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Maya Jobs in Nevada (NOW HIRING)

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...

Director, Art Development

Las Vegas, NV ยท On-site

$130 - $148/hr

Solid grasp of content creation technologies, including fluent understanding of Unity, Maya, and Photoshop. * Ability to work with simple mathematical concepts and fundamentals of plane and solid ...

$24 - $28/hr

... Maya Angelou's famous statement serves as a rallying cry throughout Columbia Hospitality and fuels our collective drive - and success. Our people are our purpose, and our brand is our people. We seek ...

$24 - $28/hr

... Maya Angelou's famous statement serves as a rallying cry throughout Columbia Hospitality and fuels our collective drive - and success. Our people are our purpose, and our brand is our people. We seek ...

$60K - $65K/yr

... Maya Angelou's famous statement serves as a rallying cry throughout Columbia Hospitality and fuels our collective drive - and success. Our people are our purpose, and our brand is our people. We seek ...

Technical Artist III

Las Vegas, NV ยท On-site

$85K - $110K/yr

Spine, Illustrator, and Maya experience desirable. * Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering. * Significant experience using the MS Office ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...

$60K - $65K/yr

... Maya Angelou's famous statement serves as a rallying cry throughout Columbia Hospitality and fuels our collective drive - and success. Our people are our purpose, and our brand is our people. We seek ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Spine, Illustrator, and Maya experience desirable. * Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering. * Significant experience using the MS Office ...

Director, Art Development

Las Vegas, NV

$110K - $116K/yr

Solid grasp of content creation technologies, including fluent understanding of Unity, Maya, and Photoshop. * Ability to work with simple mathematical concepts and fundamentals of plane and solid ...

Director, Art Development

Las Vegas, NV ยท On-site

$130K - $148K/yr

Solid grasp of content creation technologies, including fluent understanding of Unity, Maya, and Photoshop. * Ability to work with simple mathematical concepts and fundamentals of plane and solid ...

Familiarity with 3D modeling/DCC tools (Blender, 3ds Max, Maya, or similar) for asset cleanup, retopology, and UV unwrapping * Understanding of spatial computing concepts: scale accuracy, room-scale ...

Showing results 21-32

Maya information

See Nevada salary details

$10

$30

$51

How much do maya jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for maya in Nevada is $30.80, according to ZipRecruiter salary data. Most workers in this role earn between $22.02 and $37.69 per hour, depending on experience, location, and employer.

What are the qualifications to get a Maya job?

The qualifications for a career working with Maya or other 3D design tools vary depending on your chosen industry and specialty, but without exception, you need expert-level skills with Maya. Some employers may ask for a degree in art, video game design, or 3D modeling. Others may focus on experience and a portfolio of past work created using Autodesk software. Autodesk offers certification as an Autodesk Certified User and an Autodesk Certified Professional. The certification process includes training and an exam.

What types of projects do professionals working with Maya typically collaborate on within a studio environment?

Professionals skilled in Maya often work closely with teams on projects such as animated films, video games, visual effects for movies, and television commercials. Collaboration is essential, as Maya specialists coordinate with modelers, animators, riggers, texture artists, and technical directors to ensure assets are seamlessly integrated into the final product. Regular communication and feedback loops help maintain consistency and quality, making teamwork and adaptability vital skills in studio environments.

What is the difference between Maya vs Blender?

AspectMayaBlender
Required CredentialsNone mandatory, but certifications can enhance prospectsNone mandatory, open-source software
Work EnvironmentPrimarily used in film, TV, and game development studiosUsed in independent, small studios, and hobbyist projects
Industry UsageWidely adopted in professional VFX and animation industriesPopular among indie artists and open-source communities
Common Search/ComparisonMaya vs BlenderPopular comparison for 3D animation software

Both Maya and Blender are powerful 3D modeling and animation tools. Maya is preferred in large studios for its advanced features and industry-standard status, while Blender offers a free, open-source alternative suitable for independent artists and small teams. Your choice depends on your budget, project needs, and industry focus.

What are the key skills and qualifications needed to thrive as a Maya 3D artist, and why are they important?

To thrive as a Maya 3D Artist, you need strong skills in 3D modeling, texturing, animation, and rendering, often backed by a degree or certification in digital art or a related field. Proficiency with Autodesk Maya software, along with familiarity with related tools such as Adobe Photoshop and rendering engines like Arnold or V-Ray, is essential. Creativity, attention to detail, and effective collaboration are crucial soft skills for producing high-quality visual content and working within creative teams. These abilities ensure the creation of compelling 3D assets and animations that meet project requirements and industry standards.

What is a Maya artist?

Maya artists are professionals skilled in using Autodesk Maya, a powerful 3D modeling, animation, and rendering software. They create 3D models, animations, visual effects, and simulations for industries such as film, television, video games, and advertising. Maya artists may specialize in areas like character modeling, rigging, texturing, or visual effects, working both independently and as part of creative teams. Their expertise helps bring digital worlds and characters to life.
What are the most commonly searched types of Maya jobs in Nevada? The most popular types of Maya jobs in Nevada are:
What are popular job titles related to Maya jobs in Nevada? For Maya jobs in Nevada, the most frequently searched job titles are:
Infographic showing various Maya job openings in Nevada as of August 2026, with employment types broken down into 4% Internship, 64% Full Time, and 32% Part Time. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $64,059 per year, or $30.8 per hour.

Animator IV

Progressive Gaming

Reno, NV โ€ข On-site, Remote

$105K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 28 days ago


Job description

IGT, where innovation meets entertainment on a global scale! ย From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.

ย 

Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.

Overview

Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as anย Animator IV, where your creativity, technical expertise, and artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final implementation, establishing the visual tone and quality standards for groundbreaking gaming experiences while mentoring and elevating fellow animators.

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a collaborative and holistic approach to game development that pushes the boundaries of casino gaming entertainment. Your contributions will directly support IGT's mission to pioneer the future of gaming by creating animations that captivate players, enhance gameplay, and deliver memorable experiences.

Key Responsibilities:
  • Create and lead the development of complex animations and dynamic visual effects for EGM (Electronic Gaming Machine) development, including both real-time and pre-rendered content.
  • Drive and collaborate on the creative vision for animation across multiple game development projects, establishing high standards for quality, style, and player engagement.
  • Develop storyboards, animatics, and gameplay sequences that maximize excitement and enhance the overall player experience.
  • Partner with cross-functional teams to define animation strategies, artistic direction, and final animation assets that align with gameplay and narrative goals.
  • Spearhead the creation of specialized animation techniques supporting advanced game mechanics such as progressive bonuses, jackpots, immersive bonus rounds, and attract sequences.
  • Mentor and coach junior animators, helping them refine their artistic skills and technical expertise while fostering a culture of growth and collaboration.
  • Review and provide feedback on animation assets from peers and junior team members to ensure successful integration into the game engine and adherence to visual and performance standards.
  • Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact.
  • Innovate new animation workflows, tools, and techniques, incorporating advanced visual effects such as particle systems and motion graphics to enhance gameplay experiences.
  • Ensure all animations maintain the intended tone, atmosphere, and visual integrity of the game experience, making adjustments and providing direction as needed.
  • Collaborate closely with Game Designers, Technical Artists, and Art peers to conceptualize animation sequences that strengthen storytelling, gameplay clarity, and player interaction.
Work Location

This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate.

Qualifications
  • Bachelor's degree in Animation, Art, Game Design, or a related field - or equivalent professional experience.
  • 8+ years of professional animation experience, including at least 5 years focused on game development.
  • Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences.
  • Strong demo reel showcasing visual storytelling, choreography, timing, and mastery of animation principles across effects, symbols, environments, and gameplay sequences.
  • Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender.
  • Experience creating and implementing real-time animations in Unity.
  • Strong understanding of EGM-specific animation elements including reel spins, transitions, base and bonus features, math screens, attract sequences, and jackpot effects.
  • Familiarity with slot game or casino gaming animation pipelines, including integration into proprietary game engines and development platforms.
  • Exceptional attention to detail in animation principles, movement, composition, and timing within fast-paced production environments.
  • Animation test required as part of the interview process.
Keys to Success

ย Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1

At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $117,400 to $145,450, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.

And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:

  • Commission opportunities for eligible sales roles
  • Discretionary bonus potential for non-sales positions
  • Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
  • A 401(k) Savings Plan with company contributions to help you plan for the future
  • Tuition reimbursement to support continued learning and growth
  • Paid time off to rest, recharge, and reset
  • Wellness programs that support your overall well-being
  • Identity theft protection for added peace of mind