1

Manager Blue Triton Jobs (NOW HIRING)

... Blue Sky Coming". NIO envisions itself as a user enterprise where innovative technology meets ... memory management (e.g., PagedAttention, KV cache compression/eviction). * Advanced Systems ...

AI Technical Lead

San Jose, CA · On-site

$192K - $249K/yr

... memory management (e.g., PagedAttention, KV cache compression/eviction). * Advanced Systems ... Anthem Blue Cross, HSA, and Kaiser HMO medical plans with $0 for Employee Only Coverage. * Dental ...

AI Technical Lead

San Jose, CA · Hybrid

$192K - $249K/yr

... memory management (e.g., PagedAttention, KV cache compression/eviction). * Advanced Systems ... Anthem Blue Cross, HSA, and Kaiser HMO medical plans with $0 for Employee Only Coverage. * Dental ...

Manager Blue Triton information

What cities are hiring for Manager Blue Triton jobs? Cities with the most Manager Blue Triton job openings:
What are the most commonly searched types of Blue Triton jobs? The most popular types of Blue Triton jobs are:
What states have the most Manager Blue Triton jobs? States with the most job openings for Manager Blue Triton jobs include:
Staff Machine Learning Engineer - Game Tech Group, ML Platform

Staff Machine Learning Engineer - Game Tech Group, ML Platform

Riot Games

Los Angeles, CA • On-site

Full-time

Re-posted 8 days ago


Job description

Job Summary:
Riot Games is building the next generation of its ML Platform to support AI and machine learning systems across game development, player experiences, and internal tools. As a Staff Machine Learning Engineer, you will design and scale the infrastructure powering a wide range of ML workloads and evolving AI systems, while applying modern MLOps practices to enhance reliability and developer experience.
Responsibilities:
• Design and operate AI & ML inference infrastructure, including deployment pipelines and CPU/GPU-aware orchestration
• Develop CI/CD workflows that enable rapid iteration and safe promotion from development to production
• Optimize infrastructure supporting varied model architectures, from foundation models to gradient boosted trees, for high throughput, low latency, and high availability
• Establish and evolve ML deployment best practices, including multi-version models, blue/green rollouts, shadow deployments, and rollback strategies
• Improve developer experience by reducing operational complexity and simplifying platform onboarding
• Influence long-term platform architecture and help shape technical direction across Riot’s ML ecosystem
• Collaborate with researchers and game teams to understand product needs and build reusable platform capabilities
• Use modern AI-assisted development tools and workflows thoughtfully to accelerate iteration, while maintaining engineering quality and reliability
Qualifications:
Required:
• 6+ years of experience in engineering, with time spent on ML/AI, platform or infrastructure teams
• Experience operating inference platforms such as KServe and production ML infrastructure including Feast, Milvus, or similar open-source systems
• Experience with one or more inference serving frameworks, including NVIDIA Triton/Dynamo, TorchServe, or similar systems
• Familiarity with GPU orchestration, performance tuning, and cost-aware scheduling
• Experience with CI/CD workflows, infrastructure-as-code (e.g., Terraform), and artifact management
• Experience building and operating services within distributed or service-oriented architectures
Preferred:
• Experience building ML infrastructure within a real-time, or latency-sensitive environment
• Hands-on experience with optimizing ML & AI deployments (LLMs, diffusion models, etc.) for throughput, latency and reliability
• Familiarity with agentic workflows and orchestration frameworks for LLM-based systems
• Passion for player experience, game systems, or creative technology development
Company:
Riot Games is a global company that develops online games. Founded in 2006, the company is headquartered in Los Angeles, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

Social media