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Meta Computer Vision Engineer Jobs (NOW HIRING)

3D Computer Vision Engineer

$114K - $134K/yr

They are seeking a 3D Computer Vision Engineer to develop software that transforms raw 3D scan data into reliable measurements and decisions for quality control in fabrication environments.

We are seeking a Computer Vision Engineer (CVE) to develop the Blackfoot's perception and visual autonomy stack. This role is critical to delivering robust onboard vision capabilities - object ...

Machine Learning/Computer Vision Engineer

Sunnyvale, CA · On-site

$130K - $154K/yr

We are looking for a skilled Machine Learning/Computer Vision Engineer with hands-on experience developing algorithms for human understanding and human intelligence applications.Responsibilities ...

Sr. Computer Vision Engineer

Austin, TX · On-site

$180K - $250K/yr

We are seeking a Full-time Sr Level Computer Vision Engineer to help provide expertise to our team here in Austin TX. Candidates must be local or willing to relocate. Very lucrative opportunity to ...

Computer Vision Engineer - Senior

Springfield, VA · On-site

$109K - $149K/yr

We are seeking a Senior Computer Vision Engineer to help build cutting-edge solutions that support critical national defense operations. This role combines hands-on development, system-level thinking ...

Computer Vision Engineer - Senior

Springfield, VA · On-site

$109K - $150K/yr

They are seeking a Senior Computer Vision Engineer to design and deploy advanced computer vision systems that support critical defense operations, collaborating closely with cross-functional teams.

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Meta Computer Vision Engineer information

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$48.5K

$121.5K

$137.5K

How much do meta computer vision engineer jobs pay per year?

As of Jun 7, 2026, the average yearly pay for meta computer vision engineer in the United States is $121,515.00, according to ZipRecruiter salary data. Most workers in this role earn between $111,500.00 and $131,500.00 per year, depending on experience, location, and employer.

What is a Meta Computer Vision Engineer?

A Meta Computer Vision Engineer is a specialist who designs, develops, and implements computer vision algorithms and systems at Meta (formerly Facebook). Their work involves enabling computers to interpret and understand visual information from the world, such as images and videos. They may work on projects like augmented reality, image recognition, content moderation, or immersive experiences for Meta's platforms and devices. This role requires strong skills in machine learning, deep learning, and programming, often using frameworks like TensorFlow or PyTorch. Computer vision engineers collaborate closely with research scientists, product teams, and software engineers to deliver innovative solutions.

How do Meta Computer Vision Engineers typically collaborate with cross-functional teams to develop and deploy AI solutions?

Meta Computer Vision Engineers often work closely with data scientists, product managers, and software engineers to design, implement, and optimize computer vision models. Collaboration usually involves regular meetings to align on project goals, sharing progress updates, and integrating feedback from different teams. Engineers may also participate in code reviews, joint troubleshooting sessions, and deployment planning to ensure the developed solutions are robust and scalable. This collaborative environment helps facilitate innovation and ensures that computer vision solutions effectively address real-world challenges.

What are the key skills and qualifications needed to thrive as a Meta Computer Vision Engineer, and why are they important?

To thrive as a Meta Computer Vision Engineer, you need a strong background in computer vision algorithms, machine learning, programming (Python, C++), and typically a degree in computer science or a related field. Experience with deep learning frameworks (like TensorFlow or PyTorch), image processing libraries (such as OpenCV), and cloud-based systems is highly valuable. Strong problem-solving skills, creativity, and effective communication help engineers innovate and collaborate efficiently. These skills ensure the development of robust, scalable vision solutions that drive impactful products and experiences at Meta.
Infographic showing various Meta Computer Vision Engineer job openings in the United States as of May 2026, with employment types broken down into 3% Locum Tenens, 5% Full Time, 84% Part Time, 3% Temporary, and 5% Nights. Highlights an 73% Physical, 10% Hybrid, and 17% Remote job distribution, with an average salary of $121,515 per year, or $58.4 per hour.
Computer Vision Engineer, Space

Computer Vision Engineer, Space

Anduril Industries

Costa Mesa, CA • On-site

Other

Posted yesterday


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril's Space team is dedicated to expanding our AI-powered capabilities into the final frontier, enhancing Space Domain Awareness, Space Control, and Command and Control for U.S. military and allied partners. We're developing fully integrated hardware and software systems, including Lattice for Space Missions and modular payloads, to address growing threats in space and ensure our Guardians maintain a decisive advantage in this contested warfighting domain.

ABOUT THE JOB 

We are looking for a Computer Vision Engineer to join our rapidly growing team in Costa Mesa, CA. In this role, you will be responsible for working on and understand the design of all perception subsystems to include but not limited to hardware sensors and advanced processing platforms, navigation algorithms, flight software implementation, subsystem integration & test (I&T), and vehicle I&T. The computer vision engineering team will work closely with related teams, including Sensors, GNC, Avionics, Systems, Flight Software, Mission Operations, and Ground Software. The Computer Vision Engineer will work algorithm design, truth and physics modeling, scene rendering, simulation and analysis for a wide variety of spacecraft and space missions to include but not limited to LEO, MEO, GEO, Reentry, and RPOD (Rendezvous Proximity Operations and Docking). The CV Engineer will help lead successful implementation, validation and CV operations of Anduril's fleet of space vehicles.  This role is directly tied to ongoing, funded programs within Anduril's Space Business Line. The programs require building and fielding a resilient, software-defined spacecraft systems across numerous mission threads. We work with mission partners and customers to deploy reliable and robust capabilities on operationally-relevant fielding timelines to meet complex challenges across the DOD and IC.

WHAT YOU'LL DO
  • Propose and prototype innovative solutions to solve real world problems, leveraging the latest state-of-the-art techniques in the field
  • Develop and maintain core libraries and runtime applications
  • Integrate classical and geometric methods in computer vision with ML methods
  • Work space vehicle CV software and hardware subsystems for various spacecraft efforts in all orbital regimes and work closely with partners for successful implementation
  • Develop modern, software-defined approaches to autonomous spacecraft operations with maneuvering capabilities to successfully accomplish mission objectives
  • Develop appropriate test plans and procedures to validate the CV system during ground checkout, on-orbit commissioning and operations
  • Collaborate across multiple teams to plan, build, and test complex functionality
  • Coordinate with end-users, other operators and customers to turn needs into features while balancing user experience with engineering constraints
  • Support challenging schedules during ground testing, launch windows and on-orbit operations of the spacecraft systems
  • Design of flight software and firmware, algorithms, and simulation products
  • Development of space vehicle autonomy tools for dynamic space operations
  • Test process development and execution
  • Define automated fault detection and responses
  • Provide hardware-in-the-loop and monte-carlo simulation capabilities
REQUIRED QUALIFICATIONS
  • MS or PhD in Machine Learning, Robotics or Computer Science, Image Science with emphasis on Computer Vision
  • BS in Computer Science, Machine Learning, Electrical Engineering, or related field
  • Advanced professional experience developing and benchmarking ML algorithms on large-scale datasets
  • High proficiency in C++ development in a Linux environment
  • Experience in one or more of the following: Objection Detection, Object Tracking, Instance Segmentation, Semantic Segmentation, Semantic Change Detection, Natural Feature Tracking (NFT)
  • Experience in one or more of the following: Visual Odometry, SLAM, Multi-view Geometry, Structure from Motion, 3D Geometry, Discriminative Correlation Filters, Stereo, Neural 3D Reconstruction, Multi-band sensor processing, RGB-D and LIDAR Sensor Fusion
  • Ability to quickly understand and navigate complex systems and detailed requirements
  • Familiarity with terminal guidance, rendezvous proximity operations and docking, orbital mechanics with propulsive spacecraft, and/or spacecraft/missile GNC
  • Clear communication and organizational skills including documentation and training material
  • Currently possesses and is able to maintain an active U.S. Top Secret security clearance
PREFERRED QUALIFICATIONS
  • Experience with Matlab, Simulink, Python, Go, C++ and/or Linux systems
  • A desire to work on critical software and hardware designs in the space domain
  • Strong preference for candidates possessing computer vision, vision navigation, image processing, feature tracking, SLAM, Open CV, and NFT
  • Experience testing CV subsystems in laboratory environments that mimic the space environmental constraints
  • Experience with orbital mechanics and resident space object tracking capabilities
  • Experience conducting spacecraft operations and satellite command and control with an emphasis on system reliability and uptime
  • Experience with testing/validation leveraging FlatSats, Hardware-in-the-Loop testbeds and digital spacecraft simulators through nominal and fault scenarios
  • Experience with computer vision and perception algorithms to support GNC operations
  • Experience developing 3-DOF simplified and 6-DOF high-fidelity dynamics simulation models used for GNC systems analysis and validation
  • Exposure to US satellite operations policy and constraints for relevant mission threads in all orbits

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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