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Low Poly Modeling Jobs (NOW HIRING)

Create low-poly models optimized from high-poly source assets * Review Revit files to assist in verifying model accuracy * Archive models from 3DS Max for our External Sharing Library * Participate ...

New

Understanding of real-time rendering, performance optimization, and low-poly modeling techniques . * Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.

New

Understanding of real-time rendering, performance optimization, and low-poly modeling techniques . * Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.

New

Proven experience with 3D modeling and texturing software (e.g., Blender, Maya, 3ds Max, ZBrush ... Solid understanding of low-poly optimization, topology, UV unwrapping, and PBR (Physically Based ...

New

Create low-poly models optimized from high-poly source assets * Review Revit files to assist in verifying model accuracy * Archive models from 3DS Max for our External Sharing Library * Participate ...

New

Create low-poly models optimized from high-poly source assets * Review Revit files to assist in verifying model accuracy * Archive models from 3DS Max for our External Sharing Library * Participate ...

$112K - $117K/yr

Experience with high- and low-poly modeling, texturing, and shading techniques. * Knowledge of proper topology, rigging, and skinning practices. Artistic Skills: * Strong eye for detail, form, and ...

Experience with high- and low-poly modeling, texturing, and shading techniques. * Knowledge of proper topology, rigging, and skinning practices. Artistic Skills : * Strong eye for detail, form, and ...

Building and texture of low poly 3D models ranging from organic to hard surfaces based on concept art or real-world references. * Work alongside the Creative Team in creation of high quality content ...

3D Artist

Menlo Park, CA ยท On-site

$50 - $80/hr

Optimize high-poly hard surface models into low-poly meshes for real-time use. * Ensure models meet technical requirements for polygon count, edge flow, and UV layout. * UV Creation: * Unwrap and ...

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Low Poly Modeling information

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$10

$54

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How much do low poly modeling jobs pay per hour?

As of Jun 5, 2026, the average hourly pay for low poly modeling in the United States is $54.99, according to ZipRecruiter salary data. Most workers in this role earn between $43.03 and $68.75 per hour, depending on experience, location, and employer.

What is low poly modeling?

Low poly modeling is a 3D modeling technique that uses a relatively small number of polygons to create simple, stylized, or optimized models. These models are often used in video games, virtual reality, and mobile applications where performance and quick rendering are important. Low poly models have a distinct, angular appearance and are popular for their efficiency and unique visual style. Artists use specialized software like Blender, Maya, or 3ds Max to create them. Learning low poly modeling is a great way to start in 3D design due to its approachable complexity.

What are the key skills and qualifications needed to thrive as a Low Poly Modeler, and why are they important?

To thrive as a Low Poly Modeler, you need strong 3D modeling skills, a solid understanding of geometry optimization, and experience with industry-standard tools such as Blender, Maya, or 3ds Max. Familiarity with texturing pipelines, baking normal maps, and UV unwrapping are essential technical proficiencies, sometimes supported by relevant certifications or coursework. Creativity, attention to detail, and effective communication are standout soft skills for collaborating with design teams and meeting project requirements. These skills ensure visually appealing, technically efficient assets that enhance performance and aesthetics in games and interactive media.

What is the difference between Low Poly Modeling vs 3D Modeling?

AspectLow Poly Modeling3D Modeling
CredentialsTypically no formal certification requiredOften requires training or certification in 3D software
Work EnvironmentGame development, real-time applicationsAnimation, film, product design
Industry UsageVideo games, VR/ARFilm, advertising, product visualization
Search & Comparison IntentFocus on low polygon count for performanceFocus on detailed, high-resolution models

Low Poly Modeling specializes in creating models with a low polygon count for real-time applications like games and VR, emphasizing efficiency. 3D Modeling covers a broader range of detailed models used in film, animation, and product design. While both involve 3D software skills, Low Poly Modeling is more about optimization, whereas 3D Modeling often emphasizes detail and realism.

What are some common challenges faced by low poly modelers when balancing detail and performance in 3D assets?

Low poly modelers often face the challenge of creating visually appealing assets while keeping polygon counts low to ensure optimal performance, especially for games and real-time applications. Striking this balance requires creativity in using texture maps, normal maps, and clever geometry to suggest detail without adding extra polygons. Collaboration with animators and technical artists is also essential to ensure that models deform well during animation and meet performance requirements across different platforms. Staying updated with the latest tools and optimization techniques can help address these challenges effectively.
Infographic showing various Low Poly Modeling job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $114,372 per year, or $55 per hour.

Experienced 3D Artist

Rebecca Everlene Trust Company

Chicago, IL โ€ข On-site

Full-time

Posted yesterday


Job description

We are seeking advanced 3D artists to assist with refining FBX files and Blender models to meet specific project parameters.

Responsibilities

  • Create detailed, stylized 3D assets using modeling, sculpting, and texturing skills in Blender.
  • Translate concept art into efficient, polished 3D models for game and extended reality applications.
  • Ensure assets are optimized for mobile game engines, maintaining technical and artistic standards.
  • Collaborate with team members to refine animations, models, and artistic direction.
  • Mentor junior designers and contribute to fostering a creative, supportive team environment.

Requirements

  • Proficiency in UV mapping, sculpting, low-poly modeling, PBR texturing, channel packing, rigging, and animating.
  • Portfolio showcasing previous work in character modeling and animation.
  • 1+ years of experience with Blender and an understanding of art pipelines for game development.
  • Strong communication, teamwork skills, and willingness to iterate based on feedback.
  • Access to a capable computer, strong internet connection, and time tracking/reporting tools (e.g., Clockify).

Preferred Skills

  • Experience working with Unity3D and knowledge of game art and animation pipelines.
  • Passion for video games, mobile games, or educational/social impact games.
  • Familiarity with collaboration tools such as Slack and Monday.com.