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Motion Capture Animator Jobs in California (NOW HIRING)

Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships. * Guiding and reviewing external animation partners, maintaining ...

Create tutorials, how-to guides, and online videos to help students understand digital motion capture and animation technology. * Provide technical support for software, hardware, and Crestron remote ...

Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...

Experience working with game engine animation systems. Good knowledge of Motion Capture techniques. Bonus Qualifications: Solid understanding of human and animal anatomy. Scripting in MEL. About Us ...

... and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation ...

... and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation ...

Collaborating with the editorial, animation, and production teams to keep scenes moving forward ... Experience editing motion capture footage * Post-production experience with live-action-either ...

Senior Full Stack Developer

Carlsbad, CA · On-site

$125K - $150K/yr

Work closely with teams across Performance Capture, Animation, R&D and Tech Art to align systems ... Experience or knowledge of Motion Capture/Film Production. * Passion for Rockstar Games and our ...

... that capture Fuser's energy and clarity. You'll collaborate closely with our Head of Creative ... Create short-form videos, animations, and tutorials using Fuser and motion tools * Contribute to ...

... that capture Fuser's energy and clarity. You'll collaborate closely with our Head of Creative ... Create short-form videos, animations, and tutorials using Fuser and motion tools * Contribute to ...

Cinematics Editor

Santa Monica, CA · On-site

$36.25 - $54.32/hr

Collaborating with the editorial, animation, and production teams to keep scenes moving forward ... Experience editing motion capture footage * Post-production experience with live-action-either ...

Showing results 21-40

Motion Capture Animator information

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$10

$38

$69

How much do motion capture animator jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for motion capture animator in California is $38.89, according to ZipRecruiter salary data. Most workers in this role earn between $21.59 and $63.12 per hour, depending on experience, location, and employer.

What is a motion capture animator?

A Motion Capture Animator is responsible for capturing the movements of actors or objects using specialized motion capture technology and translating them into realistic animations for games, films, and other media. They work closely with animators, directors, and technical artists to ensure the captured motion fits the artistic vision of the project. This role requires expertise in motion capture software, character rigging, and a strong understanding of human movement and expression.

What are the key skills and qualifications needed to thrive as a motion capture animator?

To thrive as a Motion Capture Animator, you need a solid understanding of animation principles, anatomy, and kinematics, often backed by a degree in animation, game design, or a related field. Expertise in motion capture hardware and software such as Vicon, OptiTrack, and MotionBuilder, along with knowledge of 3D modeling programs like Maya or Blender, is typically required. Strong problem-solving, collaboration, and communication skills are vital for working closely with directors, actors, and other production team members. These skills ensure accurate, high-quality character animations and seamless integration with creative project goals.

What does a motion capture animator do?

As a Motion Capture Animator, your day often involves preparing and calibrating motion capture equipment, recording actor performances, and cleaning up captured data using specialized software. You'll collaborate closely with animation leads, directors, and sometimes actors to ensure the movements accurately reflect character and story requirements. Reviewing and refining mocap data for integration into 3D environments is a regular task, as is troubleshooting any technical or creative challenges that arise. You may also participate in team meetings to align on project goals and discuss feedback on animation progress.

What are the most commonly searched types of Motion Capture Animator jobs in California? The most popular types of Motion Capture Animator jobs in California are:
What are popular job titles related to Motion Capture Animator jobs in California? For Motion Capture Animator jobs in California, the most frequently searched job titles are:
What job categories do people searching Motion Capture Animator jobs in California look for? The top searched job categories for Motion Capture Animator jobs in California are:
What cities in California are hiring for Motion Capture Animator jobs? Cities in California with the most Motion Capture Animator job openings:
Infographic showing various Motion Capture Animator job openings in California as of August 2026, with employment types broken down into 66% Full Time, 26% Part Time, 2% Temporary, and 6% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $80,900 per year, or $38.9 per hour.

Lead Gameplay Animator

Bonfire Studios

Irvine, CA • On-site

Full-time

Re-posted 24 days ago


Job description

What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.

Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.

Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.

The best way to understand our Art team is in their own words - here's how they describe their work.

Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game's narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron's world.

As our Lead Animator, you'll be accountable for how our game moves and how our animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a competitive, combat-driven multiplayer experience. At the same time, you'll stay close to the craft, guiding combat feel and gameplay clarity from prototype through polish, helping ensure that every movement in our world carries intention and that the team behind it continues to level up.

YOU'LL CONTRIBUTE BY:
  • Inspiring and guiding the animation discipline, setting the creative vision and quality bar for characters and combat in a competitive multiplayer game.
  • Leading and mentoring a lean animation team, fostering autonomy, accountability, and growth through clear expectations, constructive feedback, and thoughtful development.
  • Balancing leadership with hands-on creation, contributing directly to gameplay animation while setting standards and pushing ideas forward independently.
  • Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience.
  • Owning combat feel and moment-to-moment gameplay expression, ensuring characters are readable, responsive, expressive, and impactful.
  • Driving production clarity and execution, prioritizing animation goals, pipelines, and team focus while balancing fidelity, performance, and schedule.
  • Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships.
  • Guiding and reviewing external animation partners, maintaining a high craft bar across both internal and outsourced work.
  • Contributing to studio-wide hiring, onboarding, and team-building efforts to grow and strengthen the animation discipline.
  • Fostering accountability and self-sufficiency, empowering the team to solve problems proactively while maintaining strong collaboration.
 WE'RE EXCITED ABOUT YOU BECAUSE YOU:
  • Have proven experience creating high-quality, in-game animations, ideally across multiple shipped titles.
  • Are energized by competitive multiplayer combat and understand the critical role animation plays in readability, feel, and fairness.
  • Bring a strong understanding of combat systems and how animation drives responsiveness and player satisfaction.
  • Have experience developing animation systems, ideally in new or evolving engines.
  • Are comfortable owning features end-to-end, from early exploration through final implementation.
  • Are highly skilled at conveying character through gameplay animation, not just cinematics.
  • Push for animation excellence while always putting gameplay quality first.
  • Thrive in tight-knit, highly collaborative teams and communicate clearly across disciplines.
  • Are self-directed, adaptable, and able to focus on what matters most for the game right now.
  • Believe great games are built by great teams that put people first.
  • Value trust, openness, humility, curiosity, and enjoy learning alongside others.
  • Have a growth mindset and care deeply about helping teammates develop.
  • Want to make a meaningful impact on a new IP and shape both the role and the studio as we grow.
 THIS MIGHT NOT BE THE ROLE FOR YOU IF:
  • You prefer to focus solely on individual contribution and don't enjoy coaching, mentoring, or guiding others.
  • You're looking for a role where the animation vision is already fully defined and doesn't require iteration or collaboration.
  • You're uncomfortable balancing creative ambition with gameplay, tech, and production realities.
  • You prefer rigid role boundaries and aren't excited by wearing multiple hats in a small, evolving team.
  • Competitive multiplayer games-or the tradeoffs they require-don't genuinely excite you.
  • You're seeking a highly siloed environment rather than a studio where cross-discipline collaboration is constant and expected
 YOU'LL LOVE WORKING AT BONFIRE BECAUSE WE:
  • Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
  • Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
  • Stay truly independent, with decisions driven by the team - not by investors or a board.
  • Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.

The base salary range for this role is $196,500 - $247,133. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a resume - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.

Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.