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Library Designer Jobs in California (NOW HIRING)

Design and ship features using our existing component library in Figma * Build interactive ... Great of layout, color, typography, and motion in designing products. * Proficiency with Figma and ...

SR. PCB DESIGNER (STARSHIP) The Starship team supports the mission to revolutionize orbital flight ... Customize and verify symbols, footprints, and 3D models; interface with PCB librarians for new ...

Introduction RIDE THE TIDE IN OCEANSIDE LIBRARY VOLUNTEER OPPORTUNITIES THE VOLUNTEER PROGRAM Volunteer The City's Volunteer program is designed to coordinate and manage citywide volunteer efforts ...

Sr. PCB Designer (Starship)

Hawthorne, CA · On-site

$130K - $180K/yr

As a PCB Designer on the Starship team, you'll be responsible for creating the layout for all our ... Customize and verify symbols, footprints, and 3D models; interface with PCB librarians for new ...

Our designs control rocket engines, manage satellite communications, instrument fusion reactors ... Identify opportunities to improve PCB design processes, libraries, and documentation, and share ...

The Designer plays a key role in both the design and sales process--from concept development ... Product Specification and Design Library Management * Work with the clients to complete fixture ...

Designer

Emeryville, CA · On-site

$35 - $45/hr

The Designer plays a key role in both the design and sales process-from concept development through ... Product Specification and Design Library Management * Work with the clients to complete fixture ...

Evolve the library as new surfaces, campaigns, and product lines emerge. * Expand and Evolve the ... Experience designing for paid social, with an understanding of how to adapt brand expression across ...

Evolve the library as new surfaces, campaigns, and product lines emerge. * Expand and Evolve the ... Experience designing for paid social, with an understanding of how to adapt brand expression across ...

Evolve the library as new surfaces, campaigns, and product lines emerge. * Expand and Evolve the ... Experience designing for paid social, with an understanding of how to adapt brand expression across ...

Library Opening Date: 02/23/2026 Introduction RIDE THE TIDE IN OCEANSIDE LIBRARY VOLUNTEER OPPORTUNITIES THE VOLUNTEER PROGRAM Volunteer The City's Volunteer program is designed to coordinate and ...

The Designer plays a key role in both the design and sales process-from concept development through ... Product Specification and Design Library Management * Work with the clients to complete fixture ...

The Designer plays a key role in both the design and sales processfrom concept development through ... Product Specification and Design Library Management * Work with the clients to complete fixture ...

Designing and producing research guides, information literacy tutorials, program reports, and other resources in print, web-based and multimedia formats. * Promoting library resources and services to ...

Designing and producing research guides, information literacy tutorials, program reports, and other resources in print, web-based and multimedia formats. * Promoting library resources and services to ...

PCB Designer (Starshield)

Hawthorne, CA · On-site

$120K - $150K/yr

PCB DESIGNER (STARSHIELD) Starshield leverages SpaceX's Starlink technology and launch capability ... Library creation and maintenance * Create and release documentation for fabrication of PCBs

SR. PCB DESIGNER (STARSHIELD) Starshield leverages SpaceX's Starlink technology and launch ... Library creation and maintenance * Create and release documentation for fabrication of PCBs

Showing results 21-40

Library Designer information

What is the difference between Library Designer vs Library Architect?

AspectLibrary DesignerLibrary Architect
CredentialsDesign certifications, architecture backgroundArchitecture degrees, licensing
Work EnvironmentDesign firms, consultingArchitectural firms, large projects
Industry UsageFocus on interior and spatial designFocus on structural and building design
Common Search IntentDesigning library spacesPlanning and overseeing library building projects

Library Designers primarily focus on the interior layout and aesthetic aspects of library spaces, often working with clients to create functional environments. Library Architects, on the other hand, are involved in the structural planning and overall building design, ensuring the library's physical framework meets safety and code standards. While both roles collaborate on library projects, their core responsibilities and credentials differ, with Library Architects typically holding architecture licenses and focusing on structural design, whereas Library Designers concentrate on interior and spatial aesthetics.

What are popular job titles related to Library Designer jobs in California? For Library Designer jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Library Designer jobs? Cities in California with the most Library Designer job openings:
Infographic showing various Library Designer job openings in California as of August 2026, with employment types broken down into 2% Internship, 76% Full Time, 18% Part Time, 2% Temporary, and 2% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution.

Product Designer

Rox

San Francisco, CA • On-site

Full-time

Re-posted 12 days ago


Job description

About Rox
Rox is building an AI-native revenue operating system that turns every sales rep into a top performer. Backed by Sequoia, GV, and General Catalyst ($50M raised), we've built a platform used by 35+ leading enterprise teams including OpenAI, Ramp, and MongoDB. Our "Agent Swarm" architecture transforms fragmented CRM data into intelligent, autonomous workflows that research accounts, personalize outreach, and advance pipelines-all while sellers focus on closing deals. We're a small team tackling one of software's most entrenched markets, and we're winning.
About the Design Team
You'll join a three-person multicultural design team working at the intersection of AI and enterprise software. We're building a completely new category of product. This means design doesn't just make things look good, it defines what this category becomes. Our job is simple: keep Rox radically useful and simple, even as capabilities expand. Design decisions here directly shape how thousands of salespeople work every day. We prototype fast (Figma, Windsurf/Cursor, LLMs), ship faster, and have a seat at every product decision.
About the Role
You'll be reporting to our Founding Designer, but the expectation for you to own the assigned scope end-to-end. This is a 60% design / 40% product role. You'll own features end-to-end: from researching how competitors solve similar problems, to designing in our component library, to building live prototypes that show full behavior and edge cases, to defending your decisions with engineers and product leads.
We're looking for someone who's part designer, part product thinker. You should be the kind of person who maps out competitor products for fun, builds quick prototypes to prove a point, and cares deeply about whether the thing you ship actually makes users' lives easier.
What You'll Do
  • Design and ship features using our existing component library in Figma
  • Build interactive prototypes with LLMs to communicate behavior and edge cases
  • Research products to identify patterns worth borrowing - and gaps worth exploiting
  • Partner with engineering and product to scope, refine, and defend design decisions
  • Contribute to platform-level conversations about where Rox should go next
  • Spot low-hanging UX improvements and take ownership of fixing them
  • Propose and design new components as the system evolves
What Success Looks Like
  • In your first few days: You've used our component library to design a new feature, built a working prototype, and clearly communicated your decisions in a team review
  • Within a few weeks: You've cleaned up and polished a full section of the Rox OS, proposed component improvements, and mapped out competitor approaches to a key problem
  • Within a few months: You're a core voice in platform decisions, influencing Rox's overall direction, and continuously shipping small UX wins without being asked
Skills we look for
  • Great of layout, color, typography, and motion in designing products.
  • Proficiency with Figma and experience with design systems / component library development
  • Comfort using Cursor, Windsurf, or AI-assisted tools to build interactive prototypes
  • Familiarity with wireframing tools like Whimsical for early-stage ideation
  • Background in startups or small teams where you wore multiple hats
  • Ability to clearly explain and defend design decisions to technical and non-technical partners
  • Experience designing complex, data-rich products (enterprise software, dashboards, or similar)
Why This Role Exists
Rox is defining a new category of software. The way it looks and feels isn't a detail, it's the difference between a product people tolerate and one they love. We're here to build a product our users love. This role exists to ensure Rox stays simple, useful, and beautiful as we scale.
If you want real ownership, real influence, and a chance to shape something from the ground up at a company defining the future of AI, this is one of those rare roles where your fingerprints will still be visible years from now.