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Living In Computational Geometry Developer Jobs in Piscataway, NJ

Computational Designer

New York, NY · On-site

$115K - $143K/yr

EDEN is a digital design environment for the engineering and design of ecosystems , modeling the ... Proficiency in Houdini for computational geometry and procedural modeling is mandatory. Experience ...

BIM Designer I-III

New York, NY · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... engineering firm that is committed to investing in and embracing people, communities and the ... Coordinate geometry, metadata, and BIM structure between computational design workflows and ...

BIM Designer I-III

New York, NY · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... engineering firm that is committed to investing in and embracing people, communities and the ... Coordinate geometry, metadata, and BIM structure between computational design workflows and ...

Thea Energy is leveraging recent breakthroughs in stellarator physics and engineering to create a ... We are seeking highly motivated Computational Plasma Physicists to join our team, focusing on ...

Computational Plasma Physicist

Kearny, NJ · On-site

$120K - $140K/yr

  • Medical

  • Dental

  • Vision

  • PTO

Thea Energy is leveraging recent breakthroughs in stellarator physics and engineering to create a ... We are seeking highly motivated Computational Plasma Physicists to join our team, focusing on ...

Geometry Tutor

Paterson, NJ · Remote

$18 - $40/hr

What We Look For In a Geometry Tutor * Advanced Subject Mastery: Deep knowledge of geometric proofs ... Emphasizes geometric thinking over memorization and connects concepts to architecture, engineering ...

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Living In Computational Geometry Developer information

See Piscataway, NJ salary details

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How much do living in computational geometry developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for living in computational geometry developer in Piscataway, NJ is $78,027.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,700.00 and $86,600.00 per year, depending on experience, location, and employer.

What does a living in computational geometry developer do?

A Living In Computational Geometry Developer specializes in designing, analyzing, and implementing algorithms and software that solve complex geometric problems, often in fields such as computer graphics, robotics, CAD, and geographic information systems. Their work involves working with data structures for points, lines, polygons, and other shapes, as well as optimizing computational efficiency for geometric queries and operations. They may also contribute to research, develop visualization tools, and collaborate with engineers and scientists to integrate geometric solutions into real-world applications.

What are the key skills and qualifications needed to thrive as a living in computational geometry developer?

To thrive as a Computational Geometry Developer, you need strong mathematical proficiency, particularly in geometry and algorithms, along with a background in computer science or a related field. Familiarity with programming languages such as C++, Python, or Java, and experience using libraries like CGAL or Qhull, are typically required. Analytical thinking, problem-solving skills, and effective teamwork are crucial soft skills in this role. These competencies ensure the accurate development of geometric algorithms and the ability to collaborate on complex technical projects.

What kinds of projects do living in computational geometry developers typically work on, and how do these projects impact collaboration with other teams?

Living In Computational Geometry Developers often work on projects involving the development of algorithms and software for modeling, analyzing, and visualizing geometric data. This role requires frequent collaboration with teams such as CAD engineers, simulation experts, and UI/UX designers to ensure that the computational geometry solutions integrate seamlessly with broader product requirements. Developers might also contribute to research initiatives, prototype new features, and optimize existing geometric processing pipelines. Effective communication and teamwork are key, as project success often depends on integrating complex geometry algorithms into multi-disciplinary applications.

What is the difference between Living In Computational Geometry Developer vs Living In Software Engineer?

AspectLiving In Computational Geometry DeveloperLiving In Software Engineer
Required CredentialsBachelor's or higher in Computer Science, Mathematics, or related field; knowledge of algorithms and geometryBachelor's or higher in Computer Science or related field; programming skills in various languages
Work EnvironmentSpecialized roles in tech, gaming, CAD, or GIS companiesBroad industry roles across tech, finance, healthcare, and more
Employer & Industry UsageUsed in industries requiring geometric computations and spatial dataWidely used across multiple industries for software development
Search & Comparison IntentPeople interested in geometric algorithms and spatial dataPeople exploring general software development careers

Living In Computational Geometry Developer focuses on geometric algorithms and spatial data, often in specialized industries, while Living In Software Engineer has a broader scope across various sectors. Both roles require programming skills and a computer science background, but their applications and industry focus differ.

What are popular job titles related to Living In Computational Geometry Developer jobs in Piscataway, NJ?

For Living In Computational Geometry Developer jobs in Piscataway, NJ, the most frequently searched job titles are:

What job categories do people searching Living In Computational Geometry Developer jobs in Piscataway, NJ look for?

The top searched job categories for Living In Computational Geometry Developer jobs in Piscataway, NJ are:

Senior Applied Research Scientist - Computational Geometry and Meshing

Nvidia

New York, NY • On-site, Remote

$107K - $137K/yr

Full-time

Posted yesterday

New


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

Industrial simulation depends on turning product and device geometry into valid, efficient discretizations. This role will advance computational geometry, meshing, simulation-ready representations, and AI-native algorithms for NVIDIA GPU platforms.

We are looking for an applied researcher who can build methods that move design data reliably from CAD to simulation. You will develop geometry, meshing, and discretization algorithms that improve robustness, numerical accuracy, and end-to-end performance across CAE, EDA, semiconductor, and scientific-computing workflows. Join us in reinventing the geometric foundation of engineering simulation!

What you'll be doing:

  • Build algorithms for computational geometry, computer-aided engineering and design interoperability, mesh generation, mesh adaptation, spatial data structures, and curved discretization.

  • Investigate differentiable geometry, AI-native geometry processing, learning-based meshing and discretization, and design-to-simulation workflows for inverse design, simulation-ready digital twins, and autonomous engineering workflows.

  • Explore solver- and hardware-aware geometry and discretization methods that jointly optimize mesh quality, numerical accuracy, robustness, and comprehensive simulation efficiency.

  • Define benchmarks for mesh quality, geometry conversion, discretization accuracy, robustness, downstream solver impact, and end-to-end simulation performance.

  • Collaborate with teams across Omniverse, OpenUSD, Warp, solver engineering, NVIDIA Research, universities, and industrial partners involved in computer-aided engineering, electronic design automation, chip manufacturing, electronics, and digital twin workflows.

What we need to see:

  • PhD or equivalent experience in computer science, computational geometry, scientific computing, graphics, applied mathematics, computational mechanics, engineering, or a related field.

  • 5+ years of experience.

  • Background in computational geometry, geometry processing, mesh generation, adaptive discretization, CAD and CAE algorithms, or simulation-ready representations with 5+ years proven experience working in computational engineering.

  • C++ and Python skills, with experience building algorithms for sophisticated geometry.

  • Understanding of boundary representations, topology, mesh quality, discretization error, numerical robustness, and solver requirements, supported by research, software, or industrial impact.

Ways to stand out from the crowd:

  • Experience with CAD kernels or formats such as Parasolid, ACIS, Open Cascade, CATIA, NX, Creo, SOLIDWORKS, STEP, IGES, B-Rep, NURBS, or spline-based representations.

  • Experience with tetrahedral, hexahedral, polyhedral, anisotropic, adaptive, boundary-layer, curved, or high-order mesh generation.

  • Work in isogeometric analysis, remeshing, meshless methods, topology optimization, shape optimization, differentiable geometry, or AI-native mesh generation.

  • Experience with geometry repair, feature or simulation-intent recognition, parameterization, persistent correspondence, learning-based geometry representations, GPU spatial algorithms, or solver-aware adaptation.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 192,000 USD - 304,750 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 21, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993