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Manager Apple Animation Jobs (NOW HIRING)

At Apple, we are reimagining the next generation of Support, and by joining our team, you'll ... Collaborating with cross-functional teams (Product Management, UX/Design, QA) to define, develop ...

Marketing

New York, NY · On-site

$189K - $274K/yr

Apple is a place where extraordinary people gather to do their lives best work. Together we create ... Managing all aspects of photo and video shoots, including art direction, styling, shot lists ...

Understanding of Apple frameworks such as AVFoundation, Core Animation, AppKit/UIKit. Experience ... Advanced understanding of concurrency, and memory management in modern Apple environments.

Understanding of Apple frameworks such as AVFoundation, Core Animation, AppKit/UIKit. Experience ... Advanced understanding of concurrency, and memory management in modern Apple environments.

Understanding of Apple frameworks such as AVFoundation, Core Animation, AppKit/UIKit. Experience ... Advanced understanding of concurrency, and memory management in modern Apple environments.

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Manager Apple Animation information

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$29K

$104.6K

$118K

How much do manager apple animation jobs pay per year?

As of Jun 9, 2026, the average yearly pay for manager apple animation in the United States is $104,575.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What is the difference between Manager Apple Animation vs Animation Supervisor?

AspectManager Apple AnimationAnimation Supervisor
CredentialsTypically requires a bachelor’s degree in animation, design, or related field; leadership experienceRequires a strong portfolio, experience in animation production, and often a degree in animation or related field
Work EnvironmentWorks within Apple’s creative and production teams, overseeing multiple projectsWorks directly on animation projects, managing a team of animators and artists
Industry UsageCommonly used in tech and entertainment industries, especially within large corporations like AppleWidely used across animation studios, film, TV, and game development

The Manager Apple Animation focuses on overseeing animation projects within Apple, managing teams and aligning with corporate goals. In contrast, the Animation Supervisor is more hands-on, directly managing the creative and technical aspects of animation production. Both roles require strong animation knowledge, but the manager role emphasizes leadership and strategic oversight, while the supervisor role emphasizes technical expertise and project execution.

More about Manager Apple Animation jobs
What cities are hiring for Manager Apple Animation jobs? Cities with the most Manager Apple Animation job openings:
What are the most commonly searched types of Apple Animation jobs? The most popular types of Apple Animation jobs are:
What states have the most Manager Apple Animation jobs? States with the most job openings for Manager Apple Animation jobs include:
Infographic showing various Manager Apple Animation job openings in the United States as of June 2026, with employment types broken down into 13% Internship, 62% Full Time, and 25% Part Time. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $104,575 per year, or $50.3 per hour.
Software Development Engineer - iOS for Keyboard

Software Development Engineer - iOS for Keyboard

Apple

Cupertino, CA • On-site

$147K - $272K/yr

Full-time

Medical, Dental, Retirement

Posted 27 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Join the Keyboard Infrastructure team to build and maintain the foundational systems that power keyboard behavior across iOS & iPadOS. You'll own keyboard focus, lifecycle management, and the APIs that apps use to interact with keyboard layout - directly impacting every text input experience on iPhone and iPad.
Description
Design, develop, and maintain the keyboard focus system, ensuring correct and predictable focus behavior across complex app hierarchies
Own keyboard lifecycle management - presentation, dismissal, transitions, and state restoration
Build and maintain APIs for keyboard layout that apps rely on for positioning, insets, and animation coordination
Ensure keyboard infrastructure works reliably across multitasking, Stage Manager, and diverse app architectures
Collaborate with UIKit, SwiftUI, and framework teams to provide consistent keyboard behavior
Debug and resolve complex issues spanning focus engines, responder chain, and windowing
Write clear documentation and provide guidance to internal and external developers adopting keyboard layout APIs","responsibilities":"What Sets You Apart
You think in terms of contracts and invariants - your APIs are hard to misuse
You care about edge cases: split view, external keyboards, hardware/software transitions
You can trace a bug from an app's unexpected behavior down through the responder chain to a lifecycle timing issue
You balance stability and evolution, keeping existing adopters working while enabling new platform features
Preferred Qualifications
Deep knowledge of UIKit internals - responder chain, UIWindow, UIScene, and view layout systems
Familiarity with keyboard avoidance, input accessory views, and text input architecture (UITextInput, UIKeyInput)
Experience shipping frameworks or infrastructure used by other engineering teams
Understanding of accessibility requirements for keyboard and focus interactions
Track record of diagnosing and fixing subtle lifecycle and state-management bugs
Minimum Qualifications
BS in Computer Science or equivalent experience
2+ years of experience in iOS/macOS development (Swift, Objective-C)
Strong foundation in systems programming, state management, and framework design
Experience designing or maintaining public APIs
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976