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Manager Unity 3D Jobs in Florida (NOW HIRING)

Maintain models, textures, and supporting files within the program configuration management system ... Unreal Engine or Unity * GIS data processing and terrain development * OpenFlight or Common ...

Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ... Knowledge of scripting, animation, session management, and textures. * Excellent troubleshooting ...

Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ... Knowledge of scripting, animation, session management, and textures. * Excellent troubleshooting ...

Maintain models, textures, and supporting files within the program configuration management system ... Unreal Engine or Unity * GIS data processing and terrain development * OpenFlight or Common ...

Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ... Shall not divulge information outside company without management approval. All government and ...

Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ... Shall not divulge information outside company without management approval. All government and ...

New

Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ... Shall not divulge information outside company without management approval. All government and ...

Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ... Shall not divulge information outside company without management approval. All government and ...

Senior Technical Producer

Miami, FL · Hybrid

$105K - $144K/yr

The Ideal Candidate Experience: 5+ years in project management with a focus on technical or creative technology projects. Technical Fluency: Familiarity with Game Engines (Unreal or Unity) and 3D ...

Senior Technical Producer

Miami, FL · On-site

$105K - $144K/yr

... management with a focus on technical or creative technology projects. • Technical Fluency: Familiarity with Game Engines (Unreal or Unity) and 3D Software (e.g., Max, Maya, Blender) is highly ...

... 3D artists, developers, and project managers. - Experience managing and mentoring junior team ... Unity). - Knowledge of BIM data and its integration with GIS environments. What We Offer - A ...

... 3D artists, developers, and project managers. - Experience managing and mentoring junior team ... Unity). - Knowledge of BIM data and its integration with GIS environments. - A globally distributed ...

Some understanding of 3D modeling and animation tools like ZBrush, Blender, and Maya Candidates ... Know Unity 6 and how to develop games with it * Live in or near Palm Beach County, Florida ...

Manager Unity 3D information

What are the key skills and qualifications needed to thrive as a Manager Unity 3D, and why are they important?

To thrive as a Manager Unity 3D, you need expertise in Unity 3D development, C# programming, and team leadership, typically supported by a degree in computer science or a related field. Familiarity with version control systems like Git, project management tools such as Jira, and experience with 3D asset pipelines are commonly required. Strong communication, problem-solving, and organizational skills help you effectively guide teams and manage complex projects. These skills ensure smooth project delivery, high-quality interactive experiences, and productive collaboration within multidisciplinary teams.

What does a Manager Unity 3D do?

A Manager Unity 3D oversees teams that develop interactive 3D content and applications using the Unity engine. This role typically involves managing project timelines, coordinating between artists and developers, and ensuring projects meet technical and creative goals. The manager is responsible for optimizing workflows, troubleshooting issues, and keeping up with the latest Unity updates. Strong leadership, technical expertise in Unity, and experience in game or simulation development are essential for this position.

How does a Manager Unity 3D typically collaborate with cross-functional teams during a game development project?

A Manager Unity 3D plays a pivotal role in bridging the gap between developers, artists, designers, and other stakeholders throughout the game development process. They coordinate project timelines, facilitate regular stand-up meetings, and ensure that technical and creative goals are aligned. By actively communicating requirements and feedback between teams, they help resolve challenges quickly and keep the project on track. This collaborative environment not only fosters innovation but also ensures the smooth integration of assets and code within the Unity 3D engine.

What is the difference between Manager Unity 3D vs Unity Developer?

AspectManager Unity 3DUnity Developer
Primary RoleOversees project teams, manages workflows, and coordinates development effortsDevelops and codes interactive 3D content using Unity
Required SkillsLeadership, project management, Unity knowledge, team coordinationProficiency in C#, Unity scripting, 3D modeling basics
Work EnvironmentTeam management, project planning, client communicationHands-on coding, asset creation, debugging
Common UsageUsed by studios for project oversight and team leadershipUsed by developers creating games or AR/VR applications

The main difference is that a Manager Unity 3D focuses on overseeing projects and managing teams, while a Unity Developer is primarily involved in coding and creating content within Unity. Both roles require Unity knowledge, but their responsibilities and skill sets differ significantly.

What are the most commonly searched types of Unity 3D jobs in Florida? The most popular types of Unity 3D jobs in Florida are:
What are popular job titles related to Manager Unity 3D jobs in Florida? For Manager Unity 3D jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Manager Unity 3D jobs in Florida look for? The top searched job categories for Manager Unity 3D jobs in Florida are:
Infographic showing various Manager Unity 3D job openings in Florida as of June 2026, with employment types broken down into 4% As Needed, 75% Full Time, 17% Part Time, and 4% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution.

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Posted 4 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

75th of 221 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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