Job Summary:
Cosm is a global technology company that brings experiences to life in immersive environments. The Lead Software Engineer will implement solutions to enhance the video and media capabilities of the CX Engine application, requiring significant experience in Unreal Engine and a strong background in video technology or graphics programming.
Responsibilities:
• Provide mentoring to less senior members of the development team.
• Set forth quality code guidelines and standards, lead code reviews, and ensure solutions are aligned to pre-defined architectural specifications.
• Contribute to high-level strategic decisions with the rest of the Engineering and Executive teams.
• Stay on top of industry trends and emerging technologies.
• Proactively search for the best solutions and ideas in the marketplace, taking calculated risks and pushing the limits of what is possible.
• Work independently and as part of a team, remaining flexible and agile to meet quick turnarounds and hard deadlines.
Qualifications:
Required:
• BS degree in Computer Science or related field or equivalent practical experience.
• 6-8+ years of significant experience as a software engineer in a media related field.
• Significant experience in modern C++ required.
• Experience with low latency hardware and software encoding/decoding for high quality (8K+) real-time video, or proven experience with real-time rendering, shading, lighting, and visual effects — ideally both.
• Experience optimizing performance including memory management, CPU and GPU utilization to ensure smooth playback and efficient resource utilization.
• Development experience with Microsoft Visual Studio and Git.
• Driven to automate your processes, test continually, and document your work.
• Must be highly organized, proactive, and collaborative.
• Inform opinions on application design and library development while being willing to listen to differing opinions.
• You're not afraid of an open, candid, and respectful work environment.
Preferred:
• Experience with 3D realtime engines such as Unreal Engine is a plus — modifying engine source code, developing plugins in C++, writing shaders, and integrating with rendering pipelines such as DirectX.
• Familiarity with nDisplay or other multi-node rendering systems is a plus.
• Knowledge of broadcast (SMPTE) standards is a plus.
• Knowledge of GStreamer / FFmpeg is a plus.
• Knowledge of machine vision camera technology is a plus.
• Passion for gaming, video live-streaming, sports, or eSports is a plus.
Company:
Cosm is a media and entertainment company that builds end-to-end experience solutions for the technology and entertainment sectors. Founded in 2020, the company is headquartered in Los Angeles, USA, with a team of 501-1000 employees. The company is currently Late Stage.