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Multidisciplinary Artist Jobs (NOW HIRING)

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... multidisciplinary teams. 8. Maintain proper documentation of processes, workflows, and ...

College of Performing Arts students are actors, musicians, performers, writers, improvisers, creative technologists, entrepreneurs, composers, arts managers, and multidisciplinary artists. Our ...

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Multidisciplinary Artist information

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How much do multidisciplinary artist jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for multidisciplinary artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is a multidisciplinary artist?

Multidisciplinary artists are creative professionals who work across multiple artistic disciplines, such as visual arts, music, performance, digital media, or writing. Instead of focusing on a single medium, they blend techniques and concepts from various fields to create innovative and experimental works. This approach allows them to explore new forms of expression and often leads to unique collaborations and projects that challenge traditional boundaries in art. Multidisciplinary artists are valued for their adaptability, creative problem-solving, and ability to engage diverse audiences.

How does a multidisciplinary artist balance and integrate different artistic mediums in their daily work?

Multidisciplinary artists often manage multiple projects that span various artistic mediums, such as painting, sculpture, digital art, and performance. Balancing these requires strong organizational skills and the ability to fluidly shift creative focus based on project needs and deadlines. Collaboration with other artists or creative professionals is common, as it helps generate new ideas and refine techniques across disciplines. Regular communication and planning sessions, as well as maintaining a flexible creative process, are essential for successfully integrating diverse mediums and meeting project goals.

What are the key skills and qualifications needed to thrive as a multidisciplinary artist, and why are they important?

To thrive as a Multidisciplinary Artist, you need proficiency in various artistic mediums, a solid portfolio showcasing your versatility, and often a degree in fine arts or a related field. Familiarity with digital design tools (such as Adobe Creative Suite), multimedia equipment, and sometimes coding or animation software is highly beneficial. Creativity, adaptability, and strong collaboration skills help set you apart in dynamic and cross-functional projects. These abilities are crucial for producing innovative work, engaging diverse audiences, and succeeding across multiple artistic disciplines.

What is the difference between Multidisciplinary Artist vs Visual Artist?

AspectMultidisciplinary ArtistVisual Artist
CredentialsVaries; often includes art degrees, certifications in multiple mediumsTypically holds a degree in fine arts or related field
Work EnvironmentStudio, galleries, public spaces, collaborative projectsStudios, galleries, exhibitions
Industry UsageUsed across contemporary art, installation, performance, and mixed mediaPrimarily in fine arts, painting, sculpture, and traditional media
Search & Comparison IntentLooking for artists working across multiple disciplinesSeeking artists focused on visual arts

Multidisciplinary Artists work across various art forms and media, often combining techniques like painting, sculpture, performance, and digital art. Visual Artists typically focus on a specific medium such as painting or sculpture. While both may share similar credentials and work environments, Multidisciplinary Artists are distinguished by their versatility and cross-disciplinary approach, making them suitable for diverse projects and collaborations.

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What are popular job titles related to Multidisciplinary Artist jobs?

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Infographic showing various Multidisciplinary Artist job openings in the United States as of September 2026, with employment types broken down into 2% As Needed, 88% Full Time, 7% Part Time, and 3% Contract. Highlights an 69% Physical, 2% Hybrid, and 29% Remote job distribution, with an average salary of $51,263 per year, or $24.6 per hour.

Technical Artist III- UI/UX (REMOTE)

OR • Remote

ARTHREX
Medical Equipment and Supplies Manufacturing • 5 - 10K employees

$89K - $170K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 13 days ago


Arthrex rating

7.8

Company rating: 7.8 out of 10

Based on 77 frontline employees who took The Breakroom Quiz


Job description

 Requisition ID:          66202 Title: Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum:  $170,000.00

Main Objective: Assists in the development of high-end and innovative realtime software for medical visualizations including surgical techniques, advertisements, medical education, AR/VR products etc. Create high-quality, realistic, optimized, realtime visualizations and collaborate in a cross-functional team environment
Essential Duties and Responsibilities: 
1.    Continuously learns and implements new and experimental features, technical art tools, and solutions for emerging visual and XR technologies.
2.    Develop technical art solution for interactive, visual applications using established industry practices and technology.
3.    Assists in development of 3D models, animations, animation rigs, UI Design and textures using computer graphics software. Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic assets into realtime applications
4.    Develops art solutions for creating highly realistic renderings for VR/AR, Web and Desktop 3D applications using cutting edge technologies.
5.    Develops artist tools and scripts in 3D software like Maya and engines like Unreal and Unity.
6.    Collaborate with other artists and developers to expand the 3D product library for real-time applications. 
7.    Collaborates with developers to make realtime visualizations that are easy to programmatically manipulate and use by multidisciplinary teams.
8.    Maintain proper documentation of processes, workflows, and configurations.
9.    Report progress and status of assigned tasks on a timely basis. 
10.    Works productively and harmoniously with medical education, developers, 3D animators, modelers and artists in a team driven environment.

Skills:

   Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
   Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
   Experience with distributed version control systems such as Git or PlasticSCM.
   Understanding of the process of tracking artistic solution development using project management tools like Jira, Trello or Cloud CMS.
   Knowledge of company practices, standards, and collaboration in a team with diverse skillsets.

   Advanced knowledge of Realtime applications, and Engines.
   General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D art tools like Maya, 3DS Max , Zbrush, Houdini, Adobe Substance 3D Suite and Photoshop.
   Proficiency in scripting, automation and two or more of the following: art tool development, material nodes, rigging/skinning, VFX nodes, UI Design, creating and modifying shaders.
   Advanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders.
   Experience with one or more of the following: VR/AR specific rendering features, Virtual Production, profiling and optimizing graphics.
   Intermediate knowledge of the automation of art tasks, development of art pipelines, art workflow improvements, and art reusability using scripting in realtime engines or 3D software tools.
   Advanced knowledge of documentation practices.

Discretion/Latitude:

Work is performed under general direction. Participates in determining success metrics for work performed. Mentors lower-level personnel.

Education/Experience:

   Bachelor's degree preferred.
   5 years of professional experience


Arthrex Benefits

  • Medical, Dental and Vision Insurance
  • Company-Provided Life Insurance
  • Voluntary Life Insurance
  • Flexible Spending Account (FSA)
  • Supplemental Insurance Plans (Accident, Cancer, Hospital, Critical Illness)
  • Matching 401(k) Retirement Plan
  • Annual Bonus
  • Wellness Incentive Program
  • Gym Reimbursement Program
  • Tuition Reimbursement Program
  • Trip of a Lifetime
  • Paid Parental Leave
  • Paid Time Off
  • Volunteer PTO
  • Employee Assistance Provider (EAP)

All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other status protected by law.


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