UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles * Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied ...
Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles * Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
Lead 3D Animator - Virtual Reality
Irvine, CA · On-site +1
Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles * Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied ...
Lead 3D Animator - Virtual Reality
Irvine, CA · On-site +1
Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles * Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
3D Animator, Virtual Reality
Tempe, AZ · On-site +1
$90K/yr
Key-Frame Animation : Develop high-quality key-frame animations using Maya. * Real-Time Development : Manage technical 3D development and implementation within the Unity engine. * Cross-Functional ...
3D Animator, Virtual Reality
Tempe, AZ · On-site +1
$90K/yr
Key-Frame Animation : Develop high-quality key-frame animations using Maya. * Real-Time Development : Manage technical 3D development and implementation within the Unity engine. * Cross-Functional ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
Senior Unreal Animator
Santa Clara, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Santa Clara, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site
$115K - $131K/yr
Partner with the Animation Lead and key stakeholders to align animation quality, style, and execution with the project's aesthetic goals, gameplay pillars, and overall player experience.
Senior Gameplay Animator (Locomotion)
Boston, MA · On-site
$115K - $131K/yr
Partner with the Animation Lead and key stakeholders to align animation quality, style, and execution with the project's aesthetic goals, gameplay pillars, and overall player experience.
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
UX Animator (Only W2, no C2C/1099) San Francisco, CA - Hybrid 6-months contract role Overview The ... Key Responsibilities * Ideate, execute, iterate, and deliver visual assets for static and ...
Senior Unreal Animator
Hayward, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Hayward, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Fremont, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Fremont, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Santa Rosa, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Santa Rosa, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
San Francisco, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
San Francisco, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Gameplay Animator
Brooklyn, NY · On-site +1
$80K - $100K/yr
Take animations from design spec through key pose to finished animation, creating responsive but authentic motion * Collaborate with other departments to implement animations in engine Skills ...
Senior Gameplay Animator
Brooklyn, NY · On-site +1
$80K - $100K/yr
Take animations from design spec through key pose to finished animation, creating responsive but authentic motion * Collaborate with other departments to implement animations in engine Skills ...
Senior Unreal Animator
Mundelein, IL · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Mundelein, IL · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Sonoma, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Senior Unreal Animator
Sonoma, CA · Remote
$40 - $65/hr
Key Responsibilities: * Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques in Unreal * Assemble, clean and augment motion capture for bipedal ...
Key Animator information
See salary details
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
How much do key animator jobs pay per hour?
What is a typical workflow for a Key Animator on an animation project?
As a Key Animator, your typical workflow involves receiving storyboards or layouts, creating key frames that define critical poses or movements, and collaborating closely with directors and other animators to maintain the animation’s style and timing. You’ll often review and adjust your work based on feedback, ensuring consistency and fluidity before handing off sequences to in-between animators. Communication and regular check-ins with other departments, such as layout and clean-up, are common to align on visual direction. This process requires both creative input and technical accuracy to bring animated sequences to life as envisioned.
What does a key animator do?
What does a Key Animator do?
A Key Animator is responsible for creating the primary frames of an animation, known as keyframes, which define the movement and actions of characters or objects. They establish the foundation for the animation by setting poses and timing, ensuring smooth transitions between frames. Key Animators work closely with directors and animation teams to maintain consistency and quality. Their work is crucial in bringing scenes to life by emphasizing motion, emotion, and storytelling within an animation project.
How much does a 2 minute animated video cost?
What are the key skills and qualifications needed to thrive in the Key Animator position, and why are they important?
To thrive as a Key Animator, you need advanced drawing skills, a strong understanding of animation principles, and relevant experience or a degree in animation or a related field. Proficiency with industry-standard software such as Adobe Animate, Toon Boom Harmony, or TVPaint is typically required. Attention to detail, creative problem solving, and the ability to collaborate and communicate effectively are important soft skills. These capabilities ensure high-quality animation sequences and efficient teamwork within fast-paced production schedules.
Is animator a high paying job?
What jobs will be gone in the next 5 years?

Job description
UX Animator (Only W2, no C2C/1099)
San Francisco, CA - Hybrid
6-months contract role
Overview
The Team focuses on making products more engaging, expressive, and enjoyable. The goal is to transform user experiences from functional to memorable by creating moments of surprise, delight, and emotional connection across search and emerging AI-driven surfaces.
As a UX Animator, you will ideate, design, and deliver motion and visual experiences that enhance product storytelling and elevate user engagement.
Key Responsibilities
- Ideate, execute, iterate, and deliver visual assets for static and interactive delight features across search and AI-driven surfaces
- Collaborate closely with engineers to communicate, negotiate, and refine design intent for implementation
- Develop and guide design specifications including mockups, design systems, and product models
- Drive design improvements based on UX testing, data insights, and stakeholder feedback
- Build alignment across cross-functional teams and influence design strategy decisions
- Apply and evolve motion and visual design frameworks including principles, patterns, and systems
- Translate product requirements into high-quality motion prototypes and visual narratives
- Ensure adherence to accessibility standards, design systems, and platform guidelines
- Propose innovative ideas by anticipating user needs and solving product/design constraints
What Makes This Role Unique
- Focus on crafting emotionally engaging, delightful user experiences at scale
- Work in deeply collaborative environments involving designers, engineers, product managers, and cross-functional partners
- Opportunity to influence experiences seen by hundreds of millions of users globally
- Emphasis on experimental, expressive, and unconventional motion design thinking
- Strong culture of design storytelling and post-launch user impact visibility (“joy-driven impact feedback loops”)
- High creative ownership with space for artistic exploration and independent thinking
Top Skills & Requirements
- 4+ years of experience in animation and/or motion design
- Strong portfolio demonstrating motion design and animation expertise (web/vector-based work preferred)
- Strong visual design sensibility with modern aesthetics and expressive style
- Proficiency in animation tools such as After Effects, Rive, and vector-based animation tools
- Experience designing interactive experiences for web or product interfaces
- Fluency across multiple illustration and motion styles
- Understanding of gaming UX principles and interactive flow design (preferred)
- Ability to independently create prototypes and design explorations
- Strong creativity, originality, and ability to bring personality and humor into design work
- Portfolio must demonstrate:
- Web-based motion design and animation (vector focus)
- Modern visual design sensibilities
- Range of visual tone, style, and experimentation
- Independent/self-initiated creative work
Role Description (UX Design Level Expectation)
This role sits within a senior UX design scope where you are expected to own outcomes for complex or emerging product areas. You will define scalable design approaches in areas with limited precedent and help shape long-term product and experience strategy.
You will influence across teams by guiding design direction, challenging assumptions, and introducing alternative perspectives that improve product outcomes.
Core Responsibilities (Expanded UX Scope)
- Collaborate with engineers to define and refine design implementation details
- Use data and metrics to evaluate design impact and understand user behavior, trends, and ecosystem dynamics
- Drive UX improvements through testing, research insights, and stakeholder collaboration
- Build consensus across teams and communicate design rationale effectively
- Contribute to prioritization and planning of design work aligned with product goals
- Create solutions based on user needs, business goals, and market trends
- Lead holistic design systems, frameworks, or languages across products or teams
- Conduct or guide UX research to inform design direction and validation
- Translate insights into prototypes, concepts, and scalable design solutions
- Ensure accessibility, usability, and consistency across all deliverables
- Continuously improve UX practices by identifying opportunities and constraints
Core Competencies
- Data analysis, synthesis, and planning
- Product design principles and systems thinking
- UX research methodologies
- Understanding product development lifecycle
- Strong aesthetic and visual craftsmanship
- User behavior analysis
- Presentation and storytelling skills
- Interactive technology awareness
- Ability to balance creativity with product and business constraints
- Design system thinking and scalability mindset
Thanks,
Nandit
About Russell Tobin
Sourced by ZipRecruiter
Russell Tobin is a leading minority-owned professional recruitment and staffing advisory organization. We are comprised of specialized practices focusing on a variety of skill sets and industries. Having a depth and breadth of industry expertise, our subject matter experts are able to provide tailored and swift sourcing solutions to fulfill client hiring needs. In other words, we connect top talent with companies We are the staffing arm of the Pride Global network, a minority-owned integrated human capital solutions firm, with additional offerings in vendor management, payroll programs, and business process optimization.
Industry
Recruiting and staffing services
Company size
51 - 200 Employees
Headquarters location
New York, NY, US
Year founded
2010