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Mobile Android Developer Jobs in Burnaby, BC (NOW HIRING)

We allow developers to, with no modifications to their code, transform existing mobile apps into ... Android internals and custom AOSP development (kernel, HAL, SurfaceFlinger, System Services, GMS ...

Senior Software Engineer

Vancouver, BC ยท On-site

CA$107K - CA$157K/yr

Experience building mobile applications with React Native for iOS and Android * Comfortable working ... Experience mentoring engineers or leading technical projects * Experience with performance ...

We are looking for a Senior QA Engineer I to join our team! You will be responsible for ensuring ... Familiarity with mobile app testing tools such as Xcode, Android Studio, Appium, Detox, or ...

Collaborate with product and engineering to define acceptance criteria and ensure quality standards ... Familiarity with mobile testing across iOS and Android platforms. Exposure to geospatial ...

Collaborate with product and engineering to define acceptance criteria and ensure quality standards ... Familiarity with mobile testing across iOS and Android platforms. * Exposure to geospatial ...

We are looking for a Senior Software Engineer to join us on a contract for for an unannounced ... Experience in Android / iOS Mobile application development. * Up-to-date knowledge on the latest ...

We are looking for a Frontend Senior Software Engineer to join us on a contract for for an ... Experience in Android / iOS Mobile application development * Up-to-date knowledge on the latest ...

Showing results 41-54

Mobile Android Developer information

See Burnaby, BC salary details

$78.4K

$119.4K

$161.3K

How much do mobile android developer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for mobile android developer in Burnaby, BC is $119,369.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,992.00 and $132,652.00 per year, depending on experience, location, and employer.

What does a mobile Android developer do?

A Mobile Android Developer is a software engineer who specializes in designing, building, and maintaining applications for devices running the Android operating system. Their responsibilities include writing code (usually in Java or Kotlin), collaborating with designers and other developers, testing applications, and ensuring apps perform well across different Android devices. They also keep up with new Android features and security updates to ensure apps are current and secure. Ultimately, their goal is to create user-friendly, high-quality mobile applications.

What are some common challenges mobile Android developers face when collaborating with cross-functional teams?

Mobile Android Developers often work closely with designers, product managers, and backend engineers. One common challenge is ensuring clear communication of technical constraints and capabilities, especially when translating design concepts into functional app features. Synchronizing development timelines with backend API readiness and aligning on user experience expectations can also be complex. Building strong relationships and maintaining regular check-ins with team members helps proactively address these challenges and ensures a smoother development process.

What are the key skills and qualifications needed to thrive as a mobile Android developer, and why are they important?

To thrive as a Mobile Android Developer, you need a strong command of Java and Kotlin, understanding of Android SDK, and experience with mobile application architecture, often supported by a computer science degree or related certification. Familiarity with development tools like Android Studio, version control systems such as Git, and proficiency in using APIs and testing frameworks are typically required. Creativity, problem-solving abilities, and effective communication help developers collaborate with teams and deliver user-friendly apps. These skills ensure high-quality, efficient app development that meets user needs and business goals in a competitive mobile ecosystem.

What is the difference between Mobile Android Developer vs Mobile iOS Developer?

AspectMobile Android DeveloperMobile iOS Developer
Required CredentialsJava/Kotlin certifications, Android development experienceSwift/Objective-C certifications, iOS development experience
Work EnvironmentAndroid Studio, Java/Kotlin, Android devicesXcode, Swift/Objective-C, iOS devices
Industry UsageAndroid app development across various industriesiOS app development for Apple devices
Common Search/ComparisonOften compared for platform-specific skills and job rolesSimilar roles but for different mobile platforms

Mobile Android Developers and Mobile iOS Developers both create mobile applications but specialize in different platforms. Android developers focus on Java/Kotlin and Android devices, while iOS developers work with Swift/Objective-C and Apple devices. Both roles require platform-specific certifications and are in high demand across industries, often compared by employers and job seekers to determine the best fit based on platform expertise.

Are mobile Android developers still in demand?

Yes, mobile Android developers are still in demand due to the continued growth of Android devices and apps. Skills in Java, Kotlin, and experience with Android Studio remain valuable, and demand is expected to grow as mobile app development expands across industries.

How much do mobile android developers make?

Mobile Android developers typically earn a median annual salary ranging from $70,000 to $120,000, depending on experience, location, and skill level. Developers with expertise in Kotlin, Java, and app deployment often command higher salaries, especially in competitive markets or with specialized knowledge.

Is a Mobile Android Developer a good career?

A Mobile Android Developer is a viable career choice due to the widespread use of Android devices and the demand for mobile applications. The role typically requires skills in Java or Kotlin, familiarity with development tools like Android Studio, and staying updated with platform updates, making it a stable and potentially rewarding profession.

What are the most commonly searched types of Android Developer jobs in Burnaby, BC?

The most popular types of Android Developer jobs in Burnaby, BC are:

Infographic showing various Mobile Android Developer job openings in Burnaby, BC as of August 2026, with employment types broken down into 1% As Needed, 66% Full Time, 24% Part Time, 8% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $119,369 per year, or $57.4 per hour.

Principal Graphics Engineer

Parallelz

Vancouver, BC โ€ข Remote

Full-time

Medical, Dental, Vision, Retirement

Re-posted 23 days ago


Job description

About Parallelz

Parallelz is building a new technology platform that enables new ways of delivering, discovering, and extending mobile applications, ways that were never thought possible. We allow developers to, with no modifications to their code, transform existing mobile apps into web-native apps that can run anywhere, all without a walled garden app store.

You will be getting in at a pivotal stage, contributing to the technical strategic roadmap, helping build a world-class technical team, and working in a small, agile, flat organization to evolve our R&D initiatives into a live, scaled operational platform that will have an impact across the industry.

Parallelz is an AI-native organization. We expect every engineer to use AI tools and agentic systems as a core part of how they design, build, debug, and ship. Not as a side experiment, but as a multiplier on judgment, velocity, and quality.

Our founding team and advisors are serial entrepreneurs and technologists from Google, Mozilla, MIT Media Labs, and other top organizations. The company is joined by top-tier and global venture funds and angel investors.

About the Role

We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile apps execute and stream pixel-perfect, low-latency experiences to any browser.

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The role demands first-principles thinking, an instinct for getting to the root of difficult problems, and the maturity to ship performance-critical code that holds up at scale.

We are equally interested in candidates with a deep graphics engineering background (game engines, browser graphics, GPU systems, real-time rendering) and candidates from adjacent low-level systems backgrounds with demonstrated graphics depth.

What You'll Do
  • Own the design, implementation, and evolution of our graphics and rendering stack across native (Android/Linux) and web (WebGL, WebGPU) targets.
  • Write efficient, maintainable, performance-critical C/C++ for system-level and rendering components, with hard requirements on frame budgets, memory, and latency.
  • Profile and tune the full pipeline: CPU/GPU bottlenecks, shader cost, texture and buffer management, compositor interactions, and end-to-end streaming latency.
  • Investigate and resolve faults in complex environments, tracing issues from the browser engine down through the runtime to the OS, kernel, and graphics driver.
  • Drive upgrades to the underlying platforms (AOSP versions, browser engines, GLES/WebGPU evolution) while keeping the system stable and shippable.
  • Partner with other teams to define and implement robust testing strategies for rendering correctness, performance regressions, and cross-device fidelity.
  • Operate as a senior independent contributor: scope your own work, drive it to completion, and communicate clearly with a small, high-trust team.
  • Work natively with AI coding agents and tooling (Claude Code, Cursor, agentic workflows, custom internal agents) to accelerate research, prototyping, code generation, debugging, and review, treating these tools as a junior pair you direct and verify, not a passenger.

Requirements

This is a technically demanding role that rewards resilience, creative problem-solving, and out-of-the-box thinking.

Must-Haves
  • Strong systems programming foundation: C/C++ proficiency on performance-critical, low-level codebases, with deep familiarity with Linux and OS-level internals.
  • Deep experience with one or more real-time graphics stacks: OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting.
  • Track record of owning complex, multi-component graphics or systems products end-to-end, from research prototype through production at scale.
  • Daily fluency with AI coding agents and LLM tooling, with a clear bias toward verifying and pushing back on AI output rather than accepting it.
  • A "dig until it bleeds" investigative instinct: the drive to understand every layer of the system.
  • Strong written communication and a self-directed working style suited to a small, senior, high-trust team.

We'd love to see depth in two or more of the following:

  • Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering subsystems.
  • Game engine internals, real-time renderers, or GPU compute frameworks.
  • Android internals and custom AOSP development (kernel, HAL, SurfaceFlinger, System Services, GMS, Android Build System).
  • Android/Linux graphics stack (EGL, Gralloc, DRM/KMS, Mesa) and graphics driver work.
  • Web platform technologies: WebAssembly, WebRTC, and the surrounding browser security/sandboxing model.
  • Containers and virtualization (LXC, namespaces, cgroups) and their interaction with hardware-accelerated graphics.
  • Real-time network and socket programming, including low-latency streaming protocols and frame pacing.
  • Linux device driver programming.
Nice-to-Haves
  • Experience building, fine-tuning, or evaluating internal AI/agent tooling that augments engineering work.
  • A data-driven mindset, relying on qualitative and quantitative signal to make informed decisions.
  • Mobile game development experience, including engines, SDKs, and the broader ecosystem.
  • Background in advanced compression, video codecs, or color management.
  • Graduate work or research background in computer graphics, systems, or a related area.

Benefits

  • Group Retirement Savings Plan matching and participation
  • Comprehensive benefits package (health, dental, vision), including Health and Wellness spending account
  • Generous time off policies
  • Access to leading AI tools and platforms