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Motion Graphics Jobs in British Columbia (NOW HIRING)

While motion design isn't the core focus of the role, experience bringing design to life through animation or motion is a strong plus. Key Responsibilities Creative & Craft * Develop brand systems ...

Creative Designer

Vancouver, BC ยท On-site

CA$60K - CA$75K/yr

Produce video and motion graphics for social content, ads, and product marketing * Build product animations and demos that showcase Creator's platform capabilities * Design infographics, reports, and ...

Creative Designer

Vancouver, BC ยท On-site +1

CA$60K - CA$75K/yr

Produce video and motion graphics for social content, ads, and product marketing * Build product animations and demos that showcase Creator's platform capabilities * Design infographics, reports, and ...

Work with and implement industry leading techniques for motion graphics and vfx in mobile games and improve internal tools and structure. * Collaborate with engineers, game designers, UX designers ...

Strong artistic eye and deep understanding of timing, motion, and physics. * Proven experience mentoring other artists and leading complex effects work. * Ability to innovate, problem-solve, and ...

Senior FX Artist

Vancouver, BC ยท On-site

CA$82K/yr

Strong artistic eye and deep understanding of timing, motion, and physics. * Proven experience mentoring other artists and leading complex effects work. * Ability to innovate, problem-solve, and ...

Hiring Range: $100,000 to $120 000/year for a 40 hour work week Start date: June 2026 Please note that only candidates holding a valid Canadian work authorization and residing in BC will be ...

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Motion Graphics information

See British Columbia salary details

$24K

$67.1K

$128.5K

How much do motion graphics jobs pay per year?

As of Aug 23, 2026, the average yearly pay for motion graphics in British Columbia is $67,053.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,000.00 and $81,000.00 per year, depending on experience, location, and employer.

What is a motion graphics professional?

A Motion Graphics job involves creating animated visual content for various media, including advertisements, social media, films, and television. Motion Graphic Designers use software like Adobe After Effects and Cinema 4D to animate text, illustrations, and other graphic elements. They blend design principles with animation techniques to enhance storytelling and visual communication. This role often requires collaboration with designers, video editors, and marketing teams to produce engaging motion-based content.

What does a motion graphics professional do?

A typical day for a Motion Graphics professional involves collaborating with creative teams, interpreting briefs, storyboarding concepts, and developing animations for videos, advertisements, or digital platforms. You may work on multiple projects simultaneously, participating in brainstorming sessions, gathering feedback, and revising your work as needed. The role often requires closely coordinating with designers, video editors, and marketing teams to ensure a cohesive final product. This dynamic environment allows you to showcase technical skills and creativity while contributing to impactful visual storytelling.

What are the key skills and qualifications needed to thrive in motion graphics?

To thrive as a Motion Graphics professional, you need strong graphic design skills, animation proficiency, and a solid understanding of visual storytelling, often backed by a degree in design, animation, or related fields. Expertise in industry-standard software such as Adobe After Effects, Premiere Pro, and Cinema 4D is crucial, with certifications in these tools considered an asset. Creativity, collaboration, attention to detail, and the ability to adapt to feedback are important soft skills for excelling in dynamic production environments. These skills are essential to producing engaging, high-quality content that aligns with project goals and stands out in a competitive field.

How much does a motion graphics artist make?

The average salary for a motion graphics artist varies by experience and location but typically ranges from $45,000 to $85,000 annually. Entry-level artists may earn less, while experienced professionals with strong skills in software like Adobe After Effects can earn higher salaries, especially in competitive markets.

Is motion graphics a good career in 2026?

Motion graphics is a growing field with demand in advertising, entertainment, and digital media, requiring skills in software like Adobe After Effects and Cinema 4D. Job prospects depend on experience, portfolio quality, and staying updated with industry trends. The profession offers freelance and full-time opportunities, often requiring creativity and technical proficiency.

Is motion graphics a good career?

Motion graphics is a viable career for those with skills in design, animation, and software such as Adobe After Effects and Cinema 4D. It offers opportunities in advertising, film, television, and digital media, often requiring a strong portfolio and creative problem-solving. Job stability and growth depend on industry demand and individual skill development.

What jobs can you get with motion graphics?

With motion graphics skills, you can pursue roles such as motion graphic designer, video editor, visual effects artist, or multimedia artist. These jobs typically require proficiency in tools like Adobe After Effects and often involve creating animations for advertising, film, television, or digital media projects.

What job categories do people searching Motion Graphics jobs in British Columbia look for?

The top searched job categories for Motion Graphics jobs in British Columbia are:

What cities in British Columbia are hiring for Motion Graphics jobs?

Cities in British Columbia with the most Motion Graphics job openings:

Infographic showing various Motion Graphics job openings in British Columbia as of August 2026, with employment types broken down into 81% Full Time, 6% Part Time, and 13% Contract. Highlights an 62% In-person, 13% Hybrid, and 25% Remote job distribution, with an average salary of $67,053 per year, or $32.2 per hour.

Motion Graphics Designer -- Independent Contractor

Scarab Digital

Vancouver, BC โ€ข On-site

Contractor

Re-posted 26 days ago


Job description

Motion Graphics Designer — Independent Contractor

Scarab Digital | Vancouver-based | Hybrid | Remote-across Canada considered


A contract role for designers who can own work, think in story, and become repeat collaborators as projects move.


The opportunity

We are looking for a Motion Graphics Designer to join Scarab Digital as a freelance independent contractor on active film and television productions. This is project-based contract work with the intention of building ongoing working relationships with people we trust. When the alignment is there, the relationship is meant to continue across projects rather than end after a single engagement.

Most contractor collaborations are primarily remote. Vancouver-based designers are welcome to work hybrid or in studio when useful, but we do not treat physical presence as a substitute for ownership, creative judgment, or clear communication.


What the work is

Scarab Digital builds story-driven on-screen graphics for film and television: phones, text conversations, social interfaces, laptop screens, search results, dashboards, surveillance visuals, broadcast graphics, radar systems, and speculative UI/FUI. The work needs to read instantly on screen, feel native to the world of the story, and help move the narrative forward.

At this level, we need someone who can work independently, make strong creative calls, and contribute more than directed execution. You should be able to interpret a brief, see where the opportunity is, and turn that into work that reads clearly on screen and elevates the scene.


What you will do

• Design and animate UI, FUI, and other on-screen graphics for film and television.

• Create believable systems for phones, messaging, search, social feeds, laptop files, dashboards, broadcast screens, and other story surfaces.

• Interpret scripted creative direction, and production constraints into clear visual solutions.

• Push concepts beyond the obvious when the story benefits from a bolder approach.

• Balance taste, function, speed, and clarity under real production timelines.

• Work independently while staying connected to the team, the brief, and the larger story goal.


You will do your best work here if you…

• move things forward without needing constant supervision.

• understand the difference between something that looks cool and something that works on screen in the story world.

• can take a creative risk without losing readability or breaking the production need.

• care about the whole outcome, not just your assigned task.

• bring a point of view and can explain your choices clearly.


What usually does not work here

• A purely marketing or agency lens with no interest in cinematic storytelling.

• Over-designed work that ignores usability, pacing, or story function.

• Dependency on a high iteration feedback loop.

• A need for slow cycles when the production reality is fast-moving.

• Low-accountability collaboration habits.


Core requirements

• 3–6 years of relevant professional experience; strong contract and studio experience is welcome.

• Expert working ability in After Effects, Illustrator, and Photoshop. Bonus Protopie experience

• Strong design fundamentals across typography, layout, composition, color, and motion.

• A portfolio that shows narrative interface work, on-screen graphics, or highly relevant adjacent work.

• Confidence working independently under deadlines.


Strongly preferred

• Film, television, trailer, title, game, or narrative design experience.

• Experience with screen graphics that feel real-world, functional, and native to a live-action environment.

• UI/FUI system thinking, not just single-shot styling.

• Working knowledge of Figma, Cinema 4D, and ProtoPie.

• Experience giving and receiving concise, useful feedback.

• Evidence of taste: not trend-chasing, but clear judgment.


How we work with contractors

• This is freelance independent-contractor work with scoped deliverables and project-based timelines.

• The work is real and current; we are not just building a speculative roster for someday.

• We value repeat collaboration and tend to keep working with people who reliably make the work better.

• We appreciate people who operate like true partners: clear, accountable, and solutions-oriented.


Our inclusive approach

We want people to do their best work from their strengths, not spend energy pretending to be a different kind of creative just to match an outdated mold. We care about contribution, craft, perspective, and accountability. We welcome designers from different backgrounds and paths, and we encourage candidates to apply even if they are stronger in some areas than others, as long as the core role fit is genuinely there.


What strong candidates usually bring

Category - Motion Designer

Typical level - Typically 3–6 years in relevant motion/design work

Core tools - After Effects, Illustrator, Photoshop, Protopie, Figma

Strong indicators - Independent execution, strong judgment, UI/FUI thinking, deadline reliability


Application process

Stage

What we’re looking for


Portfolio + short application

Relevance, judgment, communication, and whether the candidate understands the role they are applying for.


Structured questions

Ownership, taste, film/UI/FUI relevance, collaboration style, accountability.


CliftonStrengths Assessment and Interview

Help Identify your personal strengths and see how your skills and strength fits into the team



A note from us

If you are looking for a freelance relationship where the work is real, the standards are high, and your contribution can turn into repeat collaboration, send us work that shows how you think. We are looking for people who make the team sharper.