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Lua Programming Remote Jobs in Illinois (NOW HIRING)

Technical Artist

Chicago, IL · On-site +1

$130.90K - $156.70K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work with engineering and art teams to develop custom shaders from scratch * Work across several ...

Lua Programming Remote information

What are the key skills and qualifications needed to thrive as a Lua Programming Remote Developer, and why are they important?

To thrive as a Lua Programming Remote Developer, you need strong proficiency in Lua scripting, software development fundamentals, and experience with relevant frameworks or engines such as Roblox or Love2D. Familiarity with version control systems (like Git), remote collaboration tools, and sometimes specific certifications in game development or embedded systems are highly valued. Excellent problem-solving skills, self-motivation, and clear communication are essential soft skills for remote work success. These technical and interpersonal abilities are crucial to deliver high-quality code, collaborate effectively with distributed teams, and meet project goals in a remote setting.

What are some common challenges faced by remote Lua programmers when working on team projects?

Remote Lua programmers often navigate challenges related to communication and code integration within distributed teams. Since Lua is frequently used in embedded systems, gaming, and scripting for larger applications, aligning code standards and ensuring compatibility with other languages or platforms can be complex. To overcome these challenges, remote Lua developers usually rely on clear documentation, regular virtual meetings, and collaborative version control tools like Git. Building strong relationships with team members and maintaining proactive communication are key to successful project delivery in a remote environment.

What is Lua programming and what does a remote Lua programmer do?

Lua programming involves using the Lua scripting language to develop software, automate processes, or enhance other applications. A remote Lua programmer typically works from any location, collaborating online with teams to write, debug, and maintain Lua code for games, embedded systems, or web servers. Responsibilities often include integrating Lua scripts into larger software projects, troubleshooting issues, and ensuring code quality, all while communicating with clients or coworkers virtually.

What is the difference between Lua Programming Remote vs Lua Developer?

AspectLua Programming RemoteLua Developer
Required CredentialsProficiency in Lua, remote work experience, possibly certifications in scriptingProficiency in Lua, software development background, certifications preferred
Work EnvironmentRemote, flexible hours, independent workTypically office or remote, collaborative team setting
Employer & Industry UsageGame development, embedded systems, automationGame studios, software companies, embedded device firms

Both roles involve Lua scripting, but Lua Programming Remote emphasizes remote work flexibility and independent tasks, while Lua Developer may involve more collaborative development in team environments. The core skills and industry applications overlap significantly, making them closely related roles in the Lua programming field.

What are the most commonly searched types of Lua Programming jobs in Illinois? The most popular types of Lua Programming jobs in Illinois are:
What are popular job titles related to Lua Programming Remote jobs in Illinois? For Lua Programming Remote jobs in Illinois, the most frequently searched job titles are:
What job categories do people searching Lua Programming Remote jobs in Illinois look for? The top searched job categories for Lua Programming Remote jobs in Illinois are:

Technical Artist

NxT Level

Chicago, IL • On-site, Remote

$130.90K - $156.70K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 9 days ago


Job description

Remote – US and Canada only

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If you’ve been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.

Major Responsibilities

  • Work with engineering and art teams to develop custom shaders from scratch
  • Work across several art disciplines including shading, environment art, character art, animation and general art to support as the need arises.
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
  • Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
  • Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
  • Optimizing art content for performance.

Additional Responsibilities

  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Working in our proprietary engine, help to establish our material and vfx pipelines.
  • Document workflows and best practices for materials and vfx

Must-Haves

  • A good understanding of shaders (HLSL and/or GLSL) and ideally able to handle supporting c++ code for those prototypes or tools if required
  • Solid experience working with shader, materials and vfx in an industry standard or proprietary game engine
  • Experience implementing visual effects in an industry standard or proprietary Game Engine from concept to completion
  • Solid experience profiling and optimizing shaders and vfx on multiple platforms
  • 3-5 or more years experience as a Technical Artist
  • Must have 3 or more years experience with Maya and modern 3D art pipelines
  • Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
  • Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx
  • Self-motivated and diligent, with established habits for tracking one’s own tasks and seeking out answers when needed

Nice to Haves

  • Writing c++ code would be a plus
  • Knowing Mel, Python, Lua, C++, is a plus
  • Understanding of animation pipelines, including character and environment systems
  • Strong communication skills and a positive and professional attitude
  • Bachelor’s degree or equivalent years of experience in Computer Science, 3D graphics, or related field
  • Experience working with offsite art and programming teams

Perks:

  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development