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Manager Apple Animation Jobs (NOW HIRING)

Next Gen Computing (NGC) develops new concepts and capabilities for Apple products. The team brings ... OO/MVC design, source control, dependency management Interaction design basics: concept sketching ...

Senior Keynote Producer

Cupertino, CA

$149K - $225K/yr

  • Medical

  • Dental

  • Retirement

Partner with multiple groups at Apple to manage the final development of assets (including CG animation, Business Affairs, photography). Preferred Qualifications You have strong verbal and written ...

Lead Software Engineer - Apple

San Francisco, CA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

POSITION TITLE Lead Engineer, Apple LOCATION In Office (San Francisco, Burbank, or New York) ABOUT ... memory management, concurrency, animations, and performance optimization. • Experience ...

Lead Software Engineer - Apple

Burbank, CA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

POSITION TITLE Lead Engineer, Apple LOCATION In Office (San Francisco, Burbank, or New York) ABOUT ... Strong understanding of memory management, concurrency, animations, and performance optimization.

Lead Software Engineer - Apple

San Francisco, CA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

POSITION TITLE Lead Engineer, Apple LOCATION In Office (San Francisco, Burbank, or New York) ABOUT ... Strong understanding of memory management, concurrency, animations, and performance optimization.

Design & Animation Producer

New York, NY · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... Apple, Microsoft, and OpenAI transcend their categories and become benchmarks in culture and ... Responsibilities Project Management * Own projects from kickoff through final delivery, partnering ...

Design & Animation Producer

New York, NY · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... Apple, Microsoft, and OpenAI transcend their categories and become benchmarks in culture and ... Responsibilities Project Management * Own projects from kickoff through final delivery, partnering ...

Experience Prototyper - Software

Cupertino, CA

$150K - $277K/yr

  • Medical

  • Dental

  • Retirement

Next Gen Computing (NGC) develops new concepts and capabilities for Apple products. The team brings ... OO/MVC design, source control, dependency management Interaction design basics: concept sketching ...

At Apple, we are reimagining the next generation of Support, and by joining our team, you'll ... Collaborating with cross-functional teams (Product Management, UX/Design, QA) to define, develop ...

Showing results 21-40

Manager Apple Animation information

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$29K

$104.6K

$118K

How much do manager apple animation jobs pay per year?

As of Aug 17, 2026, the average yearly pay for manager apple animation in the United States is $104,575.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What is the difference between Manager Apple Animation vs Animation Supervisor?

AspectManager Apple AnimationAnimation Supervisor
CredentialsTypically requires a bachelor’s degree in animation, design, or related field; leadership experienceRequires a strong portfolio, experience in animation production, and often a degree in animation or related field
Work EnvironmentWorks within Apple’s creative and production teams, overseeing multiple projectsWorks directly on animation projects, managing a team of animators and artists
Industry UsageCommonly used in tech and entertainment industries, especially within large corporations like AppleWidely used across animation studios, film, TV, and game development

The Manager Apple Animation focuses on overseeing animation projects within Apple, managing teams and aligning with corporate goals. In contrast, the Animation Supervisor is more hands-on, directly managing the creative and technical aspects of animation production. Both roles require strong animation knowledge, but the manager role emphasizes leadership and strategic oversight, while the supervisor role emphasizes technical expertise and project execution.

More about Manager Apple Animation jobs

What cities are hiring for Manager Apple Animation jobs?

Cities with the most Manager Apple Animation job openings:

What are the most commonly searched types of Apple Animation jobs?

The most popular types of Apple Animation jobs are:

What states have the most Manager Apple Animation jobs?

States with the most job openings for Manager Apple Animation jobs include:

Infographic showing various Manager Apple Animation job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 81% Physical, 2% Hybrid, and 17% Remote job distribution, with an average salary of $104,575 per year, or $50.3 per hour.

Manager, UI Frameworks, Swift Platform Experience

Apple

Cupertino, CA

$206K - $310K/yr

Full-time

Medical, Dental, Retirement

Re-posted 3 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Do you want to help define the future of app development on Apple platforms? Join the UI Frameworks team and help shape the APIs and components used by millions of apps across iOS, iPadOS, and beyond. When you work here, you don’t just ship features - you influence how developers around the world build and experience apps. We’re a small, passionate team driving big impact across the entire Apple ecosystem.
Description
You will be managing a small team of talented UI Frameworks engineers working across UIKit and SwiftUI. You and your team will be responsible for key areas of both frameworks and their shared underpinnings. Your team will be developing new features and fixing regressions across multiple platforms and releases. You will be involved in feature work and team planning and will also be expected to do some hands-on development. You will work with Swift Platform Experience leadership and the program management team to ensure that your work makes it into the build with a high level of quality. You will keep an eye on system maintainability and performance. You will help create testing tools and procedures that contribute to this endeavor. You will also be a steward of the new APIs and SPIs that are developed. Finally, you will be expected to work closely with HI on new designs that are being developed from release to release.
UIKit and SwiftUI together power nearly every interface on iPhone, iPad, Mac, and beyond - spanning touch handling, animation, text, layout, and the high-level components that apps across the Apple ecosystem depend on every day. As part of the UI Frameworks team, you’ll collaborate closely with Human Interface designers and partner frameworks, and help deliver the next generation of UI technologies. You’ll work side by side with internal teams to create APIs that inspire developers and power incredible experiences. If you’re motivated by clean architecture, thoughtful design, and making software that millions depend on every day - we’d love to hear from you.
Preferred Qualifications
Bachelor’s degree in Computer Science or equivalent experience
Background in framework-level rather than application-level development
Familiarity with both UIKit and SwiftUI, including their interoperability story (UIHostingController, UIViewRepresentable, etc.)
Knowledge of UI Frameworks on other platforms (e.g. visionOS, Catalyst, CarPlay)
Management experience
Minimum Qualifications
3+ years of hands-on UIKit and/or SwiftUI development experience on Apple platforms
Strong proficiency in Swift (Objective-C familiarity a plus)
Desire to leverage your skills and experience to manage and direct a team of strong engineers
Clear communication and collaborative problem-solving skills
Solid understanding of software development workflows and practices
Solid understanding of debugging, profiling, and performance optimization
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $206,200 and $310,000, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976