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Manager Unity 3D Jobs in New York (NOW HIRING)

Senior Interactive Producer

New York, NY · Hybrid

$164K/yr

The Ideal Candidate Experience: 5+ years in project management with a focus on technical or creative technology projects. Technical Fluency: Familiarity with Game Engines (Unreal or Unity) and 3D ...

New

Senior Interactive Producer

Manhattan, NY · On-site

$164K/yr

... management with a focus on technical or creative technology projects. • Technical Fluency: Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is highly ...

Public Sector Experience Level: 8 years Location: 5 days onsite NY PMO Office Salary Range: $125 ... Progressive experience in BIM/3D Modeling, with a focus on Autodesk Software Suite & Services

Senior Designer - Otherlife

New York, NY · On-site

$125K - $175K/yr

Design and animate 2D & 3D objects, characters, props, and environments in varying project styles ... Experience with project management $125,000 - $175,000 a year Research has shown that women are ...

Senior Designer - Otherlife

New York, NY · On-site

$125K - $175K/yr

Design and animate 2D & 3D objects, characters, props, and environments in varying project styles ... Experience with project management $125,000 - $175,000 a year Research has shown that women are ...

Coding Instructor

Brooklyn, NY · On-site

$18 - $20/hr

Manage classroom environments effectively, ensuring safety, organization, and positive behavior ... Skills in Minecraft, Roblox, robotics, or 3D printing a plus. * Looking for individuals who seek ...

Coding Instructor

Brooklyn, NY · On-site

$12.25 - $16/hr

Coach and mentor kids in coding and STEM curriculum, including JavaScript, C#, Unity, Godot, block ... Skills in Minecraft, Roblox, robotics, or 3D printing a plus. Looking for individuals who seek ways ...

BIM Specialist

New York, NY · On-site

$125K - $135K/yr

Manage and delegate BIM-related tasks while ensuring timely and high-quality delivery * Oversee ... Progressive experience in BIM/3D Modeling, with a focus on Autodesk Software Suite & Services

VDC Engineer (NYC)

New York, NY · On-site

$92K - $126K/yr

Compile quantity variance reports for estimating and for change management and conduct initial ... and Unity) experience a plus * Familiar with Reality Capture workflows (e.g., Autodesk ReCap, 3D ...

Coding Instructor

Brooklyn, NY · On-site

$18 - $20/hr

Manage classroom environments effectively, ensuring safety, organization, and positive behavior ... Skills in Minecraft, Roblox, robotics, or 3D printing a plus. * Looking for individuals who seek ...

Coding Instructor

Brooklyn, NY · On-site

$18 - $20/hr

Manage classroom environments effectively, ensuring safety, organization, and positive behavior ... Skills in Minecraft, Roblox, robotics, or 3D printing a plus. * Looking for individuals who seek ...

Showing results 21-40

Manager Unity 3D information

What are the key skills and qualifications needed to thrive as a Manager Unity 3D, and why are they important?

To thrive as a Manager Unity 3D, you need expertise in Unity 3D development, C# programming, and team leadership, typically supported by a degree in computer science or a related field. Familiarity with version control systems like Git, project management tools such as Jira, and experience with 3D asset pipelines are commonly required. Strong communication, problem-solving, and organizational skills help you effectively guide teams and manage complex projects. These skills ensure smooth project delivery, high-quality interactive experiences, and productive collaboration within multidisciplinary teams.

What does a Manager Unity 3D do?

A Manager Unity 3D oversees teams that develop interactive 3D content and applications using the Unity engine. This role typically involves managing project timelines, coordinating between artists and developers, and ensuring projects meet technical and creative goals. The manager is responsible for optimizing workflows, troubleshooting issues, and keeping up with the latest Unity updates. Strong leadership, technical expertise in Unity, and experience in game or simulation development are essential for this position.

How does a Manager Unity 3D typically collaborate with cross-functional teams during a game development project?

A Manager Unity 3D plays a pivotal role in bridging the gap between developers, artists, designers, and other stakeholders throughout the game development process. They coordinate project timelines, facilitate regular stand-up meetings, and ensure that technical and creative goals are aligned. By actively communicating requirements and feedback between teams, they help resolve challenges quickly and keep the project on track. This collaborative environment not only fosters innovation but also ensures the smooth integration of assets and code within the Unity 3D engine.

What is the difference between Manager Unity 3D vs Unity Developer?

AspectManager Unity 3DUnity Developer
Primary RoleOversees project teams, manages workflows, and coordinates development effortsDevelops and codes interactive 3D content using Unity
Required SkillsLeadership, project management, Unity knowledge, team coordinationProficiency in C#, Unity scripting, 3D modeling basics
Work EnvironmentTeam management, project planning, client communicationHands-on coding, asset creation, debugging
Common UsageUsed by studios for project oversight and team leadershipUsed by developers creating games or AR/VR applications

The main difference is that a Manager Unity 3D focuses on overseeing projects and managing teams, while a Unity Developer is primarily involved in coding and creating content within Unity. Both roles require Unity knowledge, but their responsibilities and skill sets differ significantly.

What are the most commonly searched types of Unity 3D jobs in New York? The most popular types of Unity 3D jobs in New York are:
What job categories do people searching Manager Unity 3D jobs in New York look for? The top searched job categories for Manager Unity 3D jobs in New York are:
What cities in New York are hiring for Manager Unity 3D jobs? Cities in New York with the most Manager Unity 3D job openings:

Visiting Assistant Professor, Game Design & Technical Art

New York Institute of Technology

Old Westbury, NY

Full-time

Retirement, PTO

Re-posted 14 days ago


Job description

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university’s community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.

New York Tech’s School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding academic programs. The successful candidate will teach a diverse student body across undergraduate and graduate courses and a total of 21 EHLs during the academic year. Candidates are expected to teach at the New York City and Old Westbury campuses. The department is seeking a candidate with strong professional game industry experience who can help build and strengthen the Game Design concentration through technical art, real-time production, and industry-facing student portfolio development. This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare them for technical artist and related roles in the game industry.  The successful candidate will contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, committee service, and the future growth of the department.


The successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio development.


The candidate will help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways. They will also support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.


The minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.

A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred. Prior teaching experience at the college level is preferred. Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.

Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines. They must be able to bridge art and technology and help students understand how visual design, 3D assets, animation, lighting, materials, shaders, optimization, and interaction come together inside professional game production workflows.

Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of additional industry-standard tools and workflows is preferred, including Maya, Blender, Houdini, ZBrush, Substance, Adobe Creative Cloud, Cinema 4D, Nuke, motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative workflows, and other commonly used software in game development and real-time production.

The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.

Qualified candidates should send a cover letter, a curriculum vitae, a teaching philosophy, a description of their research and/or creative practice, names and contact information of three references, and samples of professional and student work to be considered for an interview.


New York Institute of Technology offers numerous opportunities to enhance personal and professional growth and provides employees with a competitive compensation and benefits program inclusive of  generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.

New York Institute of Technology is an Equal Opportunity Employer – All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.


USD $70,000.00/Yr.
USD $70,000.00/Yr.