NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...
Senior Software Engineer, Metrics and Evaluation - Autonomous Vehicles
Santa Clara, UT · On-site
$109K - $144K/yr
NVIDIA AI is developing groundbreaking solutions in technology areas such as Artificial ... robotics systems • Experience with evaluating precision and recall of performance metrics • ...
Senior Software Engineer, Metrics and Evaluation - Autonomous Vehicles
Santa Clara, UT · On-site
$109K - $144K/yr
NVIDIA AI is developing groundbreaking solutions in technology areas such as Artificial ... robotics systems • Experience with evaluating precision and recall of performance metrics • ...
Familiarity with STM32, NVIDIA Jetson, or similar embedded platforms * Exposure to UAS, robotics, or other complex embedded systems Applicants must be either a U.S. citizen, U.S. national, legal ...
Familiarity with STM32, NVIDIA Jetson, or similar embedded platforms * Exposure to UAS, robotics, or other complex embedded systems Applicants must be either a U.S. citizen, U.S. national, legal ...
Familiarity with STM32, NVIDIA Jetson, or similar embedded platforms * Exposure to UAS, robotics, or other complex embedded systems Applicants must be either a U.S. citizen, U.S. national, legal ...
Familiarity with STM32, NVIDIA Jetson, or similar embedded platforms * Exposure to UAS, robotics, or other complex embedded systems Applicants must be either a U.S. citizen, U.S. national, legal ...
Sr. Embedded Software Developer - Robotics (US Citizenship Required)
Orem, UT · On-site
$107K - $141K/yr
Familiarity with STM32, NVIDIA Jetson, or similar embedded platforms * Exposure to UAS, robotics, or other complex embedded systems Applicants must be either a U.S. citizen, U.S. national, legal ...
Sr. Embedded Software Developer - Robotics (US Citizenship Required)
Orem, UT · On-site
$107K - $141K/yr
Familiarity with STM32, NVIDIA Jetson, or similar embedded platforms * Exposure to UAS, robotics, or other complex embedded systems Applicants must be either a U.S. citizen, U.S. national, legal ...
Sr. Embedded Software Developer - Robotics (US Citizenship Required)
Orem, UT · On-site
$107K - $141K/yr
Familiarity with STM32, NVIDIA Jetson, or similar embedded platforms * Exposure to UAS, robotics, or other complex embedded systems Applicants must be either a U.S. citizen, U.S. national, legal ...
Sr. Embedded Software Developer - Robotics (US Citizenship Required)
Orem, UT · On-site
$107K - $141K/yr
Familiarity with STM32, NVIDIA Jetson, or similar embedded platforms * Exposure to UAS, robotics, or other complex embedded systems Applicants must be either a U.S. citizen, U.S. national, legal ...
Nvidia Robotics information
See Utah salary details
$76.5K - $79.2K
3% of jobs
$81.4K is the 25th percentile. Wages below this are outliers.
$79.2K - $81.9K
26% of jobs
The median wage is $83.3K / yr.
$81.9K - $84.5K
38% of jobs
$84.5K - $87.2K
4% of jobs
$89.4K is the 75th percentile. Wages above this are outliers.
$87.2K - $89.9K
4% of jobs
$89.9K - $92.6K
3% of jobs
$92.6K - $95.3K
4% of jobs
$95.3K - $98K
4% of jobs
$98K - $100.7K
4% of jobs
$100.7K - $103.4K
4% of jobs
$103.4K - $106.1K
4% of jobs
$76.5K
$87.4K
$106.1K
How much do nvidia robotics jobs pay per year?
What are the key skills and qualifications needed to thrive in the Nvidia Robotics position, and why are they important?
To excel in Nvidia Robotics, candidates typically need a strong background in robotics engineering, computer vision, machine learning, and software development, often supported by a relevant degree in computer science, engineering, or a related field. Experience with programming languages such as Python and C++, familiarity with ROS (Robot Operating System), and certifications in AI or robotics platforms are highly valued. Strong problem-solving abilities, teamwork, and adaptability help professionals address complex technical challenges and collaborate effectively. These skills are crucial for developing, optimizing, and deploying advanced robotic systems that meet Nvidia's innovative standards.
What is an Nvidia Robotics job?
An Nvidia Robotics job involves working on cutting-edge robotics technology, including AI-powered perception, planning, and control systems. Engineers in this role develop software and hardware solutions for autonomous machines, leveraging NVIDIA's GPUs, AI frameworks, and simulation tools. These jobs often involve contributing to platforms like Isaac Sim and Jetson to accelerate robotics research and deployment across industries such as manufacturing, logistics, and healthcare.
Is it hard to get hired at NVIDIA?
Which robotics company is NVIDIA working with?
How much do NVIDIA robotics engineers make?
How much do NVIDIA robotics teleoperators make?
What are some typical responsibilities for a robotics engineer working at Nvidia, and how do they collaborate with other teams?
Robotics engineers at Nvidia are often involved in designing, developing, and testing advanced robotics solutions that leverage the company's cutting-edge AI and GPU technologies. On a daily basis, they may work on software algorithms, integrate sensor and perception systems, and optimize robotic hardware performance. Collaboration is a key part of the role, as engineers frequently interact with colleagues in software development, research, hardware engineering, and product management to bring new robotics platforms to market. Team members also participate in regular cross-functional meetings to align project goals and ensure seamless integration of robotics technologies across products.

$135K/yr
Full-time
Re-posted 24 days ago
Nvidia rating
9.3
Based on 5 frontline employees who took The Breakroom Quiz
15th of 209 rated software companies
Job description
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
We are looking for a Raytracing Compiler Engineer to join as a member of our international engineering team.
What you'll be doing:
Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.
Design and develop new compiler passes and optimizations required to meet the high-performance and low compilation time requirements of the compiler.
Work with global compiler, hardware and application teams to oversee improvements and problem resolutions.
Apply and adapt the latest compiler technologies to produce premier, robust, supportable compilers and tools.
Get a chance to influence and work on new GPU architectures.
What we need to see:
B.S. or higher degree in Computer Science/Engineering or equivalent experience.
12+ years of compiler development experience, including 3+ years of experience in LLVM with a focus on code generation.
Expertise in LLVM code generation, including instruction scheduling, software pipelining, register allocation, and LLVM IR.
Proficient in compiler design and in performance analysis tools.
Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks.
Strong background in software engineering principles crafting robust and maintainable solutions to challenging problems.
Good communication and documentation skills and self-motivated.
Ways to stand out from the crowd:
Masters or PhD preferred, with 5+ years of relevant experience.
Developing compiler optimizations and code generation for GPUs!
Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications.
You should have strong interpersonal skills and be capable of leading and influencing others in the department.
Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.About Nvidia
Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Santa Clara, CA, US
Year founded
1993