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Low Level Software Developer Jobs in Mount Clemens, MI

Embedded Software Engineer

Rochester, MI · On-site

$121K - $159K/yr

... Low level driver design, development of complex drivers for both on-chip microcontroller and ASIC peripherals. Strong knowledge of layered software architectures and design of Interface layers ...

Embedded Software Engineer

Rochester, MI · On-site

$121K - $159K/yr

... Low level driver design, development of complex drivers for both on-chip microcontroller and ASIC peripherals. • Strong knowledge of layered software architectures and design of Interface layers ...

Senior Embedded Software Engineer

Pontiac, MI · On-site

$123K - $161K/yr

Design, develop, implement, and test low level embedded software including, but not limited to ... Bachelor's degree in Mechanical Engineering, Computer Engineering, Computer Science, Electrical ...

Senior Embedded Software Engineer

Pontiac, MI · Hybrid

$123K - $161K/yr

Design, develop, implement, and test low level embedded software including, but not limited to ... Bachelor's degree in Mechanical Engineering, Computer Engineering, Computer Science, Electrical ...

Showing results 41-60

Low Level Software Developer information

See Mount Clemens, MI salary details

$45K

$104.7K

$155.5K

How much do low level software developer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for low level software developer in Mount Clemens, MI is $104,747.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,300.00 and $121,800.00 per year, depending on experience, location, and employer.

What is a low level software developer?

Low Level Software Developers are programmers who specialize in writing software that interacts closely with computer hardware or system resources. They typically work with languages like C, C++, or Assembly to develop operating systems, device drivers, embedded systems, or performance-critical applications. Their work often requires an in-depth understanding of hardware architecture, memory management, and system processes. Low Level Software Developers play a crucial role in ensuring software runs efficiently and reliably on various devices.

What are the key skills and qualifications needed to thrive as a low level software developer, and why are they important?

To thrive as a Low Level Software Developer, you need a solid understanding of computer architecture, proficiency in programming languages like C or C++, and a relevant degree in computer science or engineering. Familiarity with debugging tools, operating systems internals, and version control systems such as Git is typically required. Strong problem-solving skills, attention to detail, and effective communication are crucial soft skills for this role. These abilities are vital for efficiently developing, optimizing, and troubleshooting software that interacts closely with hardware and system resources.

What cities near Mount Clemens, MI are hiring for Low Level Software Developer jobs?

Cities near Mount Clemens, MI with the most Low Level Software Developer job openings:

Infographic showing various Low Level Software Developer job openings in Mount Clemens, MI as of August 2026, with employment types broken down into 86% Full Time, 10% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $104,747 per year, or $50.4 per hour.

Propulsion Base Software Sr Core Development Engineer

Stellantis

Auburn Hills, MI • On-site

$115K - $152K/yr

Full-time

Re-posted 24 days ago


Stellantis rating

7.5

Company rating: 7.5 out of 10

Based on 131 frontline employees who took The Breakroom Quiz

15th of 45 rated automakers


Job description

The Propulsion Base Software Core Development Engineer is responsible for contributing to the development of embedded software for EE/core and propulsion control modules. This role involves software requirements analysis, design, development, integration, and validation of base software components. The engineer will actively participate in technical reviews, collaborate across teams and suppliers, and ensure delivery of high-quality, standards-compliant software. Experience in low-level driver development, AUTOSAR-based systems, and virtualization methodologies is highly desirable.
Key Responsibilities:
  • Design, develop, and integrate embedded low-level driver software for ICE propulsion and electrified powertrain control modules.
  • Implement and optimize hardware interface drivers for peripherals such as SPI, I2C, UART, ADCs, timers, PWM, and driver circuits (e.g., HSD/LSD, H-Bridge).
  • Contribute to MCAL integration and development of complex device drivers aligned with AUTOSAR architecture.
  • Analyze software requirements and translate them into scalable design and robust implementation.
  • Perform hardware-software integration including interpreting schematics, validating electrical interfaces, and supporting hardware bring-up.
  • Debug and resolve complex embedded system issues using tools such as Lauterbach, oscilloscopes, and logic analyzers.
  • Optimize embedded software for real-time performance, deterministic behavior, and efficient memory utilization on multicore microcontrollers.
  • Collaborate with Base Software Architecture teams to align with AUTOSAR, RTE integration, and system-level design.
  • Conduct and participate in reviews of requirements, design documents, source code, and test plans.
  • Ensure compliance with automotive software standards and processes including MISRA-C, ASPICE, and ISO 26262.
  • Develop and execute software verification strategies including unit, integration, and system-level validation (white box, black box, gray box).
  • Support virtualization and simulation-based development methodologies within the software lifecycle.
  • Create and maintain technical documentation including design specifications, interface documentation, and test plans.
  • Collaborate with cross-functional teams (systems, hardware, validation, calibration, and suppliers) to ensure seamless integration.
  • Drive defect resolution, root-cause analysis, and continuous improvement activities.
  • Support vehicle integration, software bring-up, and production readiness activities.

Basic Qualifications:
  • Bachelor of Science degree in Electrical Engineering, Computer Engineering, Computer Science, or related technical field
  • Minimum 5 years of embedded C/C++ software development experience in a real-time operating system (RTOS) environment.
  • Minimum 2+ years of experience in Vector/ETAS/AUTOSAR Basic Software configuration (OS, MCAL, IOHWAB, FEE, WDG, etc.).
  • Hands-on experience with low-level driver development and microcontroller-based systems.
  • Experience with multicore microprocessors and strong ability to interpret hardware schematics.
  • Understanding of Functional Safety concepts (ISO 26262).
  • Experience with development tools including compilers, emulators, Lauterbach debuggers, and automation scripting.
  • Experience in software verification and validation including white box, black box, and gray box testing.
  • Familiarity with automotive software quality standards such as MISRA-C.
  • Strong understanding of hardware interfaces such as SPI, I2C, UART, SENT, ADCs, timers, I/O, and communication peripherals.
  • Experience with hardware-software integration and debugging using oscilloscopes and logic analyzers.
  • Strong analytical, problem-solving, and debugging skills.
  • Ability to adapt to changing environments with minimal impact on productivity.
  • Strong communication skills, both verbal and written, and ability to work effectively in cross-functional teams.

Preferred Qualifications:
  • Master's degree in Engineering (Electrical, Computer, or related discipline).
  • Academic or project experience in programs such as Formula SAE or SAE EcoCar.
  • Experience with automotive data acquisition and analysis tools such as ETAS, INCA, CANoe, or CANalyzer.
  • Hands-on experience with automotive microcontrollers (e.g., Infineon AURIX, NXP, or similar).
  • Strong understanding of propulsion systems including internal combustion engines, hybrid systems, battery electric vehicles, and vehicle subsystems.
  • Experience working in multidisciplinary engineering teams.
  • Exposure to simulation, virtualization, SIL/HIL, or model-based development environments.
  • Experience with Electrobit EB tresos Studio MCAL configuration.
  • Experience with advanced peripherals such as GTM, PWM, high-speed timers, and ADC synchronization.
  • Experience supporting hardware bring-up, early software enablement, and production software delivery.

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