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Minecraft Engineer Jobs (NOW HIRING)

Much of that storytelling happens inside Minecraft, powered by custom tools and mods built in-house ... This is a hands-on engineering leadership role. You will write Java, and you will write it with AI.

Software Engineer

Redmond, WA · On-site

$133K - $219K/yr

Overview At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world ... You will join a team of engineers in Redmond responsible for critical technologies that enable ...

C++ and Java Developer

Bellevue, WA · Remote

$50.25 - $67.50/hr

Mentor junior developers and establish strict code-review standards via Git/GitHub Generic ... Minecraft.Server (NMS) obfuscation and packet-level development. CI/CD Pipelines: Experience ...

Code Sensei

Katy, TX · On-site

$10 - $20/hr

As a Code Sensei , you will mentor students through coding projects and activities using block-based and text-based programming platforms (like Scratch, Roblox Studio, and Minecraft Education). You ...

Do you enjoy teaching and building problem-solving skills in young engineering minds? Have you ... Knowledge of Minecraft modding and the tools used to modify Minecraft mobs, blocks, and biomes

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Minecraft Engineer information

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How much do minecraft engineer jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for minecraft engineer in the United States is $55.99, according to ZipRecruiter salary data. Most workers in this role earn between $40.14 and $74.52 per hour, depending on experience, location, and employer.

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Infographic showing various Minecraft Engineer job openings in the United States as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $116,463 per year, or $56 per hour.

Senior Product Manager, Gameplay Systems - Minecraft

Redmond, WA • On-site

Microsoft
Computer and Computer Peripheral Equipment and Software Wholesalers • 10K+ employees

$160K - $261K/yr

Full-time

Posted 8 days ago


Microsoft rating

8.6

Company rating: 8.6 out of 10

Based on 134 frontline employees who took The Breakroom Quiz

71st of 247 rated software companies


Job description

Overview
At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
The Minecraft team is looking for a Product Manager to join the Bedrock Platform Gameplay Systems Team; we build the engine and systems that power a diverse set of Minecraft gaming experiences over a dozen platforms in support of multiple internal partners and all Bedrock players and creators.
Is collaboration across organizations and cultures at the heart of what you do every day? This role will be accountable for planning, production, and delivery of core game engine features. This role will manage and report on multiple projects aligning to the right customer release vehicle, will contribute to the patterns, artifacts, and rhythm of the broader team including building and managing to product roadmaps.
We are seeking a candidate with technical background and experience partnering with teams of engineers, quality assurance, and designers through the full feature lifecycle. Your role will be to collaborate across the organization, understand and communicate requirements and information efficiently and effectively, drive for clarity across the opportunity space to solutions, develop relationships that lead to efficient problem solving, and share the vision and outcomes to all the needed areas of the business, including senior leadership. The ability to track and deliver value to multiple customer release activities simultaneously will be key
Responsibilities
  • Partner with our vanilla gameplay and creator teams to define, scope, and execute on platform capabilities for Minecraft developers internal and external to Mojang Studios.
  • Establish clear and robust roadmaps for the gameplay systems platform, informed by partners and studio-wide priorities
  • Establish clear and measurable goals for your product area, and communicate progress, risks, and mitigations clearly to team leadership.
  • Work across Mojang Studios with key stakeholders to support studio-wide initiatives.
  • Collaborate across teams and geographies to deliver bar-raising experiences for Minecraft players.

Qualifications
Required Qualifications:
  • Bachelor's Degree AND 5+ years experience in product/service/project/program management or software development OR equivalent experience.

Preferred Qualifications:
  • Bachelor's Degree AND 7+ years of experience in product/service/project/program management or software development OR equivalent experience.
  • Experience running multiple or larger teams using both Office Suite as well as project management software (Jira, ADO, GitHub, Hansoft, Asana etc.).
  • Excels at creating clarity and scope expectations in complex, ambiguous environments.
  • Experience working directly with engineering, design, and quality disciplines.

#mojangjobs #gamingjobs
Product Management IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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