Star Wars to new and familiar audiences across all platforms. We focus on collaboration and creativity, crafting high-quality, engaging games that leave a lasting impact on players worldwide.

Responsibilities:

The Contractor - Senior Designer will work on specific projects to function as a design authority by reviewing design decisions, shaping design direction, and ensuring that the projects stay true to the original games’ identity. This person will work closely with Product Management, Engineering, Art, external partners, and IP holders to help shape requirements, validate design choices, and influence the evolution of gameplay systems across genres and platforms.

  • Review and influence design decisions for assigned projects, ensuring coherence of vision, mechanics, and player experience
  • Deconstruct legacy mechanics and partner with Product Management to determine what must be preserved for authenticity and what should evolve for modern audiences
  • Provide analysis and insight into core loops, progression, pacing, and player motivation to ensure each game feels intentional and robust
  • Serve as a creative advisor during development reviews, build critiques, and milestone evaluations with internal teams and external partners
  • Evaluate gameplay with a focus on:
  • Responsiveness and camera feel
  • Character control and feedback fidelity
  • Consistency of pacing, difficulty curve, and engagement
  • Deliver clear, objective, and actionable feedback that improves overall player experience while honoring original design intent
  • Partner with the Product Management team to help write, review, and refine Product Requirement Documents (PRDs) to clearly capture:
  • Gameplay goals and measurable success criteria
  • System requirements and dependencies
  • How original mechanics are adapted or modernized
  • Conformance with IP holder direction and quality standards
  • Validate that requirements are actionable, feasible, and aligned with design vision before implementation begins
  • Help interpret, communicate, and defend design intent to partners while being responsive to technical needs and feedback
  • Work with IP holders to ensure creative and mechanical decisions honor their direction and quality expectations
  • Assess how narrative beats and progression are supported by gameplay systems
  • Help teams integrate environmental storytelling and pacing that reinforces engagement and clarity
  • Standardize practices for design documentation, tuning, and feedback loops
Preferred Qualifications:
  • 7+ years of professional game design experience
  • At least 2 shipped titles in Senior, Lead, or Principal design roles
  • Deep understanding of game systems and player experience fundamentals across genres
  • Strong analytical skills with the ability to translate experiential qualities into actionable improvement plans
  • Comfortable using spreadsheets (Excel / Sheets) for balance, progression, and system modeling
  • Familiarity with engine tools (Unreal and/or proprietary) sufficient to navigate builds, understand technical constraints, and communicate effectively with engineering
  • Experience on remasters, remakes, or major ports of legacy IP and collaborating directly with IP holders of licensed properties
  • Background in narrative design, UX/UI, or player psychology
  • Prior experience shaping or reviewing PRDs, feature specs, partner deliverables, or partner QA processes
  • Experience in cross-project design leadership within a creative organization

Aspyr is committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions at Aspyr are based on business needs, job requirements and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Aspyr will not tolerate discrimination or harassment based on any of these characteristics. Aspyr encourages applicants of all ages.

#J-18808-Ljbffr