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Meta Hardware Jobs in Nevada (NOW HIRING)

AR Developer/Engineer

Las Vegas, NV · On-site

$129K/yr

Test and debug AR applications across Meta Quest 3 hardware, addressing tracking, performance, and usability issues * Stay current with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments ...

... Meta Quest 3 hardware, addressing tracking, performance, and usability issuesStay current with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually improve the toolset and ...

Meta Hardware information

What are meta hardware roles?

Meta Hardware roles involve designing, developing, testing, and maintaining the physical devices that support Meta's products and services. This includes work on virtual reality headsets (such as Oculus), smart glasses, data center servers, networking equipment, and other hardware innovations. Professionals in these roles collaborate with software engineers, industrial designers, and product teams to ensure hardware performance, reliability, and user experience meet Meta’s standards. These positions require expertise in electrical engineering, mechanical engineering, embedded systems, and often experience with consumer electronics.

What are the key skills and qualifications needed to thrive as a meta hardware engineer?

To thrive as a Meta Hardware Engineer, you generally need a strong background in electrical engineering, computer engineering, or a related field, with experience in hardware design and development. Familiarity with CAD tools, PCB design software, FPGA development environments, and industry certifications such as IPC or IEEE standards is often required. Strong problem-solving skills, teamwork, and effective communication help engineers excel in cross-functional environments. These skills and qualifications are crucial for developing innovative, reliable hardware solutions that meet the demands of cutting-edge technology at Meta.

What are some common challenges faced by professionals working in meta hardware roles, and how can they be addressed?

Professionals in Meta Hardware roles often contend with rapidly evolving technology, tight project timelines, and cross-functional collaboration with software and design teams. Keeping up with the latest advancements in hardware and ensuring seamless integration with software can be demanding. To address these challenges, staying updated on industry trends, fostering clear communication with colleagues from different departments, and actively participating in ongoing training or knowledge-sharing sessions are essential. Additionally, being adaptable and solution-oriented helps in navigating the fast-paced environment typical of Meta's hardware teams.

What is the difference between Meta Hardware vs Meta Software Engineer?

AspectMeta HardwareMeta Software Engineer
Required CredentialsBachelor's in Electrical Engineering, Computer Engineering, or related fields; experience with hardware design and testingBachelor's or higher in Computer Science, Software Engineering, or related fields; programming skills in C++, Python, Java
Work EnvironmentDesign labs, manufacturing facilities, hardware testing environmentsOffice settings, software development labs, collaborative teams
Employer & Industry UsagePrimarily in hardware product development for AR/VR devices, servers, and networking hardwareDevelops software applications, platforms, and tools for Meta's social media and virtual reality products

Meta Hardware roles focus on designing, testing, and manufacturing physical devices, requiring hardware-specific skills and environments. In contrast, Meta Software Engineers develop software solutions, emphasizing programming and software development skills. Both roles are essential in Meta's tech ecosystem but differ significantly in their focus and daily tasks.

Does Meta hire hardware engineers?

Yes, Meta hires hardware engineers to work on products such as servers, networking equipment, and consumer devices. These roles typically require skills in electrical engineering, hardware design, and proficiency with tools like CAD software. Candidates often need relevant experience and a background in hardware development or related fields.

What are popular job titles related to Meta Hardware jobs in Nevada?

For Meta Hardware jobs in Nevada, the most frequently searched job titles are:

What cities in Nevada are hiring for Meta Hardware jobs?

Cities in Nevada with the most Meta Hardware job openings:

Infographic showing various Meta Hardware job openings in Nevada as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, and 5% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution.

AR Developer/Engineer

BOXABL

Las Vegas, NV • On-site

$129K/yr

Full-time

Posted 18 days ago


Job description

Join us at BOXABL, the most exciting tech start-up on the planet, located in fabulous LAS VEGAS, Nevada. You'll receive a great salary and benefits package and work in an amazing hi-tech studio environment. At BOXABL, we value hard-working and dedicated individuals who thrive in fast-paced, ever-changing environments. If you're only interested in work-life balance, please don't apply. However, if you want to live a life with real purpose, work alongside a wildly talented group of professionals to make a real difference, join us as we work to solve the national housing crisis.

Job Summary

We are seeking a skilled AR Developer/Engineer to join our team and build immersive, customer-facing augmented reality experiences using Unity and Meta Quest 3 headsets. This role centers on taking engineering-grade 3D CAD models of our modules/floor plans and transforming them into polished, photorealistic AR walkthroughs — applying finishes, colors, materials, and surface treatments so customers can experience true-to-life visualizations of spaces and products before they're built. You'll bridge the gap between raw CAD geometry and a compelling, real-time customer experience.

Job Duties and Responsibilities
  • Import, clean, and optimize 3D CAD models (SolidWorks, STEP, IGES, etc.) for real-time rendering in Unity
  • Apply materials, textures, finishes, colors, and lighting to convert raw CAD geometry into photorealistic, customer-ready visual assets
  • Build and maintain immersive AR walkthroughs of floor plans and modules for Meta Quest 3, ensuring accurate scale, spatial mapping, and room/module placement
  • Optimize 3D assets and scenes for real-time performance on standalone VR/AR hardware (polygon reduction, texture compression, LOD management, draw call optimization)
  • Develop and maintain reusable Unity pipelines/tools to streamline CAD-to-AR asset conversion for new models and floor plan configurations
  • Implement interactive features (walkthrough navigation, finish/color swapping, module configuration options, measurement tools) to support customer-facing sales and design experiences
  • Collaborate with design engineers to ensure AR representations accurately reflect real CAD dimensions and specifications
  • Test and debug AR applications across Meta Quest 3 hardware, addressing tracking, performance, and usability issues
  • Stay current with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually improve the toolset and experience
Experience and Education
  • Bachelor’s degree in computer science, Game Development, Engineering, or related field (or equivalent practical experience)
  • 3+ years of professional experience developing in Unity
  • Hands-on experience developing for Meta Quest using the Meta XR SDK / OpenXR
  • Experience importing and working with 3D CAD data (SolidWorks, STEP, IGES, or similar) and converting it into game-engine-ready assets
  • Strong skills in 3D texturing, material/shader creation (PBR workflows), and lighting to achieve photorealistic results in real-time engines
  • Proficiency with C# scripting in Unity
  • Experience optimizing 3D models and scenes for real-time performance on standalone/mobile VR hardware
  • Familiarity with 3D modeling/DCC tools (Blender, 3ds Max, Maya, or similar) for asset cleanup, retopology, and UV unwrapping
  • Understanding of spatial computing concepts: scale accuracy, room-scale tracking, passthrough/mixed reality, and spatial anchors
  • Strong portfolio or demo reel showcasing AR/VR work, ideally involving architectural, product, or CAD-based visualization
Preferred Qualifications
  • Demonstrated eye for visual polish and realism — treats customer-facing output as a product, not just a technical exercise
  • Experience specifically with architectural, modular building, or floor plan visualization in AR/VR
  • Experience with Unity's URP/HDRP render pipelines for high-fidelity visuals on standalone headsets
  • Experience building configurator-style tools (letting customers swap finishes, colors, layouts in real time)
  • Familiarity with multiplayer/shared AR experiences (for guided customer walkthroughs or sales demos)
  • Experience with performance profiling tools (Unity Profiler, RenderDoc, Meta's OVR Metrics Tool)
Work Environment/Physical Demands

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

  • Work is performed in an open office environment that allows for collaboration inside and outside of your department.
  • You must be able to operate standard office equipment (desktop, laptop, printer, scanner, etc.).
  • Must be able to walk short distances and within the factory occasionally to perform job duties when necessary.
  • You may be stationary at a laptop or desktop computer for most of your day creating and compiling, preparing, and analyzing data that may include extensive reading and/or research.
  • May have to express or exchange ideas verbally to clients or the public and to convey detailed spoken instructions to other employees accurately, loudly, or quickly.
  • Work is performed in a manufacturing environment where the noise level is usually moderate to high.
  • Work may require some weekend and evening work. No travel is expected. No remote work available currently.

Equal Opportunity StatementforEmployment: Boxabl provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, or genetics. Boxabl expressly prohibits any form of workplace harassment based on race, color, religion, gender, sexual orientation, gender identity or expression, national origin, age, genetic information, disability, or veteran status.