Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this ...
Quick apply
Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this ...
Quick apply
Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this ...
Job Summary : Gunfire Games is a company passionate about creating unforgettable worlds and ... They are seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus on ...
Job Summary : Gunfire Games is a company passionate about creating unforgettable worlds and ... They are seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus on ...
Austin, TX ยท On-site
$125K - $150K/yr
Document processes and procedures for game features and associated Unity implementation * Adhere to ... Communicate between engineers, designers, and non-technical artists to package assets efficiently ...
Austin, TX ยท On-site
$125K - $150K/yr
Document processes and procedures for game features and associated Unity implementation * Adhere to ... Communicate between engineers, designers, and non-technical artists to package assets efficiently ...
Austin, TX ยท On-site
$125K - $150K/yr
Document processes and procedures for game features and associated Unity implementation * Adhere to ... Communicate between engineers, designers, and non-technical artists to package assets efficiently ...
Austin, TX ยท On-site
$125K - $150K/yr
Document processes and procedures for game features and associated Unity implementation * Adhere to ... Communicate between engineers, designers, and non-technical artists to package assets efficiently ...
Austin, TX ยท On-site
$38 - $43/hr
Mid-Level Java Developer Location : Fully onsite in Austin TX Duration : 12 months with possibility ... Experience designing and integrating SOAP or RESTful Web Services. Experience developing scalable ...
Austin, TX ยท On-site
$38 - $43/hr
Mid-Level Java Developer Location : Fully onsite in Austin TX Duration : 12 months with possibility ... Experience designing and integrating SOAP or RESTful Web Services. Experience developing scalable ...
Austin, TX ยท On-site
Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a ... art production, and Unity implementation. Previous experience in Production and Live Game ...
Austin, TX ยท On-site
Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a ... art production, and Unity implementation. Previous experience in Production and Live Game ...
... and engine-level systems for a new game targeting a casual audience, emphasizing engineering ... in Unity and C# โข Diagnose and resolve complex, game-wide technical issues such as slow load ...
... and engine-level systems for a new game targeting a casual audience, emphasizing engineering ... in Unity and C# โข Diagnose and resolve complex, game-wide technical issues such as slow load ...
Tetra Tech is adding a Mid-Level Water Supply Engineer to our team based in Austin, TX. Why Tetra ... A Professional Engineering (PE) License * 10+ years of experience planning, designing and managing ...
Tetra Tech is adding a Mid-Level Water Supply Engineer to our team based in Austin, TX. Why Tetra ... A Professional Engineering (PE) License * 10+ years of experience planning, designing and managing ...
Austin, TX ยท On-site
Tetra Tech is adding a Mid-Level Water Supply Engineer to our team based in Austin, TX. Why Tetra ... A Professional Engineering (PE) License * 10+ years of experience planning, designing and managing ...
Austin, TX ยท On-site
Tetra Tech is adding a Mid-Level Water Supply Engineer to our team based in Austin, TX. Why Tetra ... A Professional Engineering (PE) License * 10+ years of experience planning, designing and managing ...
Austin, TX ยท Remote
$18 - $40/hr
... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...
Austin, TX ยท Remote
$18 - $40/hr
... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...
Round Rock, TX ยท Remote
$18 - $40/hr
... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...
Round Rock, TX ยท Remote
$18 - $40/hr
... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...
San Marcos, TX ยท Remote
$18 - $40/hr
... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...
San Marcos, TX ยท Remote
$18 - $40/hr
... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...
... level systems, and infrastructure for a game with a cozy vibe targeting a casual audience. You ... Define, architect, and develop core systems and client infrastructure in Unity and C# * Diagnose ...
... level systems, and infrastructure for a game with a cozy vibe targeting a casual audience. You ... Define, architect, and develop core systems and client infrastructure in Unity and C# * Diagnose ...
Austin, TX ยท On-site
$123K - $182K/yr
Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a ... Analyze real-time feedback and metrics, and adjust game designs accordingly while maintaining live ...
Austin, TX ยท On-site
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Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a ... Analyze real-time feedback and metrics, and adjust game designs accordingly while maintaining live ...
Austin, TX ยท On-site
$189K/yr
Device Abstraction Software Engineer - Mid Level Job Category: Engineering Time Type: Full time ... Our broad and competitive mix of benefits options is designed to support and protect employees and ...
Austin, TX ยท On-site
$189K/yr
Device Abstraction Software Engineer - Mid Level Job Category: Engineering Time Type: Full time ... Our broad and competitive mix of benefits options is designed to support and protect employees and ...
Austin, TX ยท On-site +1
We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ... Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and ...
Austin, TX ยท On-site +1
We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ... Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and ...
Austin, TX ยท On-site +1
$52.25 - $71.50/hr
As an employee-first company, we focus on hiring the most talented software designers and ... The Position We're looking to hire a Mid-level Agentic DevOps Engineer to join our team. You'll ...
Austin, TX ยท On-site +1
$52.25 - $71.50/hr
As an employee-first company, we focus on hiring the most talented software designers and ... The Position We're looking to hire a Mid-level Agentic DevOps Engineer to join our team. You'll ...
Coordinate the work of other engineering disciplines, designers, modelers, technicians, and others who assist in specific assignments. * Review contractor submittals for conformance with contract ...
Coordinate the work of other engineering disciplines, designers, modelers, technicians, and others who assist in specific assignments. * Review contractor submittals for conformance with contract ...
Coordinate the work of other engineering disciplines, designers, modelers, technicians, and others who assist in specific assignments. * Review contractor submittals for conformance with contract ...
Coordinate the work of other engineering disciplines, designers, modelers, technicians, and others who assist in specific assignments. * Review contractor submittals for conformance with contract ...
Coordinate the work of other engineering disciplines, designers, modelers, technicians, and others who assist in specific assignments. * Review contractor submittals for conformance with contract ...
Coordinate the work of other engineering disciplines, designers, modelers, technicians, and others who assist in specific assignments. * Review contractor submittals for conformance with contract ...
$46.6K - $56.4K
1% of jobs
$56.4K - $66.2K
0% of jobs
$66.2K - $76.1K
0% of jobs
$76.1K - $85.9K
0% of jobs
$85.9K - $95.7K
1% of jobs
$95.7K - $105.5K
1% of jobs
$105.5K - $115.3K
0% of jobs
$115.3K - $125.2K
0% of jobs
$125.2K - $135K
3% of jobs
$135K - $144.8K
0% of jobs
$146.8K is the 25th percentile. Wages below this are outliers.
$144.8K - $154.6K
94% of jobs
$46.6K
$154.6K
| Aspect | Mid Level Unity Game Designer | Junior Unity Game Designer |
|---|---|---|
| Experience | 2-4 years in game design with Unity | 0-1 year, entry-level |
| Skills | Proficient in Unity, scripting, level design | Basic Unity knowledge, learning scripting |
| Responsibilities | Designs game mechanics, collaborates on projects | Assists in design tasks, learns workflows |
| Work Environment | Independent contributor, team collaboration |
The main difference between a Mid Level Unity Game Designer and a Junior Unity Game Designer lies in experience and responsibility. Mid level designers have several years of experience, can handle complex design tasks independently, and contribute significantly to project development. Junior designers are typically new to the field, focusing on learning and supporting senior team members. Both roles require familiarity with Unity, but mid level designers possess a deeper understanding and more advanced skills.
Full-time
Re-posted 10 days ago
What We Do:
At Gunfire Games, we're passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series, and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story.
Gunfire Games is seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus primarily on designing and implementing engaging combat experiences for our upcoming titles. In this role, you will create and iterate on creature behaviors, enemy combat mechanics, AI systems, boss encounters, and animation-driven gameplay using Unreal Engine 5. You will help bring dynamic and memorable combat encounters to life while contributing to the overall player experience.
This role is primarily focused on combat design, with additional responsibility for related gameplay systems including NPC behaviors, ambient encounters, siege scenarios, and other supporting world interactions that enhance combat and player experience.
The ideal candidate has a passion for making characters feel alive and authentic, along with a strong understanding of combat design, animation fundamentals, AI behaviors, and gameplay systems. You should be comfortable working in-engine, using tools such as state machines and Blueprints to implement, tune, and iterate on combat-focused gameplay systems.
We're looking for a self-starter who is highly motivated and capable of working with minimal supervision, with expectations and scope scaling based on experience level.
A portfolio is required for consideration. Applications submitted without a portfolio will not be reviewed. This is a Combat Designer position, and candidates should demonstrate substantial experience designing or implementing combat systems, enemy behaviors, creature AI, boss encounters, or gameplay mechanics. Candidates whose portfolios focus primarily on narrative design, progression design, level design, environmental design, or other non-combat disciplines may not be considered.
Requirements:Who You Are:
We are open to candidates across multiple experience levels. Responsibilities and expectations scale based on experience and scope of ownership.
Associate Level
• 0–2+ years of experience (professional, internship, or equivalent personal/indie work)
• Foundational understanding of combat design, AI behaviors, or gameplay systems
• Familiarity with Unreal Engine (UE4/UE5) and Blueprint scripting
• Demonstrates potential through portfolio work, with a focus on implementation
• Eagerness to learn, take feedback, and grow within a collaborative team
Mid-Level
• 2–5+ years of experience in combat or gameplay design
• Portfolio demonstrating implemented creature behaviors and combat encounters
• Strong working knowledge of Unreal Engine (UE4/UE5), including animation systems and state machines
• Proficiency with Blueprint scripting to implement gameplay systems
• Ability to own features from concept through iteration and polish
• Solid understanding of combat feel, AI behaviors, and animation fundamentals
Senior Level
• 5+ years of professional experience in combat or systems design
• Shipped at least one title with meaningful contribution to combat or AI systems
• Deep understanding of creature design, combat mechanics, and player experience
• Advanced experience with Unreal Engine systems, including optimization and technical constraints
• Ability to lead features, mentor other designers, and drive quality across systems
• Strong cross-disciplinary collaboration and problem-solving skills
Principal Level
• 8+ years of experience with a focus on combat systems or AI-driven gameplay
• Multiple shipped titles with significant ownership of combat or creature systems
• Proven ability to define and drive combat design vision at a system or project level
• Establishes best practices, pipelines, and long-term direction for combat design
• Mentors across the discipline and influences both creative and technical decision-making
• Balances high-level vision with hands-on execution when needed
All Levels Should Have:
• Strong technical understanding of Unreal Engine (UE4/UE5), especially animation systems and state machines
• Experience working with 3D game engines and understanding of game development pipelines
• Excellent communication skills and ability to collaborate across disciplines
• Ability to iterate quickly without compromising quality
• Strong problem-solving, time management, and organizational skills
• Adaptability in a fast-paced, evolving development environment
• Self-motivated with the ability to work independently
• Must be based in the U.S. and legally authorized to work without sponsorship
Bonus XP:
• Animation experience, especially related to creature behaviors
• Shipped a AA/AAA title (For Mid, Senior, Principal Levels)
• Experience iterating on work based on playtests and player feedback
The above list of job duties is not exclusive or exhaustive, and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform.
Pay range: $60,000 - $130,000. Title level and base pay offered will be based on candidate’s skills, experience, and other professional considerations.
Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.
Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.
Sourced by ZipRecruiter
Pc games
11 - 50 Employees
Austin, TX, US
2014