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Model Compress Engineer Jobs (NOW HIRING)

Compress delivery schedules by breaking epics into small, independently shippable slices and ... Proven technical architect background: designed distributed systems, API contracts, data models ...

Machine Learning Engineer - Edge

Lowell, MA ยท On-site +1

$86K - $135K/yr

Machine Learning Engineer - Edge *Please consider before applying: This is a hybrid role, and ... You will train, finetune, and compress models to run efficiently on resource-constrained edge ...

Senior Palantir Engineer

Boston, MA

$113K - $155K/yr

... compress delivery cycles. We are looking for a senior engineer who can work hands on in Foundry: building pipelines, ontology models, agents, and applications alongside our external Palantir ...

Machine Learning Engineer - Edge

Dover, NH ยท On-site +1

$86K - $135K/yr

Machine Learning Engineer - Edge *Please consider before applying: This is a hybrid role, and ... You will train, finetune, and compress models to run efficiently on resource-constrained edge ...

Project Engineer

Loveland, CO ยท On-site

$80K - $120K/yr

Use Solidworks and PDM to model parts, configurations, sheet metal, weldments, structural, piping ... Conduct pressure vessel design and code calculations to ASME Section VIII using COMPRESS and ...

New

Senior Palantir Engineer

Boston, MA ยท On-site

$113K - $155K/yr

... compress delivery cycles. We are looking for a senior engineer who can work hands on in Foundry: building pipelines, ontology models, agents, and applications alongside our external Palantir ...

Senior Palantir Engineer

Boston, MA ยท On-site

$113K - $155K/yr

... compress delivery cycles. We are looking for a senior engineer who can work hands on in Foundry: building pipelines, ontology models, agents, and applications alongside our external Palantir ...

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Model Compress Engineer information

See salary details

$38K

$90.5K

$150.5K

How much do model compress engineer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for model compress engineer in the United States is $90,538.00, according to ZipRecruiter salary data. Most workers in this role earn between $71,500.00 and $100,000.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by a Model Compress Engineer when optimizing machine learning models for deployment?

Model Compress Engineers often encounter challenges such as maintaining model accuracy while significantly reducing size and computational requirements. Balancing the trade-offs between compression rate, latency, and performance can be complex, especially when deploying models to resource-constrained environments like mobile devices or embedded systems. Additionally, integrating compressed models into existing production pipelines and ensuring compatibility across diverse hardware platforms can require close collaboration with data scientists, ML engineers, and software developers.

What are the key skills and qualifications needed to thrive as a Model Compression Engineer, and why are they important?

To thrive as a Model Compression Engineer, you need a strong background in machine learning, deep learning frameworks (such as TensorFlow or PyTorch), and a solid understanding of neural network architectures, usually supported by a degree in computer science or a related field. Familiarity with model compression techniques like pruning, quantization, knowledge distillation, and experience with relevant tools and libraries (e.g., ONNX, TensorRT) are essential. Strong problem-solving abilities, collaboration, and effective communication skills help in translating research into practical, efficient solutions. These skills are crucial for optimizing AI models to run efficiently on resource-constrained devices, improving deployment speed, and reducing computational costs.

What is a Model Compress Engineer?

A Model Compress Engineer is a professional who specializes in reducing the size and computational requirements of machine learning models without significantly impacting their performance. This role involves applying advanced techniques such as model pruning, quantization, knowledge distillation, and other optimization methods to make models more efficient. Model compress engineers are crucial for deploying AI models on resource-constrained devices like smartphones, IoT devices, and edge computing platforms. Their work helps improve inference speed, reduce memory usage, and lower energy consumption, making AI solutions more accessible and scalable.
Infographic showing various Model Compress Engineer job openings in the United States as of May 2026, with employment types broken down into 93% Full Time, and 7% Contract. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $90,538 per year, or $43.5 per hour.

Senior Simulation Engineer I/II, Robotics

Lila Sciences

Cambridge, MA โ€ข On-site

Other

Posted 18 days ago


Job description

Your Impact at LILA

Lila Sciences is building autonomous science platforms that compress the cycle time of scientific discovery. The Next Gen Robotics team, within the Robotics department, is building the foundational simulation and robotic infrastructure that will power the AI Science Factory (AISF) at our 5AP facility. As we ramp toward first science later this year, simulation is becoming a load-bearing capability across both robotics production and orchestration.

We are looking for a Simulation Engineer to help establish the foundation of our simulation platform. You will be a core technical contributor shaping how we design, build, and scale virtual environments - from individual scene authoring to automated, headless data generation pipelines. You will work across the full simulation stack: scene infrastructure, physics and sensor fidelity, programmatic scene construction, and sim-to-real transfer workflows.

This is a high-impact, foundational role on a team being built from the ground up. You will have significant influence over tooling decisions, architectural patterns, and best practices, and your work will directly de-risk robotics development and accelerate throughput modeling for orchestration.

What You'll Be Building

  • Design and maintain modular, reusable simulation scene libraries using well-structured USD (Universal Scene Description), including proper use of references, payloads, variants, layers, and composition arcs.
  • Build Python-based tooling and automation around the Omniverse Kit API (omni.usd, omni.kit, omni.replicator) to enable programmatic scene construction, editing, and batch processing, including headless Isaac Sim workflows for large-scale automated simulation runs and synthetic data generation.
  • Contribute to internal simulation SDKs, APIs, and developer tools that allow other engineers to build on top of the simulation platform.
  • Prototype and evaluate new simulation techniques, including physics calibration, sensor modeling, environment generation, and GPU-accelerated motion planning (e.g., cuRobo) for inverse kinematics and collision-aware trajectory generation.
  • Design and implement domain randomization strategies (appearance, physics, lighting, sensor noise) using NVIDIA Replicator, and build tooling to evaluate and benchmark sim-to-real performance across configurations.
  • Collaborate with ML and robotics teams to characterize and reduce the sim-to-real gap, including physics parameter tuning, contact modeling, and sensor simulation fidelity.

What You'll Need to Succeed

  • 3-5 years of hands-on experience in simulation engineering, robotics software, or a closely related field.
  • Proficiency with NVIDIA Isaac Sim and the Omniverse Kit framework, including Python scripting via the Omniverse API (omni.usd, omni.kit.app, omni.physx).
  • Solid understanding of USD (Universal Scene Description), including authoring modular scenes with references, payloads, variants, sublayers, and composition arcs.
  • Familiarity with robot kinematics concepts (forward/inverse kinematics, motion planning, joint control) and implementing them programmatically in a simulation environment.
  • Strong Python skills; comfort writing clean, maintainable, production-quality code.
  • Experience with physics simulation concepts (rigid body dynamics, contact/friction modeling, articulations).

Bonus Points For

  • Experience running Isaac Sim in headless mode for automated, script-driven simulation workflows, and with distributed or cloud-based simulation workloads.
  • Experience with cuRobo or similar GPU-accelerated motion generation libraries (CUDA-based trajectory optimization, batched IK), and motion planning frameworks like MoveIt2 or OMPL.
  • Familiarity with NVIDIA Replicator for synthetic data generation and domain randomization, OmniGraph for node-based compute, and Isaac Lab for RL-based training environments.
  • Experience with ROS/ROS2 and sensor simulation (cameras, depth, LiDAR), including real-to-sim workflows (photogrammetry, NeRF, CAD asset pipelines).
  • C++ experience relevant to simulation extensions or performance-critical tooling.