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Level Design Jobs in Quebec (NOW HIRING)

Approximately 10 to 15 years of hands-on FPGA design experience, at a level that supports rapid ramp-up and growth into a design prime. * Strong, current design expertise in SystemVerilog.

Engage in all stages of development from requirements gathering and analysis to high-level design, implementation, test and maintenance * Carry out research and prepare technical proposals and ...

Engage in all stages of development from requirements gathering and analysis to high-level design, implementation, test and maintenance * Carry out research and prepare technical proposals and ...

Engage in all stages of development from requirements gathering and analysis to high-level design, implementation, test and maintenance * Carry out research and prepare technical proposals and ...

Engage in all stages of development from requirements gathering and analysis to high-level design, implementation, test and maintenance * Carry out research and prepare technical proposals and ...

As well as participating in or leading next generation PHY IP physical design, methodology and flow ... learn quickly - High level of communication and teamwork - Carefulness, responsibility, and ...

The Design Architect Analog IC Designer is responsible for the design and development of analog ... skill level, competencies and work location. Our benefits programs include: paid vacation and ...

Produce design artifacts such as sketches, wireframes, user flows, documentation, and prototypes at the appropriate level of fidelity. * Present, advocate for, and champion UX solutions with ...

Design Consultant

Montreal, QC ยท On-site

CA$65K - CA$75K/yr

Deliver a high level of customer service while driving sales performance * Help customers create ... Appreciation for modern design, quality craftsmanship, and premium products * Self-motivated ...

You will bridge the gap between business needs and technical implementation by defining high (architecture) to low (component) level design for extending, scaling, and maintaining our AI SDK. This is ...

Client facing design support and establishing expert-level usage of MITEK's 2D/3D BIM software * Product Development / Product testing as required * Optional Minimal travel (0%-5%) Responsabilites et ...

Client facing design support and establishing expert-level usage of MITEK's 2D/3D BIM software * Product Development / Product testing as required * Optional Minimal travel (0%-5%) Responsabilites et ...

Design Consultant - Part Time

Laval, QC ยท On-site

CA$18 - CA$25/hr

Deliver a high level of customer service while driving sales performance * Help customers create ... Appreciation for modern design, quality craftsmanship, and premium products * Self-motivated ...

Showing results 21-40

Level Design information

What is the difference between Level Design vs Environment Artist?

AspectLevel DesignEnvironment Artist
Primary FocusCreating gameplay layouts, flow, and player experience within levelsDesigning and creating visual environments and assets for levels
Skills & ToolsLevel scripting, game mechanics, level editors (e.g., Unreal Engine, Unity)3D modeling, texturing, environment art tools (e.g., Maya, Blender)
Work EnvironmentGame development teams, level design departmentsArt departments, environment art teams
Industry UsageUsed in game design to shape gameplay experienceUsed to create immersive visual worlds

While both roles contribute to the game's environment, Level Designers focus on gameplay flow and level structure, whereas Environment Artists concentrate on visual aesthetics and environment creation. Both collaborate closely to produce engaging and visually appealing game levels.

What are popular job titles related to Level Design jobs in Quebec?

For Level Design jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Level Design jobs in Quebec look for?

The top searched job categories for Level Design jobs in Quebec are:

Infographic showing various Level Design job openings in Quebec as of August 2026, with employment types broken down into 90% Full Time, 7% Part Time, and 3% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution.

Sr AI Game Designer

Montreal, QC โ€ข On-site

Full-time

Re-posted 28 days ago


Key responsibilities

  • Develop and design AI and emergent game systems that translate the game vision into a playable experience.

  • Work with the interdisciplinary team to implement, tune, and ensure cohesion of AI systems and behaviors throughout all stages of production.

  • Communicate game design intentions and collaborate with team members to support feature development and adaptation based on player feedback.


Job description

We are looking for an experienced AI Game Designer to join the Haven Entertainment Studios project team. The Sr AI Game Designer will work closely with the Game director to help shape the creation and development of the game design direction for the next generation of games. They will develop and design AI and emergent game systems that translate the vision into a playable experience. They will work within a collaborative multidisciplinary environment to ensure the delivery of high quality features with the consumer needs always at the forefront.

Reporting Line
The Senior AI Game Designer will report to the Production Director.

Role and Responsibilities

  • Work closely with the Game Director to shape the direction and break it down into a clear set of features, deliverables, and tasks
  • Develop the vision for AI systems and Game play Ingredient, create emergent experiences between the AI and the player, while coherently integrating the PvE and PvP dimensions of the gameplay experience
  • Design, implement, and tune AI systems, behaviours and game play ingredient throughout all stages of production to create exceptional player experiences
  • Work with an interdisciplinary team and act as a regular point of contact within that team, as well as with leadership and other creative and technical co-owners, to ensure cohesion across the work
  • Communicate game design through multiple means to effectively ensure that gameplay intentions and the work to be done are understood by all team members
  • Collaborate with the Pod Producer to define a clear product vision that supports the identification and prioritization of features to be developed for each production milestone
  • Adaptย  features and systems based on player feedback, while ensuring the coherence of AI systems in relation to the evolution of gameplay mechanics and the addition of new game modes

Required Experience and Skills

  • Extensive experience in game design, with at least one shipped title in this field
  • Strong understanding of game design principles, with a focus on AI behaviours and emergent systems
  • Strong Understanding of core game AI systems - navigation, perception, awareness, state machines, Behavior Trees / State Trees, and AI data tuning in Unreal - to effectively design, adjust, and communicate expected AI behaviors with programmers.
  • Strong ability to work directly in the Unreal Engine editor to tune parameters, identify issues through configuration analysis, and create rapid prototypes to support the initial validation needs of new features
  • Understanding and experience in effectively integrating player data and metrics into the design process
  • Excellent ability to organize and structure one's own work and communicate effectively with a diverse audience

Assets

  • Experience with Shipping AI systems as a Game Designer on at least one title
  • Experience as a Game Designer on an online game, with an understanding of best practices for this type of game
  • Good knowledge of all aspects and dependencies of game design, including level design and narrative systems
  • Experience in another related field such as Level Design, Industrial Design, or Scripting