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Module Engineer Jobs in Rio Rancho, NM (NOW HIRING)

Sr. Structural Engineer

Albuquerque, NM

$91.70K - $124.60K/yr

... and module-level support structures. * BESS Structural Design: Engineer foundations and supports for battery enclosures, inverter/PCS skids, MV/LV transformer pads, fire walls, and equipment ...

Senior Actuation Systems Engineer

Albuquerque, NM

$101.30K - $138.60K/yr

The position will address requirements development for actuation systems, sub-units, modules and ... PCAS engineers are provided the opportunity for direct access to these subject matter experts ...

Sr. Software Engineer

Albuquerque, NM · Remote

$150K - $175K/yr

SENIOR SOFTWARE ENGINEER POSITION SUMMARY We are seeking a Sr. Software Engineer and or Jr. ... modules for enrollment, budgeting, payroll, tax filing, caregiver onboarding, customer support, and ...

Fun stuff you will do on the job:** - Develop embedded software modules and software card interfaces, including digital, analog, serial, including SpaceWire - Interface with hardware engineers in the ...

Systems Engineer Schedule: Full-Time Shift: Day Job Travel: Yes - 10% of the time Minimum Clearance ... Fun stuff you will do on the job: • Develop embedded software modules and software card ...

Systems Engineer Schedule: Full-Time Shift: Day Job Travel: Yes - 10% of the time Minimum Clearance ... Develop embedded software modules and software card interfaces, including digital, analog, serial ...

Fun stuff you will do on the job: • Develop embedded software modules and software card interfaces, including digital, analog, serial, including SpaceWire. • Interface with hardware engineers in ...

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Module Engineer information

What are the key skills and qualifications needed to thrive as a Module Engineer, and why are they important?

To thrive as a Module Engineer, you need a solid background in engineering principles, experience with module design and integration, and typically a relevant degree in electrical, mechanical, or materials engineering. Familiarity with CAD software, simulation tools, and industry-specific standards or certifications like Six Sigma or IPC guidelines is often required. Strong problem-solving, attention to detail, and effective teamwork are vital soft skills for excelling in cross-functional projects. These competencies ensure high-quality module development, reliable integration, and successful project outcomes in fast-paced manufacturing or R&D environments.

What are some common challenges Module Engineers face when coordinating with cross-functional teams?

Module Engineers often collaborate with design, manufacturing, and quality assurance teams to ensure that integrated modules meet technical specifications and deadlines. One common challenge is aligning diverse priorities and timelines across departments, which requires strong communication and project management skills. Additionally, Module Engineers may need to resolve technical discrepancies or design changes quickly while maintaining overall product integrity. Building strong relationships and being proactive in addressing issues can help facilitate smoother collaboration and project success.

What are module engineers?

Module engineers are professionals responsible for designing, developing, testing, and integrating specific modules or components within a larger system, often in industries like semiconductors, electronics, or software. They ensure that each module meets technical requirements, interfaces correctly with other system parts, and performs reliably. Module engineers often collaborate closely with multidisciplinary teams to troubleshoot issues and optimize module performance throughout the product lifecycle.

What is the difference between Module Engineer vs Electrical Engineer?

AspectModule EngineerElectrical Engineer
Required CredentialsBachelor's in Electrical, Electronics, or related field; certifications varyBachelor's or higher in Electrical Engineering; professional licensure often preferred
Work EnvironmentDesign, develop, and test modules or components within larger systems, often in manufacturing or R&D settingsDesign, analyze, and maintain electrical systems across industries like power, electronics, or automation
Employer & Industry UsageUsed in electronics manufacturing, aerospace, automotive, and industrial sectorsCommon in power generation, electronics, telecommunications, and automation industries

While both roles require a background in electrical or electronics engineering, Module Engineers focus on developing specific modules or components within larger systems, often emphasizing integration and testing. Electrical Engineers have a broader scope, working on entire electrical systems, designs, and analysis. The roles overlap in credentials and work environments but differ in scope and focus.

Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Albuquerque, NM • Remote

$20 - $120/hr

Part-time

Posted 9 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.