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Live In Cinematic Animator Jobs (NOW HIRING)

... animation and narrative teams * Portfolio demonstrating cinematic layout, camera work, or in-game ... cinematic sequences Additional Information: * Candidates must be legally authorized to work in the ...

... animation and narrative teams * Portfolio demonstrating cinematic layout, camera work, or in-game ... cinematic sequences Additional Information: * Candidates must be legally authorized to work in the ...

... animation and narrative teams * Portfolio demonstrating cinematic layout, camera work, or in-game ... cinematic sequences Additional Information: * Candidates must be legally authorized to work in the ...

M&S people simply "care hard", and this reflects in our work products, our interactions, and our culture. Job Responsibilities: The 3D Animator will create high-fidelity, cinematic animations that ...

Lead the design and execution of performance animation for key story sequences and interactive ... Prior experience in film production studios or cinematic teams is a plus.

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

Experience creating cinematic sequences, character performances, and story-driven animation that enhances narrative and emotional impact. The pay range for this position in California at the start of ...

Experience creating cinematic sequences, character performances, and story-driven animation that enhances narrative and emotional impact. The pay range for this position in California at the start of ...

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Live In Cinematic Animator information

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$10

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How much do live in cinematic animator jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for live in cinematic animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Live In Cinematic Animator vs 3D Character Animator?

AspectLive In Cinematic Animator3D Character Animator
CredentialsAnimation degree, portfolio, proficiency in animation softwareAnimation degree, portfolio, proficiency in animation software
Work EnvironmentFilm sets, studios, live production environmentsAnimation studios, post-production facilities, gaming companies
Industry UsageFilm, television, live eventsVideo games, film, TV, advertising
Common Search/ComparisonYesYes

The Live In Cinematic Animator specializes in creating animated sequences for live-action films and TV, often working on set or in studio environments. In contrast, a 3D Character Animator focuses on designing and animating characters for films, games, or commercials, typically working in post-production or animation studios. While both roles require strong animation skills and software proficiency, their work settings and industry applications differ significantly.

What cities are hiring for Live In Cinematic Animator jobs?

Cities with the most Live In Cinematic Animator job openings:

What are the most commonly searched types of Cinematic Animator jobs?

The most popular types of Cinematic Animator jobs are:

What states have the most Live In Cinematic Animator jobs?

States with the most job openings for Live In Cinematic Animator jobs include:

Sr. Cinematic Layout Artist

AGBO

Raleigh, NC

Full-time

Posted 14 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is seeking a Senior Cinematic Layout Artist to help bring our in-game cinematics to life with strong staging, camera work, and visual storytelling. In this role, you'll take narrative beats and previs direction and translate them into polished, emotionally resonant scenes using Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ensure every shot serves the story and meets AAA production standards.

Key Responsibilities:

  • Build and refine cinematic sequences in Unreal Engine using Sequencer, establishing shot composition, camera blocking, and pacing
  • Translate previs, storyboards, and narrative direction into polished in-engine cinematic layouts
  • Frame and animate cameras to support storytelling intent, emotional beats, and gameplay context
  • Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
  • Apply a strong eye for lighting, blocking, and detail to elevate the visual quality of each cinematic
  • Understand Blueprints at a general level to support cinematic setup, triggers, and sequence logic
  • Iterate on shots based on director and creative feedback across multiple review passes
  • Maintain consistency in cinematic quality and pacing across the project

Qualifications & Skills:

  • Strong hands-on experience with Unreal Engine, particularly Sequencer
  • Proven experience working on cinematic animation for video games
  • General working knowledge of Blueprints
  • Solid understanding of camera framing, composition, and cinematic language
  • A strong eye for lighting, staging and visual detail
  • Ability to take direction and iterate quickly across multiple feedback rounds
  • Strong collaboration skills and experience working cross-functionally with animation and narrative teams
  • Portfolio demonstrating cinematic layout, camera work, or in-game cinematic sequences

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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