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Live In Unreal Game Developer Jobs in California

Unreal AI Engineer

Los Angeles, CA ยท On-site

$150 - $200/hr

... game development teams to identify impactful utilities. Key Responsibilities * Be hands-on in ... Unreal workflows for developers, such as triaging issues, proposing fixes, and generating ...

New

... game development teams to identify impactful utilities. Key Responsibilities * Be hands-on in ... Unreal workflows for developers, such as triaging issues, proposing fixes, and generating ...

New

Unreal Engine Developer

Los Angeles, CA ยท On-site

$100 - $125/hr

... engineers to integrate virtual production hardware and production data into Unreal Engine ... Experience working in a professional gaming or film/TV production environment. * Familiarity with ...

Gameplay Programmer

San Diego, CA ยท On-site

$136K - $151K/yr

Company Description Founded in 2015, Intrepid Studios is the independent developer and publisher of ... Develop online gameplay features in Unreal engine * Learn and adopt the coding standards and ...

Gameplay Programmer

San Diego, CA

$136K - $151K/yr

Company Description Founded in 2015, Intrepid Studios is the independent developer and publisher of ... Develop online gameplay features in Unreal engine * Learn and adopt the coding standards and ...

Showing results 21-40

Live In Unreal Game Developer information

What is a live in Unreal game developer?

A Live In Unreal Game Developer is a professional who specializes in developing, maintaining, and updating live (ongoing) games or real-time experiences using Unreal Engine. This role typically involves implementing new features, fixing bugs, optimizing performance, and ensuring a smooth player experience for games that are already released or in continuous development. They often work closely with designers, artists, and other programmers to deliver updates and content to a live player base. The position requires strong knowledge of Unreal Engine, C++ or Blueprints, and experience with live product cycles.

What does a live in Unreal game developer do?

A typical day for a Live In Unreal Game Developer involves writing and optimizing code in Unreal Engine, troubleshooting builds, and implementing new features or mechanics. Developers regularly participate in stand-up meetings, collaborate closely with artists, designers, and QA testers, and review code or assets to ensure seamless integration into the project. Effective communication and teamwork are essential, as you'll often work together to resolve technical challenges, refine gameplay experiences, and meet project deadlines. This role offers the chance to contribute creatively while honing your technical skills in a dynamic, fast-paced environment.

What are the key skills and qualifications needed to thrive as a live in Unreal game developer?

To thrive as a Live In Unreal Game Developer, you need strong proficiency in Unreal Engine, C++ or Blueprint scripting, and a solid grasp of 3D mathematics and game design principles, typically backed by a degree in computer science or a related field. Expertise with Unreal Engine's tools, version control systems (like Git), and familiarity with real-time rendering pipelines are commonly required. Excellent problem-solving, communication, and collaboration skills help developers integrate seamlessly with multidisciplinary teams and respond effectively to live project needs. These skills ensure the delivery of high-quality, interactive experiences and smooth, ongoing support for live game environments.

What is the difference between Live In Unreal Game Developer vs Unreal Game Developer?

AspectLive In Unreal Game DeveloperUnreal Game Developer
Work EnvironmentTypically works on-site at a studio or location with live-in accommodationsUsually works remotely or at a studio without live-in requirements
CredentialsRequires Unreal Engine proficiency, game development experience, and sometimes housing arrangementsRequires Unreal Engine skills and game development background, credentials are similar
Industry UsageCommon in studio settings with live-in roles, especially in remote or specialized projectsWidely used in game studios, freelance, or remote roles

The main difference is that a Live In Unreal Game Developer works on-site with live-in accommodations, often in specialized or remote projects, while an Unreal Game Developer typically works remotely or at a studio without living arrangements. Both roles require Unreal Engine expertise and game development skills, but the work environment and living requirements distinguish them.

What are the most commonly searched types of Unreal Game Developer jobs in California?

The most popular types of Unreal Game Developer jobs in California are:

What cities in California are hiring for Live In Unreal Game Developer jobs?

Cities in California with the most Live In Unreal Game Developer job openings:

Infographic showing various Live In Unreal Game Developer job openings in California as of August 2026, with employment types broken down into 1% As Needed, 62% Full Time, 33% Part Time, 2% Temporary, and 2% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution.

Senior Manager, Software Engineering, Platform Engineering - VALORANT

Riot Games

Los Angeles, CA โ€ข On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Re-posted 20 days ago


Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Senior Engineering Manager, you will gain organizational alignment by building a strong engineering vision and offering creative solutions to organizational design. You'll also serve as a mentor for a team of engineers and managers, overseeing performance management, growth opportunities, and accountability.
On VALORANT Foundations, we build the platforms, services, and operational systems that enable VALORANT to ship continuously at global scale.
As a Senior Manager, Software Engineering on the VALORANT Platform Engineering team, you will lead the engineering organization responsible for how VALORANT builds, releases, deploys, and operates its game client, dedicated servers, and live service ecosystem. This includes the platform and workflows powering Unreal Engine build pipelines, game microservices build pipelines, release orchestration, service environments, load testing, and operational tooling across Riot and Tencent ecosystems globally. As well as ownership of core Player facing game services including provisioning, configuration, and administration.
We're looking for a leader who understands how large-scale game services and operational ecosystems fit together - and who can help evolve those systems into a more scalable, reliable, and developer-friendly platform for the future of VALORANT. You'll partner closely with teams across Riot and Tencent to improve release velocity, operational excellence, and service reliability for a globally distributed live game.
This role reports to the Director of Engineering for VALORANT Foundations.
Responsibilities:
  • Lead and grow a distributed organization of engineers and engineering managers across Los Angeles, Seattle, and Sydney
  • Define the technical and organizational strategy for VALORANT's core services, build, release, live operations, and developer infrastructure ecosystem
  • Drive improvements to how VALORANT builds, validates, deploys, and operates Unreal game clients, dedicated servers, and backend services globally
  • Partner with Riot and Tencent engineering teams to improve reliability, release velocity, operational visibility, and developer workflows across regions
  • Establish technical direction across build infrastructure, release engineering, service orchestration, observability, and operational excellence practices
  • Influence cross-team architecture, engineering standards, and organizational decisions affecting VALORANT's long-term scalability and live service reliability
  • Mentor engineering leaders and senior engineers while fostering a culture of ownership, accountability, collaboration, and continuous improvement
Required Qualifications:
  • 8+ years of professional software engineering experience, including experience building or operating large-scale external customer-facing backend systems, game services, or cloud platforms
  • 4+ years of engineering management experience leading engineers and engineering managers
  • Experience leading organizations responsible for live service infrastructure, release engineering, developer platforms, or operational systems at scale
  • Strong understanding of distributed systems, service reliability, deployment workflows, and operational excellence practices
  • Experience driving technical strategy and influencing architecture across multiple teams or organizations
  • Professional experience with cloud infrastructure and modern backend technologies such as Go, Java, C#, or similar
Desired Qualifications:
  • Experience supporting or shipping large-scale live games
  • Experience with Unreal Engine build, deployment, or development ecosystems
  • Experience leading or modernizing CI/CD, release engineering, or developer infrastructure platforms
  • Experience improving observability, reliability, and operational tooling for service-oriented architectures
  • Experience working within globally distributed engineering organizations

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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