2

Linux C Developer Remote Jobs in New York (NOW HIRING)

Sr. DevOps Engineer

New York, NY ยท On-site +1

$57.75 - $79/hr

Maintain and improve build and release infrastructure for large-scale C++ and Python applications ... Strong Linux systems knowledge and troubleshooting skills. * Strong understanding of software build ...

... remote peers across timezones, multi-tasking ticket completion and avoiding mental blockers You ... Linux fundamentals and scripting experience, preferably BASH and/or Python You have a solid ...

... remote peers across timezones, multi-tasking ticket completion and avoiding mental blockers You ... Linux fundamentals and scripting experience, preferably BASH and/or Python You have a solid ...

You have the ability to collaborate with remote peers across timezones, multi-tasking ticket ... You have strong Linux fundamentals and scripting experience, preferably BASH and/or Python * You ...

You have the ability to collaborate with remote peers across timezones, multi-tasking ticket ... You have strong Linux fundamentals and scripting experience, preferably BASH and/or Python * You ...

Senior Python Software Engineer

New York, NY ยท On-site +1

$150K - $250K/yr

High proficiency in Python on Linux Platforms * Familiarity with relational databases (e.g ... In office M-F with 10 remote days per year Base Salary Range $150,000 - $250,000 - Salaries are ...

Principal Graphics Engineer

New York, NY ยท Remote

$143K - $177K/yr

We allow developers to, with no modifications to their code, transform existing mobile apps into ... C/C++ proficiency on performance-critical, low-level codebases, with deep familiarity with Linux ...

Lead Rust Engineer

New York, NY ยท Remote

$112K - $147K/yr

S olid understanding of Linux OS fundamentals, including namespaces and networking * C omfortable ... B ackground in security, developer tooling, or open source projects * C ontributions to the Rust ...

Job Title : Build / Release Engineer Location : 100% Remote Job Type : Contract W2 Description ... Linux environments Understanding of Cloud concepts and APIs Additional Information All your ...

Showing results 41-60

Linux C Developer Remote information

What does a Linux C Developer do when working remotely?

A Linux C Developer working remotely is responsible for designing, developing, and maintaining software applications that run on Linux operating systems using the C programming language. Their tasks typically include writing and debugging code, collaborating with team members through online tools, and ensuring software performance and security. Remote Linux C Developers often use version control systems like Git and participate in code reviews, all while managing their tasks and communication online.

How does a remote Linux C Developer typically collaborate with team members on large-scale projects?

As a remote Linux C Developer, collaboration is often facilitated through version control systems like Git, code review platforms, and daily stand-up meetings via video conferencing. Developers work closely with QA engineers, DevOps, and other developers to integrate and test code, resolve bugs, and ensure alignment on project goals. Effective communication and clear documentation are key, as much of the collaboration happens asynchronously. Familiarity with tools such as Jira, Slack, and continuous integration systems also helps streamline teamwork and project tracking.

What are the key skills and qualifications needed to thrive as a Linux C Developer in a remote role?

To thrive as a Linux C Developer working remotely, you need strong proficiency in C programming, a deep understanding of Linux operating systems, and a degree in computer science or related field. Familiarity with version control systems like Git, debugging tools such as GDB, and build systems like Make or CMake is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are standout soft skills for remote collaboration. These skills are crucial to delivering reliable, efficient code and collaborating effectively within distributed development teams.

What is the difference between Linux C Developer Remote vs Embedded C Developer?

AspectLinux C Developer RemoteEmbedded C Developer
Required CredentialsBachelor's in Computer Science or related, C programming skills, Linux knowledgeBachelor's in Electrical/Computer Engineering, C programming, embedded systems experience
Work EnvironmentRemote, software development teams, Linux-based systemsOn-site or remote, embedded hardware, real-time systems
Industry UsageSoftware companies, tech firms, open-source projectsConsumer electronics, automotive, aerospace, industrial devices
Search & Comparison IntentYesYes

The main difference between Linux C Developer Remote and Embedded C Developer lies in their work environment and focus. Linux C Developers primarily work remotely on software projects involving Linux-based systems, while Embedded C Developers often work on hardware-integrated systems, sometimes on-site. Both roles require strong C programming skills and relevant technical credentials, but their industry applications and daily tasks differ significantly.

What are popular job titles related to Linux C Developer Remote jobs in New York?

For Linux C Developer Remote jobs in New York, the most frequently searched job titles are:

What job categories do people searching Linux C Developer Remote jobs in New York look for?

The top searched job categories for Linux C Developer Remote jobs in New York are:

What cities in New York are hiring for Linux C Developer Remote jobs?

Cities in New York with the most Linux C Developer Remote job openings:

Infographic showing various Linux C Developer Remote job openings in New York as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution.

Senior Software Developer - Build Tooling Development

Disney Entertainment and ESPN Product & Technology

Manhattan, NY โ€ข Remote

$59.75 - $79/hr

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Technology is at the heart of Disneyโ€™s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more โ€“ all working to build and advance the technological backbone for Disneyโ€™s media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Companyโ€™s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world. 

Here are a few reasons why we think youโ€™d love working here:

Building the future of Disneyโ€™s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. Reach, Scale & Impact: More than ever, Disneyโ€™s technology and products serve as a signature doorway for fans' connections with the companyโ€™s brands and stories. Disney+. Hulu. ESPN. ABC. ABC Newsโ€ฆand many more. These products and brands โ€“ and the unmatched stories, storytellers, and events they carry โ€“ matter to millions of people globally.  Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.

Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.

Job Summary:

As a Senior Software Engineer on the Build Tooling Software team within Disney Entertainment & ESPN Technology (DEET), youโ€™ll develop and support mission-critical infrastructure, custom tools, and shared libraries that allow application teams to quickly and dependably deliver software to their customers. Weโ€™re responsible for making sure 1000s of engineers and 100s of teams can get their software into production quickly, reliably and safely. Weโ€™re looking for an engineer with over 8 years hands-on experience in software development with an understanding of CI/CD processes and tools and a desire to learn more.

Responsibilities:

  • Work with a team of engineers building software in a collaborative software development process to achieve the teams' goals
  • Build and maintain software to abstract build, release, and deploy events for use by dozens of development organizations
  • Understand the needs of the 1000s of developers that use our software and actively and measurably improve their experience
  • Work directly with app development teams to determine needs and implement CI/CD best practices
  • Lead the development of critical features ensuring they meet user needs and fit for purpose
  • Support critical build and artifact storage systems for the entire organization
  • Participate in the on-call rotation, supporting systems and services during production incidents

Qualifications:

  • Minimum of 5 years relevant professional experience
  • Proficiency in at least one modern programming language, such as Python, Java, C++, C, C#, etc.
  • Familiarity with scripting in Bash / Powershell
  • Understanding of a modern collaborative SDLC and experience with a variety of workflows, processes and techniques, i.e.: Scrum, Kanban, GitOps, Monorepos, Micro Services, Feature Flagging, etc
  • Experience working with version-controlled environments and CI/CD workflows. Proficiency in setting up and maintaining pipelines with at least one of:
    • GitLab CI
    • GitHub Actions
    • TeamCity
    • Jenkins
    • Argo
    • SonarQube (for code quality and scanning)
  • In-depth knowledge of Linux:
    • File systems, user and group management, process control, permission schemes.
    • SSH key management and secure shell operations.
  • Cloud Platforms:
    • Hands-on experience with AWS core services i.e. EC2, S3, IAM, VPC, CloudWatch, etc.
    • Understanding of the wider AWS ecosystem and knowledge of other cloud providers desirable
  • Containers & Orchestration:
    • Docker: Experience building, running, and debugging containerized applications.
    • Kubernetes and Helm: Operational knowledge of deploying workloads via manifests or Helm charts.
  • Infrastructure as Code (IaC)
    • Experience provisioning and managing infrastructure using through code and configuration using tools like Terraform, CloudFormation, etc
  • Familiarity with AI tooling within the software development lifecycle and how to effectively integrate and utilize these tools to enhance development processes
  • Ability to effectively collaborate with remote team members
  • Excellent written and verbal communication skills
  • BA/BS degree in Computer Science or equivalent technical experience

#disneytech


The hiring range for this position in Santa Monica, California is $141,900 to $190,300 per year and in New York, NY is $148,700 to $199,400 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidateโ€™s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.