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Meshing Engineer Jobs (NOW HIRING)

$150 - $200/hr

SOFTWARE ENGINEER, SIMULATION As a software engineer on the NDE & Materials Software team, you will ... Strong meshing skills for complex simulations (e.g., tools like NX, ANSYS Meshing, SnappyHexMesh)

... engineering team onsite in Cupertino CA. The ideal candidate will be responsible for all pre-processing steps, including geometry clean-up, material definitions, and meshing techniques, as well as ...

Staff Simulation Engineer

Lisle, IL ยท On-site

$100K - $130K/yr

The engineer will own the simulation workflow from concept modeling through prototype correlation ... Own simulation toolchain setup, meshing strategy, and solver configuration for complex internal ...

Software Engineer, Simulation

Hawthorne, CA ยท On-site

$145K - $195K/yr

Strong meshing skills for complex simulations (e.g., tools like NX, ANSYS Meshing, SnappyHexMesh). * Demonstrated experience applying machine learning and AI solutions (e.g., surrogate modeling ...

Guide the integration of computational geometry and meshing techniques to support large-scale ... Strong programming skills in C, C++, or CUDA * Experience developing simulations in a high ...

Software Engineer, Simulation

Hawthorne, CA ยท On-site

$145K - $195K/yr

Strong meshing skills for complex simulations (e.g., tools like NX, ANSYS Meshing, SnappyHexMesh). * Demonstrated experience applying machine learning and AI solutions (e.g., surrogate modeling ...

Guide the integration of computational geometry and meshing techniques to support large-scale ... Strong programming skills in C, C++, or CUDA * Experience developing simulations in a high ...

Guide the integration of computational geometry and meshing techniques to support large-scale ... Strong programming skills in C, C++, or CUDA * Experience developing simulations in a high ...

Guide the integration of computational geometry and meshing techniques to support large-scale ... Strong programming skills in C, C++, or CUDA * Experience developing simulations in a high ...

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Meshing Engineer information

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$39K

$101.8K

$137.5K

How much do meshing engineer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for meshing engineer in the United States is $101,752.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What are popular job titles related to Meshing Engineer jobs?

For Meshing Engineer jobs, the most frequently searched job titles are:

Infographic showing various Meshing Engineer job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, 2% Part Time, and 4% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution, with an average salary of $101,752 per year, or $48.9 per hour.

Member of Technical Staff - Geometry / Meshing Engineer

Palo Alto, CA โ€ข On-site

$180K - $240K/yr

Full-time

Re-posted 14 days ago


Job description

Vinci4d is building the next-generation copilot for hardware designers and engineers, integrating rich text, image and 3D geometry (STL, OBJ, STEP, etc.) workflows with machine learning, physics modeling, and geometry processing pipelines. Our mission is to dramatically accelerate hardware design through intelligent automation, and we are looking for a strong engineer in geometry and meshing to help us build the core systems.
Role Overview
As a Geometry / Meshing Engineer, you will help design, implement, and optimize the geometry and mesh-generation systems that underpin our copilot platform. You will work at the intersection of computational geometry, mesh generation (surface and volume), numerical methods, GPU/parallel architectures, and large-scale geometry data (often millions of points/cells). You will collaborate with our ML and physics simulation teams, contribute to system architecture, and help ensure our geometry infrastructure meets the needs of our hardware-design workflows.
This is primarily a geometry role. Meshing experience is welcome but not required. We are also interested in strong engineers from adjacent areas who can grow into meshing, including those with a background in high-performance geometry or graphics, in HPC and parallel computing, or in physics simulation.
Responsibilities
  • Develop and optimize algorithms for geometry import, repair, parameterization, mesh refinement/coarsening, adaptation, quality improvement, and mesh-to-simulation interoperability.
  • Contribute to geometry processing and mesh generation pipelines (surface/volume, unstructured/structured, quad/hex/tri/tet) suitable for industrial-scale hardware design.
  • Work with large geometry/mesh datasets (e.g., hundreds of millions of points/cells), designing for performance, memory efficiency, and GPU/parallel execution.
  • Interface with CAD/geometry input (STEP, IGES, B-Rep, etc.), preprocess geometry for meshing, and handle complex topologies, feature preservation, and simulation readiness.
  • Collaborate with ML, physics, simulation, and UI/UX teams to define requirements, integrate geometry and mesh generation into the larger system, and deliver high-impact features.

Qualification
  • Strong software engineering skills in C++ (modern C++ standards) and/or Python, with solid experience in algorithm design and implementation.
  • Demonstrated ability to write high-performance code and to profile and optimize for CPU/GPU performance and memory efficiency.
  • Experience working in a relevant technical domain such as computational geometry, graphics, simulation, or another numerically intensive area.
  • Strong problem-solving and analytical skills, and the ability to collaborate across disciplines (e.g., simulation, ML, CAD/geometry).

Nice to Have
  • Experience with mesh generation techniques (triangulation, tetrahedral meshing, hex/quad meshing, mesh refinement/coarsening) and quality metrics.
  • Experience with GPU / CUDA / OpenCL, high-performance computing (HPC), multi-threading, or distributed computing.
  • Experience with CAD import/export (STEP, IGES, B-Rep) and geometry kernels (Parasolid, ACIS, OpenCASCADE).
  • Background in physics simulation.
  • A degree (BS, MS, or PhD) in Computer Science, Applied Mathematics, Mechanical/Aerospace Engineering, or a related field, or equivalent practical experience.