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Media Systems Engineer Jobs in Raleigh, NC (NOW HIRING)

Senior Software Engineer, Audio Engine

Cary, NC · On-site

$113K - $149K/yr

What You'll Do As a Senior Software Programmer on the Media Services team, you'll provide technical ... Highly proficient in C++, with a strong command of performance-critical systems * Experience with ...

Raleigh, NC -- on-site (confirm) About GO Media GO Media is a specialized marketing agency serving ... We're open to recent graduates from engineering, computer science, data, or AI programs who can ...

New

Raleigh, NC - on-site (confirm) About GO Media GO Media is a specialized marketing agency serving ... We're open to recent graduates from engineering, computer science, data, or AI programs who can ...

Iteris is looking for a Transportation Systems Program Engineer to support the North Carolina DOT ... media. For more information, visit Almaviva's website at www.almaviva.it. Iteris, Inc . is an ...

Showing results 21-40

Media Systems Engineer information

See Raleigh, NC salary details

$52K

$123.7K

$162.3K

How much do media systems engineer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for media systems engineer in Raleigh, NC is $123,663.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,300.00 and $152,600.00 per year, depending on experience, location, and employer.

What is a media systems engineer?

Media Systems Engineers are professionals who design, implement, manage, and troubleshoot the technical systems used in media production and broadcasting environments. Their work involves integrating hardware and software solutions for audio, video, and digital content workflows to ensure seamless media delivery. They support studios, broadcasters, production companies, and streaming services by optimizing systems for reliability and performance. Media Systems Engineers often collaborate with IT teams, producers, and editors to maintain and upgrade media technology infrastructure.

How does a media systems engineer typically collaborate with cross-functional teams during large-scale broadcast projects?

Media Systems Engineers frequently work alongside broadcast operations, IT, and production teams to ensure seamless integration and operation of complex media workflows. During large-scale projects, they are responsible for translating technical requirements into practical solutions, troubleshooting issues in real-time, and coordinating system upgrades or deployments. Strong communication skills and a collaborative mindset are essential, as they often bridge the gap between technical and non-technical stakeholders to deliver reliable media infrastructure.

What are the key skills and qualifications needed to thrive as a media systems engineer, and why are they important?

To thrive as a Media Systems Engineer, you need a strong background in broadcast engineering, IT networking, and audiovisual systems, often supported by a degree in engineering or a related field. Familiarity with media asset management systems, video/audio transmission tools, and certifications such as SMPTE or Cisco are typically required. Excellent problem-solving, communication, and teamwork skills help you effectively diagnose issues and collaborate across technical and creative teams. These abilities are crucial to ensure seamless media operations, system reliability, and high-quality content delivery.

What is the difference between Media Systems Engineer vs Broadcast Engineer?

AspectMedia Systems EngineerBroadcast Engineer
CredentialsTypically requires a degree in media, communications, or engineering; certifications like Cisco or AVIXA are commonOften requires a degree in electronics, broadcasting, or related fields; certifications like SBE or Cisco are common
Work EnvironmentDesigning, installing, and maintaining media systems in studios, corporate, or live event settingsMaintaining broadcast equipment in TV/radio stations, ensuring transmission quality
Industry UsageUsed across media production, corporate communications, and live event industriesPrimarily in broadcasting, television, and radio industries

Media Systems Engineers focus on designing and maintaining complex media infrastructure, while Broadcast Engineers primarily ensure the operation of broadcast transmission equipment. Both roles require technical expertise and certifications, but their work environments and industry applications differ slightly.

What are popular job titles related to Media Systems Engineer jobs in Raleigh, NC?

For Media Systems Engineer jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Media Systems Engineer jobs in Raleigh, NC look for?

The top searched job categories for Media Systems Engineer jobs in Raleigh, NC are:

What cities near Raleigh, NC are hiring for Media Systems Engineer jobs?

Cities near Raleigh, NC with the most Media Systems Engineer job openings:

Infographic showing various Media Systems Engineer job openings in Raleigh, NC as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 10% Part Time, 4% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $123,663 per year, or $59.5 per hour.

Software Development Engineer in Test II - Disney Media Player

Disney Entertainment and ESPN Product & Technology Careers

Morrisville, NC • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Disney Entertainment and ESPN Product & Technology 

Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally. 

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.  

 
Here are a few reasons why we think you’d love working here: 

  • Building the future of Disney’s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. 
  • Reach, Scale & Impact: More than ever, Disney’s technology and products serve as a signature doorway for fans' connections with the company’s brands and stories. Disney+. Hulu. ESPN. ABC. ABC News…and many more. These products and brands – and the unmatched stories, storytellers, and events they carry – matter to millions of people globally.  
  • Innovation: We develop and implement groundbreaking products and techniques that shape industry norms and solve complex and distinctive technical problems. 

Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality engineering, and the engineering behind personalization, commerce, lifecycle, and identity. 

Job Summary:

The DEEP & Technology team is looking for a Software Development in Test Engineer to join our expanding quality engineering efforts supporting the Disney Media Player across clients and devices. As part of our mission to scale automation and enhance quality across our streaming platforms, this role will focus on building robust test automation frameworks and quality processes for media player verification across web, mobile, connected TV, and gaming console platforms.

Your work will help ensure that the Disney Media Player delivers seamless, high-quality streaming experiences to millions of viewers. You’ll ensure the integrity and performance of playback across diverse device platforms and network conditions. You’ll help maintain reliable player behavior by catching integration and service-level issues early in the development cycle.

When these systems work as intended, they drive better customer experiences, increase trust in our platform, and reduce costs associated with bugs in production. As an SDET, you will play a crucial role in strengthening test automation strategies, leading quality initiatives, and championing a culture of engineering excellence.

This is a great opportunity to be part of a talented and collaborative team, with the autonomy to influence test architecture and the support to drive meaningful change. The ideal candidate is innovative, proactive, and thrives in dynamic, fast-paced environments.

If you’re excited by the opportunity to shape quality across core pillars of our business and want your work to be impactful and visible at all levels, we’d love to hear from you.

Responsibilities include:

  • Work closely with Software Engineers to understand the Disney Media Player and its cross-device ecosystem at DEEP&T
  • Develop automated test frameworks and suites on UI, API and Integration levels of testing using JS/Node or other modern languages
  • Participate in design discussions for our platform to help evolve the platform in a way that enables richer testing scenarios that simplify defect detection and prevention
  • Assist with triage, diagnosis, and resolution of issues discovered across teams.
  • Contribute to end-to-end acceptance tests
  • Where necessary, develop and execute manual test cases to detect issues that cannot be detected through automated means
  • Drive the conversion of manual tests to automated whenever possible

Responsibilities and Duties of the Role:

  • Part of product teams in building architectures which are robust, fault-tolerant, and cross-device. Builds solutions for problems of sizeable scope and complexity that have been successfully deployed to customers/users. Influences and drives software engineering best practices within the team
  • Technically lead and deliver multiple projects utilizing an Agile methodology while reviewing team members code. Participates in developing technical and/or business approaches; and new/enhanced technical tools.
  • Owns the design of software programs or systems within the team, and within the organization. Writes codes that establishes and enhances frameworks. Reviews code for the design, testability and clear usability. Builds solutions that scale and perform. Identifies opportunities to improve the system/product/services with each iteration.

Required Education, Experience/Skills/Training:

  • Minimum 3 years of hands-on software test development experience, including both functional and non-functional test development
  • Passion around driving best practices in the testing space
  • Solid experience with JS/Node, Python, or other modern OO languages
  • Experience with or interest in test automation across multiple device platforms (smart TVs, set-top boxes, mobile, web, gaming consoles)
  • Interest in streaming media concepts (playback quality, ABR, DRM, codec behavior)
  • Experience building or improving test automation frameworks .
  • Experience in CICD integration and pipeline development in Jenkins, Spinnaker or other similar tools.
  • Experience in Gherkin ( BDD /TDD )
  • Strong communication skills and ability to collaborate effectively across engineering teams
  • Bachelor's degree, preferably in Computer Science (or equivalent degree or work experience)

#DISNEYTECH


The hiring range for this position in Morrisville, NC is $92,900 - $124,500 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.