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Manager Unity 3D Jobs in Malden, MA (NOW HIRING)

... Unity. โ€ข C# network programming experience โ€ข Strong OO & SOLID โ€ข Experience with video game (2D and 3D) development โ€ข Software organization, management, version control experience โ€ข UI ...

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID * Experience with video game (2D and 3D) development * Software organization, management, version control ...

Application Developer

Boston, MA ยท On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID * Experience with video game (2D and 3D) development * Software organization, management, version control ...

Programming/Robotics Coach

Reading, MA ยท On-site

$15 - $20/hr

Python, Java, Javascript, Unity, Godot, Roblox, Minecraft, 3D Designing in Blender and/or Tinker ... Work under the supervision of the Director to manage student learning outcomes and ensures a ...

Senior Data Operations Engineer

Boston, MA ยท On-site

$120 - $180/hr

Team Management & Documentation -- 25% * Manage and schedule data collection interns and ... Blender or Unity * Film/TV production What Sets You Apart * Background in film/TV production, game ...

Transportation Civil Engineer

Boston, MA ยท Hybrid

$81K - $109K/yr

Assisting project managers in various aspects of roadway design, utility infrastructure design and ... AutoCAD, Civil 3D, MicroStation - InRoads/OpenRoads, AutoTURN. * Strong written, verbal, and ...

Transportation Civil Engineer

Boston, MA ยท On-site

$81K - $109K/yr

Assisting project managers in various aspects of roadway design, utility infrastructure design and ... AutoCAD, Civil 3D, MicroStation - InRoads/OpenRoads, AutoTURN. * Strong written, verbal, and ...

Transportation Civil Engineer

Boston, MA ยท Hybrid

$81K - $109K/yr

Assisting project managers in various aspects of roadway design, utility infrastructure design and ... AutoCAD, Civil 3D, MicroStation - InRoads/OpenRoads, AutoTURN. * Strong written, verbal, and ...

Senior Data Operations Engineer

Boston, MA ยท On-site

$110K - $140K/yr

Manage and schedule data collection interns and contractors; own day-to-day throughput and quality ... Blender or Unity * Film/TV production Beyond the toolkit: * Comfortable moving between hardware and ...

Senior Data Operations Engineer

Boston, MA ยท On-site

$110K - $140K/yr

Manage and schedule data collection interns and contractors; own day-to-day throughput and quality ... Blender or Unity * Film/TV production Beyond the toolkit: * Comfortable moving between hardware and ...

Senior Data Operations Engineer

Boston, MA ยท On-site

$110 - $140/hr

Team Management & Documentation -- 25% * Manage and schedule data collection interns and ... Blender or Unity * Film/TV production Beyond the toolkit * Comfortable moving between hardware and ...

Team Management & Documentation -- 25% * Manage and schedule data collection interns and ... Blender or Unity * Film/TV production Beyond the toolkit: * Comfortable moving between hardware and ...

Senior Data Operations Engineer

Boston, MA ยท On-site

$110 - $140/hr

Team Management & Documentation -- 25% * Manage and schedule data collection interns and ... Blender or Unity * Film/TV production Beyond the toolkit * Comfortable moving between hardware and ...

Robotics Software Engineer

Boston, MA ยท On-site

$191K - $253K/yr

... 3D command and control center. As the world enters an era of strategic competition, Anduril is ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...

Senior Geotechnical Engineer

Boston, MA ยท On-site

$91K - $120K/yr

Coordinate geotechnical tasks and manage mediumto large size geotechnical projects. * Review ... DeepEX * Settle 3D * Phase2/Plaxis Following an offer, candidates will be required to ...

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Manager Unity 3D information

See Malden, MA salary details

$24K

$64K

$106.9K

How much do manager unity 3d jobs pay per year?

As of Aug 22, 2026, the average yearly pay for manager unity 3d in Malden, MA is $63,986.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,900.00 and $72,000.00 per year, depending on experience, location, and employer.

What does a Manager Unity 3D do?

A Manager Unity 3D oversees teams that develop interactive 3D content and applications using the Unity engine. This role typically involves managing project timelines, coordinating between artists and developers, and ensuring projects meet technical and creative goals. The manager is responsible for optimizing workflows, troubleshooting issues, and keeping up with the latest Unity updates. Strong leadership, technical expertise in Unity, and experience in game or simulation development are essential for this position.

How does a Manager Unity 3D typically collaborate with cross-functional teams during a game development project?

A Manager Unity 3D plays a pivotal role in bridging the gap between developers, artists, designers, and other stakeholders throughout the game development process. They coordinate project timelines, facilitate regular stand-up meetings, and ensure that technical and creative goals are aligned. By actively communicating requirements and feedback between teams, they help resolve challenges quickly and keep the project on track. This collaborative environment not only fosters innovation but also ensures the smooth integration of assets and code within the Unity 3D engine.

What are the key skills and qualifications needed to thrive as a Manager Unity 3D, and why are they important?

To thrive as a Manager Unity 3D, you need expertise in Unity 3D development, C# programming, and team leadership, typically supported by a degree in computer science or a related field. Familiarity with version control systems like Git, project management tools such as Jira, and experience with 3D asset pipelines are commonly required. Strong communication, problem-solving, and organizational skills help you effectively guide teams and manage complex projects. These skills ensure smooth project delivery, high-quality interactive experiences, and productive collaboration within multidisciplinary teams.

What is the difference between Manager Unity 3D vs Unity Developer?

AspectManager Unity 3DUnity Developer
Primary RoleOversees project teams, manages workflows, and coordinates development effortsDevelops and codes interactive 3D content using Unity
Required SkillsLeadership, project management, Unity knowledge, team coordinationProficiency in C#, Unity scripting, 3D modeling basics
Work EnvironmentTeam management, project planning, client communicationHands-on coding, asset creation, debugging
Common UsageUsed by studios for project oversight and team leadershipUsed by developers creating games or AR/VR applications

The main difference is that a Manager Unity 3D focuses on overseeing projects and managing teams, while a Unity Developer is primarily involved in coding and creating content within Unity. Both roles require Unity knowledge, but their responsibilities and skill sets differ significantly.

What are popular job titles related to Manager Unity 3D jobs in Malden, MA?

For Manager Unity 3D jobs in Malden, MA, the most frequently searched job titles are:

What job categories do people searching Manager Unity 3D jobs in Malden, MA look for?

The top searched job categories for Manager Unity 3D jobs in Malden, MA are:

What cities near Malden, MA are hiring for Manager Unity 3D jobs?

Cities near Malden, MA with the most Manager Unity 3D job openings:

Infographic showing various Manager Unity 3D job openings in Malden, MA as of August 2026, with employment types broken down into 86% Full Time, 12% Part Time, and 2% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $63,986 per year, or $30.8 per hour.

Senior Software Engineer, Immersive and Interactive Media

Museum of Science

Boston, MA โ€ข On-site

$133K - $175K/yr

Full-time

Re-posted 2 days ago


Job description

Museum of Science, Boston
www.mos.org
Innovation and creativity come from the unique perspectives of a diverse staff. We value your perspective.
Who We Are
As science and technology increasingly shape our lives, the Museum of Science strives to equip and inspire everyone to use science for the global good while keeping up with the pace of change. Among the world's largest science centers and New England's most attended cultural institution, we engage nearly five million people a year - at Science Park and in museums around the world, in classrooms, and online.
The Museum's singular location connecting Boston and Cambridge puts us at the junction of some of the world's most influential academic institutions and industries, local and state government, schools, and the public. Trusted by each sector, we are ideally positioned to convene, inspire, and create meaningful experiences for all. Come join us on our mission to inspire a lifelong love of science in everyone and living our vision for a world where science belongs to each of us for the good of all of us.
What You'll Accomplish
Immersive & Interactive Software Development:
  • Architect, design, develop, deploy, and maintain Unity-based immersive and interactive applications with attention to detail, quality, performance, reliability, and maintainability.
  • Build rapid prototypes and evolve features into production software in an iterative design and development process.
  • Develop and optimize real-time rendering, animation, UI, and data processing systems; profile and resolve performance bottlenecks with the CPU, GPU, and memory.
  • Integrate software with audio, video, or sensor hardware; occasionally research new hardware and develop software interfaces.
  • Test, debug, deliver, and maintain Windows desktop builds, addressing any functional, deployment, or platform-specific issues.
  • Use version control effectively (Git-based workflows), manage branches/merges, and support release processes.

Media Preparation and Asset Export:
  • Prepare media and design files for software development by slicing graphics, converting file formats, and exporting content into usable assets.

Communication & Collaboration:
  • Collaborate and communicate effectively with cross-functional teams, external partners, and stakeholders.
  • Analyze software requirements to determine the feasibility of a design within project timeline and budget, communicate potential risks and negotiate scope to stay within constraints.
  • Document software, tools, and templates for easy use by other developers, collaborators, or partners.
  • Participate in code review and team collaboration to share and improve skills, knowledge, and software development practices.

Applicants must currently reside in Massachusetts, New Hampshire, or Rhode Island. This is a hybrid position, requiring a minimum of 2 days onsite per week in Boston (with the potential of additional onsite days required during project phases.
What We're Looking For (Competencies)
Required technical skills:
  • High proficiency with C#
  • Working knowledge of C++
  • Demonstrated experience developing software with game engines (Unity, Unreal, Godot, etc.)
  • Demonstrated experience delivering immersive projects (projection mapped environments/XR/VR) and building interactive 3D experiences
  • Proficiency with real-time 3D pipelines, shaders, and visual effects
  • Working knowledge of 2D/3D math (vector math, linear algebra, trigonometry, geometry, coordinate systems, etc.)
  • Working knowledge of basic algorithms and data structures
  • Working knowledge of data representations (byte representation of common data types, byte serialization/deserialization, image data representations, etc.)
  • Demonstrated experience with desktop application development on Windows
  • Demonstrated experience with prototyping and understanding of agile or iterative development philosophies.
  • Knowledge of the Software Development Life Cycle (SDLC) and software engineering best practices
  • Strong understanding of hardware and technologies for interactive media or immersive experiences (computer components, displays, projectors, Arduino, etc.)
  • Strong understanding of version control tools (Git, BitBucket, GitHub, etc.)
  • Strong understanding of graphic design, video, and 3D content creation tools (Adobe Creative Suite, Autodesk, Blender, etc.)
  • Working knowledge of slicing and exporting graphics
  • Working knowledge of converting, modifying, and exporting media files

Nice-to-have technical skills:
Demonstrated experience with any of the following:
  • Computer graphics
  • Computer vision
  • Machine learning
  • Game development or design
  • 2D graphic design
  • 3D computer modeling and animation
  • UI and UX design
  • Graphics APIs (OpenGL, Vulkan, DirectX, WebGL, WebGPU etc.)
  • GPU compute APIs (CUDA, OpenCL, etc.)
  • Python, JavaScript

Collaboration:
  • Demonstrated experience working closely with cross-functional and technical teams to deliver high-quality digital experiences and software.

Communication:
  • Strong communication skills for cross-functional collaboration, team coordination, constructive feedback, and technical documentation.

Comfort with Ambiguity:
  • Ability to understand, define, and clarify an ambiguous or uncertain problem so a technical solution can be developed.
  • Excellent judgement and analytical skills to make technical decisions despite ambiguity and uncertainty.

Strategic Problem Solver:
  • Ability to identify challenges, develop solutions, and drive continuous improvement in our software engineering practices and technology platforms.

How We Work-Our Values
Mission-Focused: We inspire a lifelong love of science in everyone.
Audience-Driven: Everything we do begins with the people we serve.
Innovative: We are curious, take smart risks, share responsibility, and own outcomes.
Generous: We offer time and energy towards common goals.
Salary Range
$90,000-$102,000 USD
The Museum of Science is fully committed to Equal Employment Opportunity and to attracting, retaining, developing and promoting the most qualified employees without regard to their race, gender, color, religion, sexual orientation, national origin, age, physical or mental disability, citizenship status, veteran status, or any other characteristic prohibited by federal, state or local law. We are dedicated to providing a work environment free from discrimination and harassment, and where employees are treated with respect and dignity.