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Material Artist Jobs in Minnesota (NOW HIRING)

Graphic Artist

Minneapolis, MN · On-site

$130K - $156K/yr

... and material requirements. * Training: Participate in regular and required graphics artist ... employee training, as required. * Special Projects: Provide support to any special Projects may be ...

Custom Framing Lead

Edina, MN · On-site

$22 - $25/hr

... customers, the Arts, and our local communities. The Framing Lead will do this by acting as a ... Working knowledge of framing materials, conservation principles and techniques, and systems for the ...

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Material Artist information

See Minnesota salary details

$29.9K

$126.9K

$149.4K

How much do material artist jobs pay per year?

As of Aug 19, 2026, the average yearly pay for material artist in Minnesota is $126,874.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,400.00 and $148,900.00 per year, depending on experience, location, and employer.

What is a material artist?

A Material Artist is responsible for creating realistic and high-quality textures and materials for 3D assets in video games, films, or other digital media. They work with tools like Substance Designer, Substance Painter, and Photoshop to develop materials that enhance the visual fidelity of environments, characters, and objects. This role requires a strong understanding of surface detail, lighting, and physically based rendering (PBR) workflows. Material Artists collaborate closely with environment artists, lighting artists, and technical teams to ensure assets fit seamlessly within a project. Their work plays a critical role in achieving a polished, immersive final product.

What are typical collaboration and workflow processes for material artists within a game development or VFX team?

Material Artists often work closely with environment artists, modelers, lighting artists, and technical artists to ensure that textures and materials integrate seamlessly into a project. Their daily tasks may involve creating, testing, and refining textures, responding to feedback, and attending team meetings to discuss visual direction and technical requirements. Collaboration is key, as Material Artists frequently exchange assets and coordinate with other departments to optimize performance and achieve the desired visual fidelity. This team-driven environment encourages creativity and allows Material Artists to continually develop their skills by learning from other specialists.

What are the key skills and qualifications needed to thrive as a material artist, and why are they important?

To excel as a Material Artist, you need a solid background in 3D art, an understanding of texture creation, shading, and a strong artistic eye, usually supported by a degree in art, game design, or a related field. Expertise with tools like Substance Designer/Painter, Photoshop, and game engines such as Unreal or Unity is often essential. Attention to detail, problem-solving abilities, and effective communication skills help Material Artists collaborate efficiently within multidisciplinary teams. These capabilities ensure the creation of visually compelling and technically refined materials that elevate the overall quality of digital or interactive experiences.

What are popular job titles related to Material Artist jobs in Minnesota?

For Material Artist jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Material Artist jobs in Minnesota look for?

The top searched job categories for Material Artist jobs in Minnesota are:

Graphic Artist

Resource Label Group

Minneapolis, MN • On-site

$130K - $156K/yr

Full-time

Posted 21 days ago


Resource Label Group rating

8.8

Company rating: 8.8 out of 10

Based on 8 frontline employees who took The Breakroom Quiz


Job description

Reporting to the Production Manager this position will consist mainly of accurately interpreting and manipulating artwork files ensuring customers are able to sign-off on accurate proofs in a timely manner following print specifications for various printing platforms. This position will also include supplying files to production according to scheduling requirements, tooling procurement, color management using large platform of Prepress specific software's.
Pay Range 22.00 hour to 26.00
Responsibilities:
  • Technical/Prepress Expertise: Responsible for accurate artwork file setup for Screen printing, Digital & Hybrid. Includes: trapping, color correction, variable data, etc. from customer supplied files. Pre-flighting files to analyze and assess the usability of customer supplied files. Editing of files on Mac computers using Adobe Creative Suite & ESKO software's. Setup customer proofs following specific printing specifications. Liaise with Production Manager or other required dept's for job specific instructions beyond what it provided by the customer. Customer requested changes and file manipulation. Some design may be required. Set-up final stepped files for all print platforms and output final files & proofs accordingly. This will include rotary, flatbed screens, LEN files, Hi-res proofs, files to order all tooling requirements, etc. Participation in regular press proofs which will include artwork and color adjustments as required. Contribute to and participate in the continuous requirements for Press Fingerprinting and Color Profiling for all of RLG's printing platforms. Intermediate+ knowledge of the latest Esko software(s) would be an asset.
  • Tooling/Screen File Preparation and Coordination: File set-up for the ordering of all die cavities, hot stamps, flatbed screens, and films which are ordered from out-of-house suppliers will be required. The creation of P.O's to supply to our outside vendors will be required in conjunction with supplying accurate tooling files and specifications in order to meet production deadlines.
  • Quality Control: Continually participate in the quality assurance program within the Art Process and any associated processes. This involves participating in detailed inspections, ensuring adherence to print specifications, as well as both troubleshooting and resolving issues.
  • Continuous Improvement: Regularly contribute to continuous improvement and actively participate in implementing new policies and procedures within the dept. This includes creating, documenting, and maintaining all Art Dept. standard SOP's, WI's, and Forms. Regularly participate in the Art Dept. KPI program.
  • Equipment Maintenance: Participate in ensuring all Art Dept. Computers, Software's, Printers, etc. are maintained to the highest standards, scheduling regular service checks and managing repairs as needed. Some consultation with Esko, HP, IT (or similar) when software issues occur may be required.
  • Safety and Compliance: Uphold all safety protocols and environmental regulations under Occupational Health Safety Act (OHSA). Conduct regular training sessions on safety practices and ensure the team complies with industry standards.
  • Interdepartmental Collaboration: Work collaboratively with Customers, Sales, Customer Service, Production Planning, Scheduling and Production, sharing information on project timelines, and material requirements.
  • Training: Participate in regular and required graphics artist's employee training, as required.
  • Special Projects: Provide support to any special Projects may be requested and assigned by the Production Manager, as required.

Qualifications:
  • Educational Background
    • A degree or diploma in Graphics, Printing Technology, or a related field is preferred.
  • Experience:
    • At least five years in the print and label industry.
    • Excellent communication and interpersonal skills, and the ability to resolve issues effectively.
    • An advanced understanding and use of Esko software (ver.22+) is an asset.
    • Must understand and have experience in Screen Printing, Digital, and Hybrid printing.
    • Must have advanced skills working in a Mac platform with proficiency in the Adobe Creative Suite (Specializing in Illustrator and Photoshop software + additional creative suite software's), ArtPro.
    • Knowledge of EFI Radius ERP would be an asset.
    • Effective communication skills in order to understand assigned work, and request assistance from co-workers and Production Manager when required.
    • Intermediate working knowledge of MS Word, Excel or similar documentation software for some special projects.
    • Mathematical (measurement) skills are a must.
    • Analytical ability and creative problem solving/troubleshooting skills are required.
    • Workflow and Process Improvement considered as an asset.
    • Health and Safety must be an everyday mindset.
    • Flexibility to work weekends as per business needs.

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