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Level Design Jobs in Bothell, WA (NOW HIRING)

System Design Engineer

Bellevue, WA ยท On-site

$110K - $151K/yr

The ideal candidate will act as a system-level engineer, working across multiple disciplines to ... Design fluid systems from requirements development through final design and commissioning * Perform ...

Design Engineer II

Mukilteo, WA ยท On-site

$100 - $125/hr

Assists in system design efforts and owns subsystem- and component-level design tasks. * Documents performance requirements, compliance data, test procedures, test reports, and other contractual ...

A proficient level of computer skills and understanding of computer-operated systems and engineering design tools (e.g. AutoCAD, VISIO, EDS) is required. Additionally, the individual is required to ...

A proficient level of computer skills and understanding of computer-operated systems and engineering design tools (e.g. AutoCAD, VISIO, EDS) is required. Additionally, the individual is required to ...

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Level Design information

See Bothell, WA salary details

$47K

$128K

$225.3K

How much do level design jobs pay per year?

As of Sep 9, 2026, the average yearly pay for level design in Bothell, WA is $127,988.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,300.00 and $161,000.00 per year, depending on experience, location, and employer.

What is the difference between Level Design vs Environment Artist?

AspectLevel DesignEnvironment Artist
Primary FocusCreating gameplay layouts, flow, and player experience within levelsDesigning and creating visual environments and assets for levels
Skills & ToolsLevel scripting, game mechanics, level editors (e.g., Unreal Engine, Unity)3D modeling, texturing, environment art tools (e.g., Maya, Blender)
Work EnvironmentGame development teams, level design departmentsArt departments, environment art teams
Industry UsageUsed in game design to shape gameplay experienceUsed to create immersive visual worlds

While both roles contribute to the game's environment, Level Designers focus on gameplay flow and level structure, whereas Environment Artists concentrate on visual aesthetics and environment creation. Both collaborate closely to produce engaging and visually appealing game levels.

What are popular job titles related to Level Design jobs in Bothell, WA?

For Level Design jobs in Bothell, WA, the most frequently searched job titles are:

Infographic showing various Level Design job openings in Bothell, WA as of August 2026, with employment types broken down into 92% Full Time, 6% Part Time, and 2% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $127,988 per year, or $61.5 per hour.

Adjunct Faculty - Level Design Instructor (Evergreen)

Redmond, WA โ€ข On-site

DigiPen
Colleges, Universities, and Professional Schoolsย โ€ขย 201 - 500 employees

$5.1K - $8.7K/mo

Part-time

Re-posted 11 hours ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Department of Design, Level Design Instructor
Reports to: Design Department Chair
The Department of Design at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Level Design Instructor to help teach the next generation of designers. Join the pool of vetted faculty adjuncts for future adjunct instructor positions. Help students develop the necessary skills to succeed in the field of level design for games.
The Department of Design faculty who teach these topics are themselves subject matter experts who bring decades of first-hand industry experience from the world of mobile games, PC/console games, tabletop games, user research, and more. They help students learn design thinking and how to solve problems from the vantage of the end user, creating more seamless and engaging experiences in the process.
Design courses at DigiPen cover a multitude of sub-disciplines within the broader practice of professional game design and development. Most of these courses fall into one of six design specialization tracks - systems design, level design, user experience design, narrative design, technical design, and user research.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Design hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach introductory and upper-division courses in Level Design in accordance with departmental policies and assigned class schedules (evening classes available)
    • Focus on spatial design, guidance, content pacing, encounter design, environmental storytelling, and mission/quest design. The ideal candidate can abstract the principles of 2D and 3D level design and explain the principles of level design alongside practical implementation techniques.
  • Demonstrate design and analysis techniques
  • Grade, critique, and input assignment feedback on a weekly basis to the learning management system (Moodle)
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their punches and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, in Redmond, WA

Minimum Qualifications
  • Bachelor's degree in any field or equivalent.
  • 5+ years of professional design experience (for example, 2+ shipped titles, published works, published research projects, or other body of work)
  • Lecture experience, including professional talks or panels at conventions or events.
  • Excellent interpersonal and communication skills
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Ability to accommodate different learning styles and special needs

Preferred Qualifications
  • Bachelor's degree or equivalent in Design, Psychology, Communications, Interactive Media, or a related field.
  • 10+ years of experience, including design lead positions, with the ability to apply the skills of the area of specialization.
  • Shipped titles on different platforms and media
  • Instructor experience in a college setting, or other teaching experience.

Salary Range:
$5,184 - $8,709 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • Cover letter of interest, including a link to your digital portfolio, if applicable
  • Current curriculum vitae / rรฉsumรฉ
  • Academic Transcripts of most recently attended educational institutions
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.